Overview
| Comment: | 慢慢来 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
c3565d121c53c9995418e9fc29b2d347 |
| User & Date: | 顽雨沉风 on 2024-02-10 11:32:34.024 |
| Other Links: | manifest | tags |
Context
|
2024-02-10
| ||
| 11:44 | 慢慢来 check-in: ceb3f9fd47 user: 顽雨沉风 tags: trunk | |
| 11:32 | 慢慢来 check-in: c3565d121c user: 顽雨沉风 tags: trunk | |
| 06:32 | 慢慢来 check-in: 1f1d9b88c8 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/LV_a07 3_03_00.lua
from [802aa18b2a]
to [82fb1fff3b].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
]]
Debug.SetAIName("LV_a07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)
|
| ︙ | ︙ |
Modified single/LV_a12 3_02_00.lua
from [4d4983190a]
to [c6dcc24bc0].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
]]
Debug.SetAIName("LV_a12")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
|
| ︙ | ︙ |
Modified single/LV_a15 3_12_14.lua
from [61a93fc4fb]
to [4183deb7fa].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
]]
Debug.SetAIName("LV_a15")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)
|
| ︙ | ︙ |
Modified single/LV_a17 3_03_05.lua
from [de23f86364]
to [f06543c965].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a17")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)
|
| ︙ | ︙ |
Modified single/LV_a18 3_03_05.lua
from [8fc152938a]
to [dd03471549].
1 | --[[message | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a18")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)
Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
|
| ︙ | ︙ |
Modified single/LV_a24 3_02_00.lua
from [d66ff55c3c]
to [74a29647a9].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a24")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)
|
| ︙ | ︙ |
Deleted single/LV_a44 3_09_01.lua version [693b38ec5b].
Added single/LV_a44 3_09_02.lua version [0ba71460b0].
Modified single/LV_a51 3_08_06.lua
from [a31e676427]
to [93bec7aa61].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_a51")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)
|
| ︙ | ︙ |
Deleted single/LV_a67 3_08_03.lua version [2752d2c785].
Modified single/LV_a83 3_07_06.lua
from [9761c11c2c]
to [ec22b939e0].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_a83")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3050, 0, 0)
|
| ︙ | ︙ |
Modified single/LV_a85 3_12_02.lua
from [8b728cc661]
to [a2c5979448].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a85")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)
|
| ︙ | ︙ |
Modified single/LV_b36 3_07_07.lua
from [3e97021d2d]
to [2952b487fd].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_b36")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5000, 0, 0)
|
| ︙ | ︙ |
Deleted single/[WCS2006]_a21 3_11_02.lua version [9114a10061].
Added single/[WCS2006]_a21 3_11_03.lua version [9114a10061].
Modified single/sample_a01 5_06_00.lua
from [2320de4f2f]
to [6ac156eed8].
1 | --[[message | > | | 1 2 3 4 5 6 7 8 9 10 |
--[[message
察局:2024-02-10
简语:游戏王基本操作
]]
Debug.SetAIName("sample_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)
|
| ︙ | ︙ |
Modified single/sample_a02 5_08_04.lua
from [4d33fb23b8]
to [9140c305ce].
1 | --[[message | > | | 1 2 3 4 5 6 7 8 9 10 |
--[[message
察局:2024-02-10
简语:同调召唤入门
]]
Debug.SetAIName("sample_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)
|
| ︙ | ︙ |
Modified single/sample_a03 5_10_08.lua
from [9ab1b56870]
to [6d8725f1fa].
1 | --[[message | > | | 1 2 3 4 5 6 7 8 9 10 |
--[[message
察局:2024-02-10
简语:超量召唤入门
]]
Debug.SetAIName("sample_a03")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)
|
| ︙ | ︙ |
Modified single/sample_a07 4_07_05.lua
from [5abbf14622]
to [9a5bf34783].
1 | --[[message | > | | 1 2 3 4 5 6 7 8 9 10 |
--[[message
察局:2024-02-10
简语:连接召唤入门
]]
Debug.SetAIName("sample_a07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)
|
| ︙ | ︙ |
Deleted single/z2001jx_a01 4_07_05.lua version [de6d4b43e1].
Deleted single/「DMI2」_aMagical Scientist 3_05_01.lua version [51b21f6190].
Added single/「DMI2」_aMagical Scientist 3_05_02.lua version [51b21f6190].
Deleted single/四妹_a02 3_11_02.lua version [a21e0a85da].
Added single/四妹_a02 3_11_03.lua version [f5cf487ce7].
Deleted single/平凡的路人甲_a01 5_18_13.lua version [6ad4f86a6b].
Modified single/枯岳说书人_a01 3_05_16.lua
from [83f9249bb3]
to [0bdc909a32].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
原局:[WCS2006]_a07
]]
Debug.SetAIName("枯岳说书人_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)
|
| ︙ | ︙ |
Modified single/枯岳说书人_a02 3_07_00.lua
from [bb8c15183a]
to [68e81fe047].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
原局:LV_a56
]]
--puzzle1
Debug.SetAIName("枯岳说书人_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)
|
| ︙ | ︙ |
Modified single/枯岳说书人_a03 3_11_07.lua
from [ccb364a3be]
to [c31ed1ec08].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 |
--[[message
察局:2024-02-10
原局:base_a02
]]
Debug.SetAIName("枯岳说书人_a03")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)
|
| ︙ | ︙ |
Deleted single/枯岳说书人_a04 3_12_00.lua version [da299db0b9].
