Comment: | (/ω\) |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
7f595724f2a9515cfb70878f1ea5ba23 |
User & Date: | 顽雨沉风 on 2024-01-22 07:35:42 |
Other Links: | manifest | tags |
2024-01-23
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05:39 | (/ω\) check-in: 155b00bc3f user: 顽雨沉风 tags: trunk | |
2024-01-22
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07:35 | (/ω\) check-in: 7f595724f2 user: 顽雨沉风 tags: trunk | |
2024-01-21
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04:53 | (/ω\) check-in: e723e52cd8 user: 顽雨沉风 tags: trunk | |
Modified single/01.Marshmallon's Reckless Overlay_衍生版_1.lua from [75864951bb] to [0cd7d131a5].
1 2 3 4 5 6 | --[[message 棉花糖的暴走叠光 ]] --puzzle1 Debug.SetAIName("01.Marshmallon's Reckless Overlay_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | --[[message 棉花糖的暴走叠光 ]] --puzzle1 Debug.SetAIName("01.Marshmallon's Reckless Overlay_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 46700, 0, 0) Debug.AddCard(25067275, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(83272895, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(37364101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21900719, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(13032689, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(30643162, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --~ Debug.AddCard(90098780,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(88942504, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(75367227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(47579719, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(31320433,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(81330115,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(53334641,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/02.Maxx C Draw.lua from [45d8ddaa69] to [8b188f93a0].
1 2 3 4 5 6 | --[[message 增殖的G抽 ]] --puzzle1 Debug.SetAIName("02.Maxx C Draw") | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message 增殖的G抽 ]] --puzzle1 Debug.SetAIName("02.Maxx C Draw") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1200, 0, 0) Debug.SetPlayerInfo(1, 4000, 0, 0) Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(35112613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(33396948, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7526150, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65737274, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(74440055, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(34002992, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(30834988, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(80036543, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/03.Dark Vylon.lua from [a286db1f50] to [9ad70af2f4].
1 2 3 4 5 6 | --[[message 暗黑大日 ]] --puzzle1 Debug.SetAIName("03.Dark Vylon") | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 暗黑大日 ]] --puzzle1 Debug.SetAIName("03.Dark Vylon") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --~ Debug.AddCard(5990062,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(65169794,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(423585, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(30741334,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(25132288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(88643579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(57784563, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(168917, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/04.Destructive Draw_衍生版_1.lua from [be3eb248e6] to [26154f4e6f].
1 2 3 4 5 6 | --[[message 步向破灭的抽卡 ]] --puzzle1 Debug.SetAIName("04.Destructive Draw_衍生版_1") | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message 步向破灭的抽卡 ]] --puzzle1 Debug.SetAIName("04.Destructive Draw_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10000, 0, 0) Debug.AddCard(41788781, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96930127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(90508760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(52346240,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(14677495, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(35149085, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --~ Debug.AddCard(29905795,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) --~ Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(13995824, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(49389523, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(27315304,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(90953320, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/05.Snatch the Exodia_衍生版_1.lua from [847bcb4960] to [6d5e1ad48a].
1 2 3 4 5 6 | --[[message 抢夺艾克佐迪亚 ]] --puzzle1 Debug.SetAIName("05.Snatch the Exodia_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | --[[message 抢夺艾克佐迪亚 ]] --puzzle1 Debug.SetAIName("05.Snatch the Exodia_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 10000, 0, 0) --~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(48686504, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(70903634, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(61650133, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(43434803, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(11747708, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(58242947, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(29654737, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(27174286, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(81665333, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --~ Debug.AddCard(25789292,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(7902349, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) Debug.AddCard(70903634, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) Debug.AddCard(44519536, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) Debug.AddCard(8124921, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) --~ Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(30042158, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(30042158, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(92755808, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(30834988, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/06.Blackwing Counter.lua from [1f25f9e1e7] to [08437e3f22].
1 2 3 4 5 6 | --[[message 黑羽反击 ]] --puzzle1 Debug.SetAIName("06.Blackwing Counter") | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | --[[message 黑羽反击 ]] --puzzle1 Debug.SetAIName("06.Blackwing Counter") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 3300, 0, 0) Debug.AddCard(72714392, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(57421866,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(49460512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(2009101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(49003716, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(17377751,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(63465535,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(68084557,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(81983656, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(61901281, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(80280737, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(44508094, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) Debug.AddCard(99234526, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) Debug.AddCard(61257789, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) local m1 = Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) local s1 = Debug.AddCard(6178850, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) Debug.PreEquip(s1, m1) Debug.AddCard(56252810, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(76407432, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(49010598, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/07.Constellar vs Evilswarm.lua from [47c48964fb] to [8f94f6a915].
1 2 3 4 5 | --[[message 星圣 vs 入魔 ]] Debug.SetAIName("07.Constellar vs Evilswarm") | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message 星圣 vs 入魔 ]] Debug.SetAIName("07.Constellar vs Evilswarm") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3250, 0, 0) Debug.AddCard(70908596, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(78358521, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(78364470, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(57103969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(2091298, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98012938, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(16906241, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(41269771, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(359563, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) Debug.AddCard(91279700, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) Debug.AddCard(37926346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/08.Dragunity Onfall.lua from [97d14b41c4] to [06fd6c1bde].
1 2 3 4 5 6 | --[[message 龙骑团强袭 ]] --puzzle1 Debug.SetAIName("08.Dragunity Onfall") | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | --[[message 龙骑团强袭 ]] --puzzle1 Debug.SetAIName("08.Dragunity Onfall") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 9900, 0, 0) Debug.AddCard(63487632, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(876330, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12800777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28183605, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59755122, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(88177324, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(34116027, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39402797, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(98434877, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(25955164, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(62340868, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/09.Evolzar Flag.lua from [cd7e41d9fa] to [6baf73e15f].
1 2 3 4 5 6 | --[[message 进化帝之旗 ]] --puzzle1 Debug.SetAIName("09.Evolzar Flag") | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 进化帝之旗 ]] --puzzle1 Debug.SetAIName("09.Evolzar Flag") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 2200, 0, 0) Debug.AddCard(22993208, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(47297616, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97396380, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(66413481, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(57793869, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(73729209, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(74294676, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) Debug.AddCard(18511599, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) Debug.AddCard(42752141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/11.Look!Airplane!.lua from [a447127879] to [d50be0cbbe].
1 2 3 4 5 6 | --[[message 看!飞机! ]] --puzzle1 Debug.SetAIName("11.Look!Airplane!") | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --[[message 看!飞机! ]] --puzzle1 Debug.SetAIName("11.Look!Airplane!") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11300, 0, 0) --~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/12.Number Battle.lua from [cbb4665f31] to [7f6385c95a].
