游戏王残局简化版

Check-in [aadb8c64f7]
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Check-in [aadb8c64f7]

Overview
Comment:0.0.856
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: aadb8c64f7609946cb899c201ddcb4ae32ce0a143dc6a587b0c9feea553b0627
User & Date: 顽雨沉风 on 2023-07-07 11:17:33
Other Links: manifest | tags
Context
2023-07-07
11:18
0.0.857 check-in: 005039166c user: 顽雨沉风 tags: trunk
11:17
0.0.856 check-in: aadb8c64f7 user: 顽雨沉风 tags: trunk
11:16
0.0.855 check-in: fdca6ce1f5 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [31a9818c4a] to [b9d52d002b].

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fun["印卡"] = function(str_1)
  str["印卡"] = 1

  local n = 0

  effect_1 = Effect.GlobalEffect()


function print_hand(e,tp,eg,ep,ev,re,r,rp)
  local ac=Duel.AnnounceCard(tp)
  local c=Duel.CreateToken(tp,ac)
  if n<2 then
    Duel.SendtoHand(c,nil,REASON_RULE)
    Duel.ShuffleHand(tp)







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fun["印卡"] = function(str_1)
  str["印卡"] = 1

  local n = 0

  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD)

function print_hand(e,tp,eg,ep,ev,re,r,rp)
  local ac=Duel.AnnounceCard(tp)
  local c=Duel.CreateToken(tp,ac)
  if n<2 then
    Duel.SendtoHand(c,nil,REASON_RULE)
    Duel.ShuffleHand(tp)