Overview
Comment: | 0.0.2234 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
9f9e2c9f7fa678cf29f06ab321fc18a5 |
User & Date: | 顽雨沉风 on 2023-07-28 00:05:05 |
Other Links: | manifest | tags |
Context
2023-07-28
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00:18 | 0.0.2235 check-in: 1c6488a768 user: 顽雨沉风 tags: trunk | |
00:05 | 0.0.2234 check-in: 9f9e2c9f7f user: 顽雨沉风 tags: trunk | |
00:02 | 0.0.2233 check-in: 3e5c876e42 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [813dbcfa69] to [94dd2ff033].
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13 14 15 16 17 18 19 | local math = math _G.fun = {} --------------------------------- | | > > | | | | | > > | | | | | | 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | local math = math _G.fun = {} --------------------------------- str["效果卡的种类表"] = { TYPE_SPELL , TYPE_TRAP , TYPE_EFFECT } str["无效果灵摆怪兽表"] = { 28363749 , 19474136 , 17390179 , 83980492 } cache_1 = 0 cache_1 = cache_1 + LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED |
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49 50 51 52 53 54 55 | Debug.ReloadFieldBegin = function(str_1, str_2) --{ str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN | | > | | | | > | 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | Debug.ReloadFieldBegin = function(str_1, str_2) --{ str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN str["规则表"] = { 3 = "大师3 " , 4 = "新大师 " , 5 = "大师2020 " } if str_2 then --{ str["规则"] = str["规则表"][str_2] --} else --{ |
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434 435 436 437 438 439 440 | Duel.RegisterEffect(str["效果"] , 0) end --} fun["失败得分"] = function() --{ | | > > | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 | Duel.RegisterEffect(str["效果"] , 0) end --} fun["失败得分"] = function() --{ str["失败得分表"] = { 0 = "神龙之圣刻印" , 100 = "调和支援士" , 200 = "深渊的暗杀者" , 300 = "救援猫" , 400 = "注射天使 莉莉" , 500 = "不知火的隐者" , 600 = "影依猎鹰" , 700 = "铁兽战线 姬特" , 800 = "召唤僧" , 900 = "恩底弥翁的仆从" , 1000 = "机壳工具 丑恶" , 1100 = "欧尼斯特" , 1200 = "次元吸引者" , 1300 = "黑羽-疾风之盖尔" , 1400 = "加农炮兵" , 1500 = "教导的大神祗官" , 1600 = "地中族导师" , 1700 = "相剑师-莫邪" , 1800 = "宝玉兽-青玉飞马" , 1900 = "命运英雄 血魔-D" , 2000 = "流离的狮鹫骑手" , 2100 = "电子龙" , 2200 = "古遗物-死镰" , 2300 = "能朋克 调狐" , 2400 = "俱舍怒威族·芬里尔狼" , 2500 = "黑魔术师" , 2600 = "雅典娜" , 2700 = "暗黑界的龙神 格拉法" , 2800 = "魔导兽 刻耳柏洛斯尊主" , 2900 = "元素英雄 永生侠" , 3000 = "青眼白龙" } str["对方玩家的初始生命值"] = Duel.GetLP(1) str["效果"] = Effect.GlobalEffect() str["效果"]:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) |
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