1 2 3 4 5 6 | --[[message 编号卡斗争 ]] --puzzle1 Debug.SetAIName("12.Number Battle") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | --[[message 编号卡斗争 ]] --puzzle1 Debug.SetAIName("12.Number Battle") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 32000, 0, 0) Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/13.Archfiend Fusion_衍生版_1.lua from [a3becbd7db] to [28755f1ac4].
1 2 3 4 5 6 | --[[message 恶魔融合 ]] --puzzle1 Debug.SetAIName("13.Archfiend Fusion_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message 恶魔融合 ]] --puzzle1 Debug.SetAIName("13.Archfiend Fusion_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 17100, 0, 0) --~ Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(31766317,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(92039899,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(94283662,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(50259460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(75500286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(68371799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12071500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(33017655, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) --~ Debug.AddCard(81439173,0,0,LOCATION_REMOVED,0,POS_FACEUP) --~ Debug.AddCard(36484016,0,0,LOCATION_REMOVED,0,POS_FACEUP) --~ Debug.AddCard(5288597,0,0,LOCATION_REMOVED,0,POS_FACEUP) Debug.AddCard(1896112, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) Debug.AddCard(48130397, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) --~ Debug.AddCard(88942504,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(26563200,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(25341652,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(65884091,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(15561463,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(73445448,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(81020646,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(86676862, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(72989439, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(88619463, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(40737112, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(18271561, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) --~ Debug.AddCard(57115864,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(94256039, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(21908319, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/16.Flip Illusions_衍生版_1.lua from [f162762f50] to [9841d454e4].
1 2 3 4 5 6 | --[[message 反转幻想 ]] --puzzle1 Debug.SetAIName("16.Flip Illusions_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | --[[message 反转幻想 ]] --puzzle1 Debug.SetAIName("16.Flip Illusions_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 24300, 0, 0) Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(14087893, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43434803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(35480699, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(39648965, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37101832, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(30915572, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90075978, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(4081825, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(5014629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(99916754, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(54702678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(57844634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(15175429, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(52286175, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) Debug.AddCard(57844634, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(87340664, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(44789585, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(35686187, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) |
Modified single/19.Let's GaGaGa.lua from [159bc42f1e] to [5d090816ed].
1 2 3 4 5 | --[[message 一起来我我我 ]] Debug.SetAIName("19.Let's GaGaGa") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --[[message 一起来我我我 ]] Debug.SetAIName("19.Let's GaGaGa") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 700, 0, 1) Debug.SetPlayerInfo(1, 12200, 0, 0) Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90673413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81816475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12298909, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52105192, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(92661479, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95040215, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65878864, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(61705417, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(75652080, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(80117527, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g1 = Debug.AddCard(66235877, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Modified single/20.Silence Vylon_衍生版_1.lua from [bb1581bc82] to [06d7bcca1c].
1 2 3 4 5 6 | --[[message 静寂大日 ]] --puzzle1 Debug.SetAIName("20.Silence Vylon_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | --[[message 静寂大日 ]] --puzzle1 Debug.SetAIName("20.Silence Vylon_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 11200, 0, 0) Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(34124316, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(79106360, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/21.Over The Rainbow_衍生版_1.lua from [415dc5c9e4] to [83afb8dd0f].
1 2 3 4 5 6 | --[[Message 超越彩虹 ]] --puzzle1 Debug.SetAIName("21.Over The Rainbow_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | --[[Message 超越彩虹 ]] --puzzle1 Debug.SetAIName("21.Over The Rainbow_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 900, 0, 0) Debug.SetPlayerInfo(1, 16100, 0, 0) Debug.AddCard(32710364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68215963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32933942, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21698716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(95600067, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(69937550, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79407975, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7093411, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(8275702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(2362787, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(75367227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(63806265, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(47408488, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(42941100, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79335209, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86804246, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --~ Debug.AddCard(63356631,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(62271284, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --~ Debug.AddCard(4178474,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(90011152, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/23.The Creation Burst_衍生版_1.lua from [fb29836d9e] to [c5d0282869].
1 2 3 4 5 6 | --[[message 天地创造击 ]] --puzzle1 Debug.SetAIName("23.The Creation Burst_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 天地创造击 ]] --puzzle1 Debug.SetAIName("23.The Creation Burst_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 11300, 0, 0) Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(11747708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(95750695, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(26120084, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(51790181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(44887817, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(48686504, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(25165047, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(487395, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() --~ Debug.ShowHint("在这个回合取得胜利!") aux.BeginPuzzle() |
Modified single/26.4 Dragon Ruler_衍生版_1.lua from [fee898a65a] to [7a52c46e86].
1 2 3 4 5 6 | --[[message 四征龙 ]] --puzzle1 Debug.SetAIName("26.4 Dragon Ruler_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | --[[message 四征龙 ]] --puzzle1 Debug.SetAIName("26.4 Dragon Ruler_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 31000, 0, 0) Debug.AddCard(33365932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(71490127, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(14943837, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(33550694, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(27415516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(91020571, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(33365932, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(99267150, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(20586572, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(51534754, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(4335645, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(47060347, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(71645242, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) |
Modified single/28.The Undead Neptune_衍生版_1.lua from [40d0831b5c] to [75580995da].
1 2 3 4 | --[[message 不死海王星 ]] | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | --[[message 不死海王星 ]] --puzzle1 Debug.SetAIName("28.The Undead Neptune_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 18500, 0, 0) Debug.AddCard(7953868, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(4064256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(88071625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7953868, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43040603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(48976825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17259470, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(92826944, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(65422840, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(7953868, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73776643, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76067258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(22047978, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(3) |
Modified single/30.Inhuman Unicore.lua from [1dc1d82e0b] to [6c7f9258ef].
1 2 3 4 | --[[message 毫无人性的尤尼科 ]] | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | --[[message 毫无人性的尤尼科 ]] Debug.SetAIName("30.Inhuman Unicore") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 33400, 0, 0) Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(6850209, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31829185, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1475311, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24508238, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72989439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(41442341, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19439119, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72892473, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97651498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(38737148, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74848038, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56399890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97439806, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(14198496, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(38354937, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(37910722, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(50933533, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(4906301, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(88305978, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(64605089, 1, 1, LOCATION_DECK, 0, POS_FACEUP) Debug.AddCard(86039057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(95360850, 1, 1, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(45118716, 1, 1, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(14017402, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(23899727, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(26593852, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(10248389, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(71203602, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) local m2 = Debug.AddCard(59170782, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE, true) local s2 = Debug.AddCard(8719957, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.PreEquip(s2, m2) Debug.AddCard(58120309, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(70284332, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(59695933, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(48130397, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(37694547, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) |
Modified single/31.Cluster of Shark Offensive.lua from [be43960d39] to [995de4da84].
1 2 3 4 5 | --[[message 群鲨攻势 ]] Debug.SetAIName("31.Cluster of Shark Offensive") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message 群鲨攻势 ]] Debug.SetAIName("31.Cluster of Shark Offensive") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 51100, 0, 0) Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90303176, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(64319467, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/31.Cluster of Shark Offensive_衍生版_1.lua from [4a619bab76] to [0984c53c1c].
