游戏王残局简化版

Check-in [bee5a7fa29]
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Check-in [bee5a7fa29]

Overview
Comment:0.0.499
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: bee5a7fa29f1cbdfc95687d9adcef79b162669147744c5e1c12cbae3a563ac1c
User & Date: 顽雨沉风 on 2023-06-30 05:20:59
Other Links: manifest | tags
Context
2023-06-30
05:22
0.0.500 check-in: 6d182363a9 user: 顽雨沉风 tags: trunk
05:20
0.0.499 check-in: bee5a7fa29 user: 顽雨沉风 tags: trunk
05:20
0.0.498 check-in: 32fa479c6d user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [7be35f29e9] to [c5a50cc230].

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  else
    str["开局说明"] = str["开局说明"] .. "伪洗牌"
    end

  Debug.ShowHint(str["开局说明"])
  end

fun["开局添加手卡"] = function(str_1)
  str["开局添加手卡"] = str_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_ADJUST)
  effect_1:SetCountLimit(1)
  function cache_1()







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  else
    str["开局说明"] = str["开局说明"] .. "伪洗牌"
    end

  Debug.ShowHint(str["开局说明"])
  end

_G["开局添加手卡"] = function(str_1)
  str["开局添加手卡"] = str_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_ADJUST)
  effect_1:SetCountLimit(1)
  function cache_1()