Added single/枯岳说书人_a04 3_12_01.lua version [8b1fb1ffee].
Deleted single/枯岳说书人_a08 3_13_03.lua version [1a8ec89ea8].
Added single/枯岳说书人_a08 3_13_04.lua version [1a8ec89ea8].
Deleted single/枯岳说书人_a89 3_10_04.lua version [fc139e0db4].
Added single/枯岳说书人_a89 3_10_05.lua version [fc139e0db4].
Deleted single/枯岳说书人_a99 3_05_01.lua version [258abd59fc].
Added single/枯岳说书人_a99 3_05_02.lua version [258abd59fc].
Deleted single/枯岳说书人_f10 3_13_02.lua version [0f34f7d786].
Added single/枯岳说书人_f10 3_13_03.lua version [0f34f7d786].
Modified single/枯岳说书人_f26 4_28_18.lua
from [42367c447e]
to [f9a6643f03].
1 2 3 4 5 6 7 | --[[message 察局: 简语:Did you know that D/D/D stands for different dimension daemon? 原局:Furtie Hubo_a02 ]] --DDD Remastered | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
--[[message
察局:
简语:Did you know that D/D/D stands for different dimension daemon?
原局:Furtie Hubo_a02
]]
--DDD Remastered
Debug.SetAIName("枯岳说书人_f26")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)
--Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow
|
| ︙ | ︙ |
Modified single/枯岳说书人_f27 3_20_13.lua
from [3ccecff09f]
to [f2b50d7021].
1 2 3 4 | --[[message 察局:2024-02-10 ]] | | | 1 2 3 4 5 6 7 8 9 10 11 12 |
--[[message
察局:2024-02-10
]]
Debug.SetAIName("枯岳说书人_f27")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)
--my hand
Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
|
| ︙ | ︙ |
Added single/枯岳说书人_f28 3_08_03.lua version [3b516d6814].
Added single/枯岳说书人_f29 4_07_05.lua version [efb66d2270].
Added single/枯岳说书人_f30 5_18_13.lua version [4139b93dd7].
Modified 残局文料/lua_lib/算机_程语_月_基类_数.lua
from [c14d356138]
to [91d397fb8e].
| ︙ | ︙ | |||
43 44 45 46 47 48 49 50 51 |
-- 绝对值
function d.绝对值(o1)
if o1 > 0 then
return o1
else
return d.负数(o1)
end
end
return d
| > > > > > > > > > > > > > > | 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 |
-- 绝对值
function d.绝对值(o1)
if o1 > 0 then
return o1
else
return d.负数(o1)
end
end
-- 递加
do
local k1_0
--~ 数表
k1_0 = {}
function d.递加(o1)
if k1_0[o1] then
else
k1_0[o1] = 0
end
k1_0[o1] = k1_0[o1] + 1
return k1_0[o1]
end
end
return d
|
Modified 残局文料/游戏王_则拟器_原版_残局_局名_字段.lua
from [b1f8f462d6]
to [cb513b60cb].
1 2 3 4 5 6 7 8 | -- 不用这套方案了 --~ 卡对排 function d.荐名(o1_0) local k1 --~ 名 k1 = d.荐字段名(o1_0) if k1 then else | > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 |
-- 不用这套方案了
--~ 卡对排
function d.荐名(o1_0)
local k1, k2
local k1_0
--~ 攻击力排
k1_0 = 历排库.历排(o1_0, 筛卡库.筛怪兽卡)
k1_0 = 历排库.历排(k1_0, 筛卡库.筛攻击力)
if k1_0[1] then
--~ 攻击力均差阶
k1 = 排算库.均差(k1_0)
if k1 > 0 then
--~ 补值
k2 = 数库.指数(100, 基算库.除法(k1, 300))
k1 = 基算库.除法(基算库.加法(k1, k2), 100)
if k1 > 1 then
k1 = 数库.指数次(k1, 2)
return 数库.向下取整(k1)
else
return 0
end
else
return 0
end
else
return 0
end
end
--~ 卡对排
function d.荐名(o1_0)
local k1
--~ 名
k1 = d.荐字段名(o1_0)
if k1 then
else
|
| ︙ | ︙ |
Modified 残局文料/游戏王_则拟器_原版_残局_局名_改名.lua
from [8f76f91164]
to [ef1ee0d403].
| ︙ | ︙ | |||
74 75 76 77 78 79 80 | k1_0 = 历排库.历排(k1_0, 前缀库.全筛前缀, "Debug.ReloadFieldBegin") --~ 则数 k1 = string.match(k1_0[1], "[0-9]") return k1 or 3 end --~ 卡对排 function d.荐名(o1_0) | < | | < < < < < < < < < < < < < < | < | < < > | < | 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 | k1_0 = 历排库.历排(k1_0, 前缀库.全筛前缀, "Debug.ReloadFieldBegin") --~ 则数 k1 = string.match(k1_0[1], "[0-9]") return k1 or 3 end --~ 卡对排 function d.荐名(o1_0) local k1_0 --~ 消重后的卡对 k1_0 = 历对库.历对(o1_0, 筛卡库.筛怪兽卡) end --~ 卡对 function d.卡对消重(o1, o1_0) return o1_0.name, true end --~ 卡对排 function d.荐卡名(o1_0) local k1_0 --~ 卡名排 k1_0 = 历排库.历排(o1_0, d.取卡名) return 历排取一库.筛最短文(k1_0) |
| ︙ | ︙ |