1 2 3 4 5 | --[[message 群鲨攻势 ]] Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message 群鲨攻势 ]] Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 51200, 0, 0) Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43138260, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64319467, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90303176, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Modified single/31.Cluster of Shark Offensive_衍生版_2.lua from [49a1cafbb8] to [85108a3e94].
1 2 3 4 5 | --[[message 群鲨攻势 ]] Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_2") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | --[[message 群鲨攻势 ]] Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 92100, 0, 0) Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43138260, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64319467, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90303176, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(94380860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) local m1 = Debug.AddCard(79194594, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(60967717, 1, 1, LOCATION_REMOVED, 0, POS_FACEUP) Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(47873397, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() Debug.PreSummon(m1, SUMMON_TYPE_FUSION) aux.BeginPuzzle(6) |
Modified single/32.Enemy Controlled Heraldry.lua from [3ae7066b18] to [a0cc92366f].
1 2 3 4 5 | --[[message 控敌的纹章 ]] Debug.SetAIName("32.Enemy Controlled Heraldry") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 | --[[message 控敌的纹章 ]] Debug.SetAIName("32.Enemy Controlled Heraldry") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 113400, 0, 0) Debug.AddCard(87255382, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19310321, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(90411554, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(90470931, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(96146814, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(66970002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34853266, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40640059, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(34710660, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(87911394, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(77205367, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(55727845, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(79997591, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(29389368, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(26708437, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/32.Enemy Controlled Heraldry_衍生版_1.lua from [223621ba4e] to [9888377b80].
1 2 3 4 5 | --[[message 控敌的纹章 ]] Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | --[[message 控敌的纹章 ]] Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 2200, 0, 0) Debug.SetPlayerInfo(1, 109125, 0, 0) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(90470931, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Modified single/32.Enemy Controlled Heraldry_衍生版_2.lua from [a27debf7da] to [5347e1fcbe].
1 2 3 4 5 | --[[message 控敌的纹章 ]] Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_2") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | --[[message 控敌的纹章 ]] Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 2200, 0, 0) Debug.SetPlayerInfo(1, 168150, 0, 0) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Modified single/32.Enemy Controlled Heraldry_衍生版_3.lua from [2443432f40] to [e0a38d214b].
1 2 3 4 5 | --[[message 控敌的纹章 ]] Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_3") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | --[[message 控敌的纹章 ]] Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_3") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 2200, 0, 0) Debug.SetPlayerInfo(1, 12595900, 0, 0) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(40971261, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) g1:CompleteProcedure() local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Modified single/35.Pendulum's Variety Summon.lua from [169b9c2440] to [b0622ef67a].
1 2 3 4 | --[[message 灵摆的多彩召唤 ]] | < | | | | | | | | | | | | | | | | | > | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | --[[message 灵摆的多彩召唤 ]] Debug.SetAIName("35.Pendulum's Variety Summon") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 32200, 0, 0) Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(59383041, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(46052429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52628687, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(88616795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97997309, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631144, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(4807253, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45103815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(14824019, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73837870, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(88241506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56981417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64631466, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(89739383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(2295440, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(69838592, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(39853199, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(93717133, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(39030163, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65305468, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(5650082, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(31801517, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(21615956, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(51543904, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(66436257, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(67630339, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(13166648, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(79766336, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(1127737, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Modified single/36.Deskbot Revolution_衍生版_1.lua from [94ef1306da] to [a017b0578f].
1 2 3 4 | --[[message 文具人革命 ]] Debug.SetAIName("36.Deskbot Revolution_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | --[[message 文具人革命 ]] Debug.SetAIName("36.Deskbot Revolution_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 5500, 0, 0) Debug.SetPlayerInfo(1, 5400, 0, 0) Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76714458, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63995093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97588916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(55106249, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10117149, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75944053, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12215894, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(9888196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(34047456, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(1154611, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --~ Debug.AddCard(52085072,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(44519536, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP) --~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(70903634, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(8124921, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(7841112, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) Debug.AddCard(85800949, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(84565800, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(80019195, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59438930, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62015408, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(73977033, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(82044279, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(86221741, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(58604027, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(10000090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(53315891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89474727, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(8628798, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(78082039, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(3) |
Modified single/37.Eternal Evolution.lua from [eaeaddb379] to [1669fc49ab].
1 2 3 4 5 | --[[message 永恒进化 ]] Debug.SetAIName("37.Eternal Evolution") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | --[[message 永恒进化 ]] Debug.SetAIName("37.Eternal Evolution") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 23900, 0, 0) Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(46659709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(3) |
Modified single/3_4_[WCS2006]_亚马逊.lua from [46fb930b0b] to [2defe61049].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]04_cannon ]] Debug.SetAIName("[WCS2006]04_cannon") | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 查局: 旧名:[WCS2006]04_cannon ]] Debug.SetAIName("[WCS2006]04_cannon") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 2500, 0, 0) Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/3_5_[WCS2006]_电子科技.lua from [0a6ab3ba50] to [1a343b2c10].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]07_cybernetic_magician ]] Debug.SetAIName("[WCS2006]07_cybernetic_magician") | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message 查局: 旧名:[WCS2006]07_cybernetic_magician ]] Debug.SetAIName("[WCS2006]07_cybernetic_magician") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/3_5_[WCS2006]_连续魔法.lua from [2e18240ace] to [800d5552ae].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]08_burn ]] Debug.SetAIName("[WCS2006]08_burn") | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --[[message 查局: 旧名:[WCS2006]08_burn ]] Debug.SetAIName("[WCS2006]08_burn") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 2100, 0, 0) Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/3_6_[WCS2006]_古代的机械.lua from [d40467493d] to [625dceac2f].
1 2 3 4 5 | --[[message 查局:2024-01-21 旧名:[WCS2006]03_antique_gear ]] Debug.SetAIName("[WCS2006]03_antique_gear") | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message 查局:2024-01-21 旧名:[WCS2006]03_antique_gear ]] Debug.SetAIName("[WCS2006]03_antique_gear") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 3300, 0, 0) Debug.AddCard(92001300, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(10509340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(83104731, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(56094445, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(23995346, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/3_7_[WCS2006]_暗黑界.lua from [835be6047c] to [9858043a8b].
1 2 3 4 5 | --[[message 查局:2024-01-21 旧名:[WCS2006]01_ankokukai ]] Debug.SetAIName("[WCS2006]01_ankokukai") | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 查局:2024-01-21 旧名:[WCS2006]01_ankokukai ]] Debug.SetAIName("[WCS2006]01_ankokukai") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 7000, 0, 0) Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/3_7_[WCS2006]_隼骑士.lua from [09a6ea9cd2] to [df1bcffb02].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]10_gilford ]] Debug.SetAIName("[WCS2006]10_gilford") | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message 查局: 旧名:[WCS2006]10_gilford ]] Debug.SetAIName("[WCS2006]10_gilford") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s01, m01) Debug.PreEquip(s02, m02) Debug.PreEquip(s03, m03) aux.BeginPuzzle() |
Modified single/5_19_棉花_魔轰神.lua from [1fad022139] to [4ca72e2341].
