游戏王残局简化版

Check-in [916dd74b02]
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Check-in [916dd74b02]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 916dd74b025bc284745796305711ecd9d65a52855dc347e63ac46901abbae1f7
User & Date: 顽雨沉风 on 2024-08-07 03:18:19
Other Links: manifest | tags
Context
2024-08-07
03:18
0 check-in: 449687357d user: 顽雨沉风 tags: trunk
03:18
0 check-in: 916dd74b02 user: 顽雨沉风 tags: trunk
03:17
0 check-in: 7c2203328e user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_50_021_2.lua from [03daada4a9] to [cb1a51030b].

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--[[message
#QB072
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 13500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(53347303, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(47436247, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(44095762, 1, 1, k1, 3, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27782503, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49721904, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29981921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28290705, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01828513, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(29795530, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(06740720, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(06740720, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(06740720, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631140, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(39111158, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(56789759, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(48766543, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(02964201, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83039729, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(48505422, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(02511717, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(01498130, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()










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--[[message
#QB072
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 13500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(53347303, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(47436247, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 1, k2)
Debug.AddCard(86871614, 1, 1, k1, 2, k2)
Debug.AddCard(44095762, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27782503, 0, 0, k1, 0, k2)
Debug.AddCard(49721904, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(60645181, 0, 0, k1, 0, k2)
Debug.AddCard(29981921, 0, 0, k1, 0, k2)
Debug.AddCard(28290705, 0, 0, k1, 0, k2)
Debug.AddCard(01828513, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(29795530, 0, 0, k1, 0, k2)
Debug.AddCard(06740720, 1, 1, k1, 0, k2)
Debug.AddCard(06740720, 1, 1, k1, 0, k2)
Debug.AddCard(06740720, 1, 1, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
Debug.AddCard(89631140, 1, 1, k1, 0, k2)
Debug.AddCard(89631141, 1, 1, k1, 0, k2)
Debug.AddCard(39111158, 1, 1, k1, 0, k2)
Debug.AddCard(56789759, 1, 1, k1, 0, k2)
Debug.AddCard(48766543, 1, 1, k1, 0, k2)
Debug.AddCard(02964201, 1, 1, k1, 0, k2)
Debug.AddCard(74677422, 1, 1, k1, 0, k2)
Debug.AddCard(74677422, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(83039729, 0, 0, k1, 0, k2)
Debug.AddCard(54098121, 0, 0, k1, 0, k2)
Debug.AddCard(48505422, 0, 0, k1, 0, k2)
Debug.AddCard(02511717, 0, 0, k1, 0, k2)
Debug.AddCard(01498130, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()