游戏王残局简化版

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Check-in [ad0e6648bc]

Overview
Comment:0.0.540
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: ad0e6648bce52ee097cb961f301b5b84232e78dc20a42c838aae036c1591e999
User & Date: 顽雨沉风 on 2023-07-01 12:28:11
Other Links: manifest | tags
Context
2023-07-01
12:30
0.0.541 check-in: 287a20cec6 user: 顽雨沉风 tags: trunk
12:28
0.0.540 check-in: ad0e6648bc user: 顽雨沉风 tags: trunk
12:27
0.0.539 check-in: ea77027a47 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [4540cc9d7f] to [ee9e62e52c].

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  str["开局添加手卡"] = str_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_ADJUST)
  effect_1:SetCountLimit(1)
  function cache_1()

    return true
    end
  effect_1:SetCondition(cache_1)
  function cache_1(effect_event
    , player_who_activate_the_effect)

    str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect







>







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  str["开局添加手卡"] = str_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_ADJUST)
  effect_1:SetCountLimit(1)
  function cache_1()
    Debug.ShowHint(tostring(Duel.GetTurnCount(0)))
    return true
    end
  effect_1:SetCondition(cache_1)
  function cache_1(effect_event
    , player_who_activate_the_effect)

    str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect

Modified single/19.Let's GaGaGa.lua from [1774020b25] to [927dda161a].

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Debug.ReloadFieldEnd()
--~ aux.BeginPuzzle()

--~ fun["开局添加手卡"](6)
fun["开局添加手卡"](1)
fun["通关邀请"]()

Debug.ShowHint(tostring(Duel.GetTurnCount(0)))







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Debug.ReloadFieldEnd()
--~ aux.BeginPuzzle()

--~ fun["开局添加手卡"](6)
fun["开局添加手卡"](1)
fun["通关邀请"]()