1 2 3 4 5 | --[[message 查局:2024-01-21 旧名:MH01 ]] Debug.SetAIName("5_19_棉花_魔轰神") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | --[[message 查局:2024-01-21 旧名:MH01 ]] Debug.SetAIName("5_19_棉花_魔轰神") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 13400, 0, 0) Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82888408, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) Debug.AddCard(24040093, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) Debug.AddCard(82888408, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97439806, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97439806, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(54048462, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(47395382, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(72328962, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(19439119, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) local m10 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m11 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m12 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(5, 1) |
Modified single/ABC.lua from [d93070eb31] to [cd6c669ea7].
1 2 | --ABC Debug.SetAIName("ABC") | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --ABC Debug.SetAIName("ABC") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 17450, 0, 0) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68184115, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19613556, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/AlphaKretin_02_Set_Rotation.lua from [ff6c825011] to [4d40ee224a].
1 2 3 4 5 | --[[message Field spells are fun, right? ]] Debug.SetAIName("AlphaKretin_02_Set_Rotation") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | --[[message Field spells are fun, right? ]] Debug.SetAIName("AlphaKretin_02_Set_Rotation") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) --AI's field. Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall --AI's Extra Deck Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire --AI’s GY Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle --Player's Extra Deck Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner --Player's Hand Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan --Player's Field Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters --Player's Main Deck Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab --Player's GY Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/AlphaKretin_05_Lullaby.lua from [893e443551] to [f6a7fc95ee].
1 2 3 4 5 | --[[message This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? ]] Debug.SetAIName("AlphaKretin_05_Lullaby") | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | --[[message This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? ]] Debug.SetAIName("AlphaKretin_05_Lullaby") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 100, 0, 0) --AI's deck Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces --AI's hand Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces --AI's field --AI’s GY --Player's Extra Deck --Player's Hand Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich)) --Player's Field Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat --Player's GY Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/AlphaKretin_08a_Brillliant.lua from [a63bb76a4c] to [3d9c1311fa].
1 2 3 4 | --[[message How much havoc can 1 Brilliant Fusion cause? ]] Debug.SetAIName("AlphaKretin_08a_Brillliant") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | --[[message How much havoc can 1 Brilliant Fusion cause? ]] Debug.SetAIName("AlphaKretin_08a_Brillliant") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 6100, 0, 0) --AI's field. Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace --AI's Extra Deck --AI’s GY Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf --Player's Extra Deck Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon --Player's Hand Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap --Player's Field --Player's Main Deck Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR --Player's GY Debug.ReloadFieldEnd() --Below makes it a one turn puzzle. aux.BeginPuzzle() |
︙ | ︙ |
Modified single/Amazoness Wall.lua from [1139c4b198] to [fbdd562e7a].
1 2 3 4 5 | --[[message 亚马逊 ]] Debug.SetAIName("Amazoness Wall") | | | | < | | | | < < < | | | | | | < | < | < | | | | | | < < < | | < | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | --[[message 亚马逊 ]] Debug.SetAIName("Amazoness Wall") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 8500, 0, 0) Debug.AddCard(79965360, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15951532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47480070, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89567993, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(712559, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(81325903, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(71209500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(94004268, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31102447, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(32807846, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(42566602, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(31178212, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(57312333, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(63516460, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(99645428, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(58400390, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(15734813, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) Debug.AddCard(80495985, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Cyber Dragon2_衍生版_1.lua from [ffe36d467d] to [5fff303817].
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | --created by ygopro puzzle maker Debug.SetAIName("Cyber Dragon2_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 126400, 0, 0) Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) Debug.AddCard(4162088, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) Debug.AddCard(68774379, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(70095154, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(59281922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(5373478,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(26439287,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(64599569, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1546123, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(66607691, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(91989718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(3659803, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(58199906, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(17236839, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(63995093, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) Debug.AddCard(41628550, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Dragonmaids vs Dragons_衍生版_1.lua from [3f7ef4993e] to [47f9439f59].
1 2 3 4 | --[[message This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | --[[message This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] Debug.SetAIName("Dragonmaids vs Dragons_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 24700, 0, 0) Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Dragonmaids vs Dragons_衍生版_2.lua from [5457f50fbb] to [d2b117895c].
1 2 3 4 5 | --[[message This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] Debug.SetAIName("Dragonmaids vs Dragons_衍生版_2") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | --[[message This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] Debug.SetAIName("Dragonmaids vs Dragons_衍生版_2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 12900, 0, 0) Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(78625592, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(54250060, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Egg-04.lua from [bcafb2a918] to [bf4e55e841].
1 2 3 4 | --[[message ]] Debug.SetAIName("Egg-04") | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | --[[message ]] Debug.SetAIName("Egg-04") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 16150, 0, 0) --自己的怪兽区 Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 --对方的怪兽区 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 --自己的魔陷区 --对方的魔陷区 Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 --自己的手卡 --对方的手卡 --自己的墓地 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 --自己的额外 Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Egg-05_衍生版_1.lua from [4df36802ba] to [88423c96ac].
1 2 3 4 | --[[message 什么叫键魔人!!! ]] | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | --[[message 什么叫键魔人!!! ]] Debug.SetAIName("Egg-05_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 14600, 0, 0) --对方的怪兽区 local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者 Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝 Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝 --自己的怪兽区 Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇 --自己的魔陷区 Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带 Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声 Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬 Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」 --对方的魔陷区 local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击 Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴 Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴 Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴 --自己的手卡 --对方的手卡 Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者 --自己的墓地 Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子 Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥 Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏 Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士 --对方的墓地 Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士 Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫- Debug.AddCard(10802915, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的死亡导游 Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --死者苏生 Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔 --对方的卡组 Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者 --自己的额外 Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱 Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵 Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵 Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷 Debug.ReloadFieldEnd() Debug.PreEquip(s01, m01) aux.BeginPuzzle(2) |
Modified single/Egg-25_衍生版_1.lua from [c72f627ab7] to [feab1b34fe].
