游戏王残局简化版

Check-in [b563892f47]
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Check-in [b563892f47]

Overview
Comment:0.0.22
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: b563892f47bd110290ff782ec84436cdd84a8548962a7b4a6a603712cfe568e5
User & Date: 顽雨沉风 on 2023-04-19 15:02:25
Other Links: manifest | tags
Context
2023-04-19
16:12
0.0.23 check-in: a0792ec9d1 user: 顽雨沉风 tags: trunk
15:02
0.0.22 check-in: b563892f47 user: 顽雨沉风 tags: trunk
11:46
0.0.21 check-in: 573d4bccaf user: 顽雨沉风 tags: trunk
Changes

Added [WCS2011]-04.lua version [ae08089110].

























































































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--[[message
卡数:6
规则:大师3
]]
--wcs2011-04
Debug.SetAIName("[WCS2011]-04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,3600,0,0)
Debug.AddCard(9293977,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(9293977,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ c2=Debug.AddCard(21887179,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(74701381,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(98239899,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(69122763,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(55465441,0,0,LOCATION_SZONE,4,POS_FACEDOWN)
--~ Debug.AddCard(98792570,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(98792570,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(7165085,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(63516460,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(9373534,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(87880531,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(69123138,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(69123138,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(69123138,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(69123138,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(69123138,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ e1=Debug.AddCard(83584898,1,1,LOCATION_SZONE,1,POS_FACEUP)
--~ Debug.PreEquip(e1,c2)
--~ Debug.AddCard(98139712,1,1,LOCATION_SZONE,2,POS_FACEUP)
--~ e2=Debug.AddCard(83584898,1,1,LOCATION_SZONE,3,POS_FACEUP)
--~ Debug.PreEquip(e2,c1)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
--~ Debug.PreEquip(c2,c1)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)