游戏王残局简化版

Check-in [8a0ef3dc58]
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Check-in [8a0ef3dc58]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 8a0ef3dc58a23ba594321385990cc3e276599cb8c834d30d4f42c891affccf6a
User & Date: 顽雨沉风 on 2024-06-25 14:39:06
Other Links: manifest | tags
Context
2024-06-25
14:39
0 check-in: 100cab819f user: 顽雨沉风 tags: trunk
14:39
0 check-in: 8a0ef3dc58 user: 顽雨沉风 tags: trunk
14:30
0 check-in: cc026ea0c1 user: 顽雨沉风 tags: trunk
Changes

Deleted single/枯岳说书人_a66 3_11_-1400.lua version [f00440a3a7].

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--[[message
维护:2024-02-12
原局:QB_b01
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94667532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(63477921,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
Debug.AddCard(78835747, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(31477025, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/简化版_431_31.lua version [f00440a3a7].





















































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--[[message
维护:2024-02-12
原局:QB_b01
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94667532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(63477921,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
Debug.AddCard(78835747, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(31477025, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()