1 2 | --created by puzzle editor Debug.SetAIName("Egg-25_衍生版_1") | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | --created by puzzle editor Debug.SetAIName("Egg-25_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 12700, 0, 0) --自己的怪兽区 Debug.AddCard(88177324, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --No.107 银河眼时空龙 Debug.AddCard(41160533, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --蔷薇藤蔓 Debug.AddCard(57308711, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --银河眼云笼 Debug.AddCard(41382147, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星见鸟 拉里斯 --对方的怪兽区 Debug.AddCard(20797524, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --三轮车人 Debug.AddCard(41160533, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --蔷薇藤蔓 --自己的魔陷区 --对方的魔陷区 Debug.AddCard(90075978, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --W星云陨石 Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑 Debug.AddCard(4081825, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --混沌无限 --自己的手卡 Debug.AddCard(72053645, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --气象报告员 --~ Debug.AddCard(70939418,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --疾行机人 OMK口香糖 --对方的手卡 Debug.AddCard(83392426, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --二轮车人 Debug.AddCard(57308711, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --单轮车人 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 --~ Debug.AddCard(59640711,0,0,LOCATION_DECK,0,POS_FACEDOWN) --疾行机人 电电大公 --对方的卡组 Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 Debug.AddCard(39648965, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神智一型 --自己的额外 --~ Debug.AddCard(70913714,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --古神 哈斯塔 --~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --虹光之宣告者 --~ Debug.AddCard(86943389,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --高速疾行机人 快刀乱破智游 --~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --我我我枪手 Debug.ReloadFieldEnd() |
︙ | ︙ |
Modified single/Egg-26.lua from [b702fed807] to [396793b011].
1 2 3 4 5 | --[[message ]] --created by puzzle editor Debug.SetAIName("Egg-26") | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | --[[message ]] --created by puzzle editor Debug.SetAIName("Egg-26") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3200, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑 --自己的魔陷区 Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取 Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略 Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」 Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」 --对方的魔陷区 Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命 --自己的手卡 Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星 Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜 Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔 Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域 --对方的手卡 Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮 Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音 --自己的墓地 --对方的墓地 --自己除外的卡 Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗 --对方除外的卡 --自己的卡组 Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活 Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴 Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布 Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生 --对方的卡组 Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆 Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合 Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 --自己的额外 Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Eroldin_01_Mastering_the_Red_Dragons.lua from [864ee0b36a] to [5ed7ff5283].
1 2 3 4 | --[[message A simple puzzle, which teaches a Red Dragon Archfiend line combo ]] | < | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | --[[message A simple puzzle, which teaches a Red Dragon Archfiend line combo ]] --Mastering the Red Dragons Debug.SetAIName("Eroldin_01_Mastering_the_Red_Dragons") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 9700, 0, 0) --Challenger's Spell zone Debug.AddCard(42079445, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --Descending Lost Star Debug.AddCard(76407432, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Assault Counter Debug.AddCard(80280737, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Assault Mode Activate --Challenger's Hand Debug.AddCard(20474741, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Trident Warrior Debug.AddCard(57568840, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Delta Flyer Debug.AddCard(8487449, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Jester Confit Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Creation Resonator Debug.AddCard(5780210, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --D.D. Spirte --Challenger's Deck Debug.AddCard(77336644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Red Dragon Archfiend/Assault Mode --Challenger's Extra Deck Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Dragon Archfiend Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Nova Dragon --Eroldin's Monster zone Debug.AddCard(31122090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Lancer Lindwurm --Eroldin's Spell zone Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --Mirror Force --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Fedo-01_衍生版_1.lua from [d206b9fb36] to [ca74afba17].
1 2 | --created by puzzle editor Debug.SetAIName("Fedo-01_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | --created by puzzle editor Debug.SetAIName("Fedo-01_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 16100, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(10852583, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --平衡侵略者 --自己的魔陷区 Debug.AddCard(75361204, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --灰篮分裂 Debug.AddCard(24425055, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --诡雷陷阱E --对方的魔陷区 Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- --自己的手卡 Debug.AddCard(1154611, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --伯吉斯异兽·林乔利虫 Debug.AddCard(97729135, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --互瞪 Debug.AddCard(21702241, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --反目的从者 Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --原力 Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --原力 Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --网络小龙 --对方的手卡 --自己的墓地 Debug.AddCard(49966595, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --灰篮寄生体 Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫 --对方的墓地 Debug.AddCard(15419596, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魅幽鸟 --自己除外的卡 --对方除外的卡 --自己的卡组 --~ Debug.AddCard(1154611,0,0,LOCATION_DECK,0,POS_FACEDOWN) --伯吉斯异兽·林乔利虫 Debug.AddCard(35035481, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·拟油栉虫 --~ Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --星遗物的守护龙 Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者 Debug.AddCard(20056760, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮史莱姆 Debug.AddCard(29834183, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮鹰 Debug.AddCard(93445074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮眼镜蛇 --~ Debug.AddCard(66451379,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰篮短吻鳄 Debug.AddCard(80250319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --小灰篮史莱姆 Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝 Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚 Debug.AddCard(84899094, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的守护龙 --对方的卡组 --自己的额外 Debug.AddCard(68987122, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --护木枪管龙 Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤 Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --代理龙 --~ Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接栗子球 Debug.AddCard(37649320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --伯吉斯异兽·欧巴宾海蝎 --~ Debug.AddCard(89907227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --白斗气双头神龙 Debug.AddCard(52145422, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --灰篮龙 Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Fedo-03_衍生版_1.lua from [c04fc11ee3] to [7ab802ab08].
1 2 3 4 5 | --[[message 进化 ]] Debug.SetAIName("Fedo-03_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | --[[message 进化 ]] Debug.SetAIName("Fedo-03_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 19200, 0, 0) --自己的怪兽区 Debug.AddCard(91903221, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --进化虫·埃尔金螈 Debug.AddCard(3283679, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --进化虫·兔鳄 --对方的怪兽区 Debug.AddCard(6588580, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --进化帝·翔龙 Debug.AddCard(6588580, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --进化帝·半鸟龙 Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --进化帝·索德斯龙 --自己的魔陷区 Debug.AddCard(74100225, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --进化的特异点 Debug.AddCard(37421075, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强制退化 Debug.AddCard(98596596, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --灵魂游荡的墓场 Debug.AddCard(44612603, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --生存境界 --对方的魔陷区 Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔女的一击 Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --魔女的一击 Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --魔女的一击 --自己的手卡 --~ Debug.AddCard(27198001,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --九尾狐 Debug.AddCard(5338223, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --强制进化 --对方的手卡 --自己的墓地 Debug.AddCard(13173832, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --转生炎兽 狼獾 --对方的墓地 Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --帮一把骑士 Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --超电磁龟 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(1295111, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的圣域 Debug.AddCard(64178424, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的意志 Debug.AddCard(26889158, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 羚羊 Debug.AddCard(56003780, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 灯火美洲豹 Debug.AddCard(88095331, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·乃者史蛇 Debug.AddCard(28877602, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟 Debug.AddCard(81873903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟 Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 Debug.AddCard(27198001, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --九尾狐 Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙 Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙 Debug.AddCard(2830693, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --彩虹栗子球 --自己的额外 Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 Debug.AddCard(37880706, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --小懒奇美拉 Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 Debug.AddCard(14812471, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 烽火猞猁 Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --进化帝·翔龙 Debug.AddCard(87327776, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 蜃景雄马 Debug.ReloadFieldEnd() aux.BeginPuzzle(2) |
Modified single/Fedo-04.lua from [a4906bb76a] to [1ebd916333].
