游戏王残局简化版

Check-in [8c0eee1624]
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Check-in [8c0eee1624]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 8c0eee16249c8c20cbcd1277a016bf613dcfe495a718b0d20809facb39fbe4b4
User & Date: 顽雨沉风 on 2024-06-27 08:29:47
Other Links: manifest | tags
Context
2024-06-27
08:30
0 check-in: 59e30ce26c user: 顽雨沉风 tags: trunk
08:29
0 check-in: 8c0eee1624 user: 顽雨沉风 tags: trunk
08:28
0 check-in: 844b062240 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [8eaf33c802] to [4b8cc3bc33].

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    k2 = Duel.SelectMatchingCard(o2, Card.IsAbleToHand, o2, LOCATION_DECK, 0, k1, k1, nil)
    Duel.SendtoHand(k2, nil, REASON_RULE)
    o1:Reset()
    end
  f["开局选卡入手"] = function(o1)
    local k2
    d["数_选卡"] = o1
    --~ 开局选卡入手」之    k1 = o1
    --~ 效果
    k2 = Effect.GlobalEffect()
    k2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
    k2:SetCode(EVENT_ADJUST)
    k2:SetCondition(aux.TRUE)
    k2:SetOperation(f["_开局选卡入手"])







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    k2 = Duel.SelectMatchingCard(o2, Card.IsAbleToHand, o2, LOCATION_DECK, 0, k1, k1, nil)
    Duel.SendtoHand(k2, nil, REASON_RULE)
    o1:Reset()
    end
  f["开局选卡入手"] = function(o1)
    local k2
    d["数_选卡"] = o1
    --~ 开局选卡入手的数    k1 = o1
    --~ 效果
    k2 = Effect.GlobalEffect()
    k2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
    k2:SetCode(EVENT_ADJUST)
    k2:SetCondition(aux.TRUE)
    k2:SetOperation(f["_开局选卡入手"])