1 2 3 4 5 | --[[message 念动力 ]] Debug.SetAIName("Fedo-04") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | --[[message 念动力 ]] Debug.SetAIName("Fedo-04") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 5000, 0, 0) Debug.SetPlayerInfo(1, 38500, 0, 0) --自己的怪兽区 Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者 --对方的怪兽区 Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一 Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一 Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一 Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一 Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一 --自己的魔陷区 Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器 Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击 Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机 Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术 --对方的魔陷区 --自己的手卡 Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击 Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤 Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动 Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者 Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区 Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉 --对方的手卡 Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 --自己的墓地 Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人 Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司 Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人 Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特 Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王 Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔 Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲 --对方的卡组 --自己的额外 Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶 Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙 Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家 Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧 Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Furtie_Hubo_01_Dark_Synchro_衍生版_1.lua from [a35a87e897] to [9bc9bdda32].
1 2 3 4 | --[[message Have you ever wondered why Level Eater is banned? ]] | < | | | | | | | | < | | | | | | | | | | | | | | | | | | | | | | | | | < < | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | --[[message Have you ever wondered why Level Eater is banned? ]] --Dark Synchro Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 23600, 0, 0) --Furtie_Hubo's Hand --Furtie_Hubo's Grave --Challenger's Deck Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Challenger's Extra Deck Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Challenger's Hand Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow Debug.PreEquip(s1, m1) Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle(false, 1) |
Modified single/Furtie_Hubo_02_DDD_Remastered.lua from [9a8bca4efe] to [cdb53cd898].
1 2 3 4 5 6 | --[[message Did you know that D/D/D stands for different dimension daemon? ]] --DDD Remastered Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | --[[message Did you know that D/D/D stands for different dimension daemon? ]] --DDD Remastered Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 24100, 0, 0) --Furtie_Hubo's Hand Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow --Furtie_Hubo's Hand Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force --Challenger's Deck Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Challenger's Extra Deck Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Challenger's Hand Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Furtie_Hubo_14_Nekroz_衍生版_1.lua from [e63dcb4a3a] to [19526d6d63].
1 2 3 4 5 6 | --[[message Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand. ]] -- Nekroz Debug.SetAIName("Furtie_Hubo_14_Nekroz_衍生版_1") | | | | < | | | | | | | | | | | | | | | | | | | | | | | | | | | < | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | --[[message Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand. ]] -- Nekroz Debug.SetAIName("Furtie_Hubo_14_Nekroz_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) -- Furtie_Hubo's Hand Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow -- Furtie_Hubo's Field Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Drowning Mirror Force Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Drowning Mirror Force -- Furtie_Hubo's Grave Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Electromagnetic Turtle -- Challenger's Deck Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90307777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(84388461, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26674724, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99185129, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(88240999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74122412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52068432, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25857246, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Damage Juggler Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Nekroz of Unicore Debug.AddCard(51124303, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(14735698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97211663, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Challenger's Extra Deck Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -- Challenger's Hand Debug.AddCard(53180020, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Exa, Enforcer of the Nekroz Debug.AddCard(16229315, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Gale Dogra Debug.AddCard(27796375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Great Sorcerer of the Nekroz --~ Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler --~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore Debug.AddCard(96729612, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Preparation of Rites -- Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle(4) |
Modified single/Furtie_Hubo_15_PePe_衍生版_1.lua from [c4a6e47d4e] to [744bd7338e].
1 2 3 4 5 6 | --[[message Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month. ]] -- PePe Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1") | | | | | | | | | | | | | | | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | --[[message Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month. ]] -- PePe Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 20850, 0, 0) -- Furtie_Hubo's Hand Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow -- Furtie_Hubo's Field Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Drowning Mirror Force Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) -- Swords of Revealing Light Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -- Swords of Revealing Light Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 0, POS_FACEUP) -- Timegazer Magician Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 1, POS_FACEUP) -- Stargazer Magician -- Furtie_Hubo's Grave -- Challenger's Deck Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40894584, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Jigabyte Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60666820, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67696066, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53724621, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17330916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Plushfire Debug.AddCard(40318957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performapal Skullcrobat Joker Debug.AddCard(69211541, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47075569, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99590524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Challenger's Extra Deck Debug.AddCard(22638495, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(88722973, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(54719828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34945480, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(06511113, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -- Challenger's Hand --~ Debug.AddCard(40894584,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Jigabyte Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Luster Pendulum, the Dracoslayer --~ Debug.AddCard(07563579,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Plushfire --~ Debug.AddCard(40318957,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performapal Skullcrobat Joker Debug.AddCard(75195825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Master Pendulum, the Dracoslayer Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Wavering Eyes -- Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Modified single/LV-007.lua from [dc5ebea5f8] to [207a7a21a2].
1 2 3 | --[[message ]] | < | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --[[message ]] Debug.SetAIName("LV-007") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-012.lua from [06b3ef7f75] to [570fd60f07].
1 2 3 4 | --[[message ]] Debug.SetAIName("LV-012") | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message ]] Debug.SetAIName("LV-012") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-013.lua from [8ae53067e0] to [82b983d214].
1 2 3 4 | --[[message ]] Debug.SetAIName("LV-013") | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message ]] Debug.SetAIName("LV-013") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 4100, 0, 0) Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-015.lua from [6fa7c07797] to [4665afb0b1].
1 2 3 4 | --[[message ]] Debug.SetAIName("LV-015") | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message ]] Debug.SetAIName("LV-015") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8100, 0, 0) Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.PreEquip(s01, m01) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-017.lua from [0830c694d2] to [33ae68628a].
1 2 | --puzzle1 Debug.SetAIName("LV-017") | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --puzzle1 Debug.SetAIName("LV-017") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1100, 0, 0) Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-018.lua from [105facd3c7] to [e518af8c17].
1 2 | --puzzle1 Debug.SetAIName("LV-018") | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --puzzle1 Debug.SetAIName("LV-018") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-024.lua from [888a6ebbe3] to [6c578d622d].
1 2 | --puzzle1 Debug.SetAIName("LV-024") | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | --puzzle1 Debug.SetAIName("LV-024") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-044.lua from [fbe3d5764e] to [cc4d2a4285].
1 2 | --puzzle1 Debug.SetAIName("LV-044") | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | --puzzle1 Debug.SetAIName("LV-044") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.PreEquip(s01, m01) Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-051.lua from [fbf8c15430] to [9b6b32c8b8].
1 2 | --puzzle1 Debug.SetAIName("LV-051") | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --puzzle1 Debug.SetAIName("LV-051") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 1900, 0, 0) Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-056_衍生版_1.lua from [6f0111445c] to [916d5e9583].
|
| < < | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --puzzle1 Debug.SetAIName("LV-056_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8500, 0, 0) Debug.SetPlayerInfo(1, 6900, 0, 0) Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-067.lua from [8225353155] to [76884bef58].
1 2 | --puzzle1 Debug.SetAIName("LV-067") | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --puzzle1 Debug.SetAIName("LV-067") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 3400, 0, 0) Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-083.lua from [69f2c75af7] to [c4d4efa5ec].
1 2 | --puzzle1 Debug.SetAIName("LV-083") | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --puzzle1 Debug.SetAIName("LV-083") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3050, 0, 0) Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-085.lua from [8b90419c87] to [57b831c3d3].
1 2 | --puzzle1 Debug.SetAIName("LV-085") | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --puzzle1 Debug.SetAIName("LV-085") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 900, 0, 0) Debug.SetPlayerInfo(1, 4700, 0, 0) Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-136.lua from [c9f5a31dd4] to [d9e9853457].
1 2 | --puzzle1 Debug.SetAIName("LV-136") | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --puzzle1 Debug.SetAIName("LV-136") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5000, 0, 0) Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(36331074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(336369, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(91662792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65277087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/LV-143.lua from [2f4feb7fe2] to [4981a0b0f5].
1 2 | --puzzle1 Debug.SetAIName("LV-143") | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --puzzle1 Debug.SetAIName("LV-143") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 20000, 0, 0) Debug.AddCard(30606547, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(82324105, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(102380, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) Debug.AddCard(9391354, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(15341821, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(36629203, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(90263923, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(93187568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(10352095, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(37742478,1,1,LOCATION_HAND,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH-20150511_衍生版_1.lua from [2f47b768ee] to [b591a7df56].
1 2 3 | --[[message ]] | < | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message ]] Debug.SetAIName("MH-20150511_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 6600, 0, 0) Debug.SetPlayerInfo(1, 10900, 0, 0) Debug.AddCard(3019642, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(41230939, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(77625948, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(40418351, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21123811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(57116033, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(15471265, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(70298454, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(68540059, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(80033124, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) c3 = Debug.AddCard(67797569, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1686814, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH-20161025_衍生版_1.lua from [0aa0daa7bd] to [bcee5ae9a1].
1 2 3 4 | --[[message ]] Debug.SetAIName("MH-20161025_衍生版_1") | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | --[[message ]] Debug.SetAIName("MH-20161025_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 13700, 0, 0) --自己的前场 --对方的前场 Debug.AddCard(25793414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --风魔女-水晶钟 --自己的后场 Debug.AddCard(84298614, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强化苏生 --对方的后场 --自己的手卡 Debug.AddCard(3606728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --我我我少女 --对方的手卡 --自己的墓地 Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 Debug.AddCard(52085072, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --绝望神 安提霍普 Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --我我我魔术师 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --强制转移 Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 --对方的卡组 --自己的额外 Debug.AddCard(29085954, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.78 №系档案馆 Debug.AddCard(12533811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝贝虎龙 Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫 --对方的额外 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH-20210116.lua from [e04d94e082] to [f72999e709].
1 2 3 4 | --[[message ]] Debug.SetAIName("MH-20210116") | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message ]] Debug.SetAIName("MH-20210116") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 16200, 0, 0) Debug.SetPlayerInfo(1, 16200, 0, 0) --自己的怪兽区 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 --对方的怪兽区 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 --自己的魔陷区 --对方的魔陷区 --自己的手卡 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 |
︙ | ︙ |
Modified single/MH-20220202.lua from [5d604abb52] to [5411e970a3].
1 2 3 4 | --[[message 圣刻 ]] | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | --[[message 圣刻 ]] Debug.SetAIName("MH-20220202") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 11300, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒 Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师 --自己的魔陷区 --对方的魔陷区 Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒 --自己的手卡 Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙 Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙 Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙 Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙 Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙 Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙 Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙 --对方的卡组 Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙 Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘 --自己的额外 Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7 Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮 Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH-20230320.lua from [e74efa946e] to [3acd34eaed].
1 2 3 4 | --[[message ]] Debug.SetAIName("MH-20230320") | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | --[[message ]] Debug.SetAIName("MH-20230320") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --自己的怪兽区 --对方的怪兽区 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --简易融合 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(14463695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食嫁接 Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食植物 蛇瓶草眼镜蛇 Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --明亮融合 Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --宝石骑士·小璃 Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --银河海蛇 Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔龙星-饕餮 Debug.AddCard(35089369, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --风龙星-蒲牢 --对方的卡组 --自己的额外 Debug.AddCard(66309175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --捕食植物 凤梨食虫谷精游走鲸 Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝石骑士·斜绿 Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --源龙星-望天吼 Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马 Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者 Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛 Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH-20230405.lua from [af172e54a5] to [e66be0a8f1].
1 2 3 4 | --[[message ]] Debug.SetAIName("MH-20230405") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | --[[message ]] Debug.SetAIName("MH-20230405") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14200, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙 --自己的魔陷区 Debug.AddCard(57441100, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --金刚真力 Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧 Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀 --对方的魔陷区 --自己的手卡 Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --化合兽 碳素蟹 Debug.AddCard(16984449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --融合 Debug.AddCard(95750695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超二重召唤 Debug.AddCard(34959756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --活化石 Debug.AddCard(38783169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调整鼠骑士 Debug.AddCard(97870394, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --亚马逊灵术师 Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士 Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教 Debug.AddCard(69488544, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界 Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成 Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神 Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙 Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰 --对方的卡组 --自己的额外 Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯 Debug.ReloadFieldEnd() aux.BeginPuzzle(false, 1) |
Modified single/MH-20230405_衍生版_1.lua from [214fa0899e] to [9f0f176a1e].
1 2 3 4 | --[[message ]] Debug.SetAIName("MH-20230405_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | < | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | --[[message ]] Debug.SetAIName("MH-20230405_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14200, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙 --自己的魔陷区 Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧 Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀 --对方的魔陷区 --自己的手卡 Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --化合兽 碳素蟹 Debug.AddCard(77637979, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --化合兽 碳素蟹 Debug.AddCard(16984449, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(15150371, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --亚马逊灵术师 Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士 Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教 Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界 Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成 Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神 Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙 Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰 --对方的卡组 --自己的额外 Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(64463828, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --超合魔兽 拉普提诺斯 Debug.ReloadFieldEnd() aux.BeginPuzzle(false, 1) |
Modified single/MH-HERO.lua from [4054f85c83] to [8c92fb7656].
1 2 3 4 | --[[message ]] Debug.SetAIName("MH-HERO") | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message ]] Debug.SetAIName("MH-HERO") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4400, 0, 0) Debug.AddCard(40044918, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(50720316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89621922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(81566151, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(213326, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(75141056, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) Debug.AddCard(35255456, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(4) |
Modified single/MH-baegg.lua from [5cca70d482] to [dcc58c58ff].
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | --created by ygopro puzzle maker Debug.SetAIName("MH-baegg") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 15250, 0, 0) Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.PreEquip(s01, m01) Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH-ghostrick.lua from [3a72b2b5e4] to [c9699fd09f].
1 2 3 4 | --[[message 步骤过多,谨慎玩耍。 ]] | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | --[[message 步骤过多,谨慎玩耍。 ]] Debug.SetAIName("MH-ghostrick") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(84327329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21844576, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(58932615, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(64332231, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(3814632, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(39980304, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH-nyanyanya.lua from [72719d73d8] to [e0986cb948].
1 2 3 4 | --[[message ]] Debug.SetAIName("MH-nyanyanya") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | --[[message ]] Debug.SetAIName("MH-nyanyanya") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8120, 0, 0) Debug.AddCard(11384280, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(69015963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31053337, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(72714392, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2322421, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74892653, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90660762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35329581, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(67556500, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(58120309, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(35014241, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(69196160, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(36737092, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(6840573, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(12146024, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(3732747, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(56120475, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH31_衍生版_1.lua from [2d34b476c5] to [58bd82d910].
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| < | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --created by ygopro puzzle maker Debug.SetAIName("MH31_衍生版_1") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 800, 0, 0) Debug.AddCard(50088247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(38528901, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(37806313, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) Debug.AddCard(27527047, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH54_衍生版_1.lua from [8f42d4157c] to [f86ce689ab].
1 2 3 4 5 | --[[message ]] --created by ygopro puzzle maker Debug.SetAIName("MH54_衍生版_1") | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message ]] --created by ygopro puzzle maker Debug.SetAIName("MH54_衍生版_1") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(74701381, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(9995766, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/MH87_衍生版_1.lua from [e95e9a6eae] to [4186e0d60a].
1 2 3 4 5 | --[[message 甲虫装机 ]] Debug.SetAIName("MH87_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | --[[message 甲虫装机 ]] Debug.SetAIName("MH87_衍生版_1") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) Debug.AddCard(30587695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68184115, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(69207766, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(65192027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2407234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(69610924, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(96965364, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(5288597, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(3) |
Modified single/Meteor Dragon1_衍生版_1.lua from [76cc8f476b] to [fc76117083].
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| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | --created by ygopro puzzle maker Debug.SetAIName("Meteor Dragon1_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3100, 0, 0) Debug.SetPlayerInfo(1, 29500, 0, 0) Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(34016756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(20450925, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(95638658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) c = Debug.AddCard(25652655, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c:CompleteProcedure() c = Debug.AddCard(90953320, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c:CompleteProcedure() Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(40391316, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(93912845, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(57421866, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(53129443,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(33420078, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(19613556, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) Debug.AddCard(40633297, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(67316075, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --~ Debug.AddCard(62279055,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --~ Debug.AddCard(19665973,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/NH-01.lua from [3422e15b52] to [94623fd386].
1 2 3 4 5 | --[[message 废铁 ]] Debug.SetAIName("NH-01") | | | | < | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | --[[message 废铁 ]] Debug.SetAIName("NH-01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 10700, 0, 0) Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37694547, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(69155991, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56746202, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73468603, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(92901944, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(25148255, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50278554, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2956282, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(9348522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(3322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(9952083, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(48497555, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(28388296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(64550682, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(57761191, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(40838625, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(35125879, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(3) |
Modified single/NH-02.lua from [5ea0ee6013] to [2a65421da4].
1 2 3 4 5 | --[[message 大风起兮云飞扬! ]] Debug.SetAIName("NH-02") | | | | | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | --[[message 大风起兮云飞扬! ]] Debug.SetAIName("NH-02") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3100, 0, 0) Debug.SetPlayerInfo(1, 120500, 0, 0) Debug.AddCard(66156348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(99666430, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(68815132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(46247516, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96945958, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71007216, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56585883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70117860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98867329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73356503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7044562, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(68815132,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(14785765, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --~ Debug.AddCard(70117860,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(70117860, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(7608148,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) c = Debug.AddCard(21516908, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c:CompleteProcedure() Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c = Debug.AddCard(14577226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c:CompleteProcedure() Debug.AddCard(98506199, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(70939418, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(42110604, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(14816688, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(19162134, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(67775894, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(43722862, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(12525049, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --~ Debug.AddCard(88392300,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) Debug.AddCard(27753563, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) --~ Debug.AddCard(67775894,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK) Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 6, POS_FACEUP_ATTACK) Debug.AddCard(31178212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(33776734, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(60643553, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(24731453,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(12247206, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(5833312,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(71829750, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(67616300, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(44405066, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(46247516, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(8) |
Modified single/NH-04.lua from [20040f8225] to [0eb5fe1f8e].
1 2 3 4 5 6 | --[[message 不容小觑的似羊动物! ]] Debug.SetAIName("NH-04") | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | --[[message 不容小觑的似羊动物! ]] Debug.SetAIName("NH-04") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(84794011, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(92731455, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m2 = Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local s2 = Debug.AddCard(38296564, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.PreSetTarget(s2, m2) Debug.PreEquip(s1, m1) fun["印卡"](c1, 2, 10) |
Modified single/NH-04_衍生版_1.lua from [f43730eda6] to [dba9d74298].
1 2 3 4 5 | --[[message 让我看看还有谁不知道这个知识点 ]] Debug.SetAIName("NH-04_衍生版_1") | | | | | | < | | | | | | | | < | | < | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message 让我看看还有谁不知道这个知识点 ]] Debug.SetAIName("NH-04_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 1, 0, 0) Debug.SetPlayerInfo(1, 2147483647, 0, 0) local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s1, m1) fun["印卡"](c1, 2) aux.BeginPuzzle() |
Modified single/NH-04_衍生版_2.lua from [29a89a06e9] to [1f65a22e3e].
1 2 3 4 | --[[message ]] Debug.SetAIName("NH-04_衍生版_2") | | | | | < < | < | | | | | | | | < | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message ]] Debug.SetAIName("NH-04_衍生版_2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s1, m1) fun["印卡"](c1, 3) aux.BeginPuzzle() |
Modified single/NH-16.lua from [47caf90313] to [d96c274473].
1 2 3 4 | --[[message ]] Debug.SetAIName("NH-16") | | | | | | | | | | | | | | | | | > > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | --[[message ]] Debug.SetAIName("NH-16") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 211700, 0, 0) Debug.SetPlayerInfo(1, 214700, 0, 0) Debug.AddCard(25789292, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(08842266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21686473, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(37243151, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(9628664, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(69456283, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(44968687, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(47297616, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) local m0 = Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) local m1 = Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(08964854, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90162951, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(82593786, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Naim_DDD_衍生版_1.lua from [80082ba112] to [dc0d8a7c26].
1 2 3 4 5 | --[[message Inspired by this page (http://roadoftheking.com/dd-advance-combo). ]] Debug.SetAIName("Naim_DDD_衍生版_1") | | | | < | | | | | | | | | | | < | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | --[[message Inspired by this page (http://roadoftheking.com/dd-advance-combo). ]] Debug.SetAIName("Naim_DDD_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11000, 0, 0) --your hand Debug.AddCard(74069667, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --ragnarok --~ Debug.AddCard(45206713,0,0,LOCATION_DECK,0,POS_FACEDOWN) --swirl --~ Debug.AddCard(46372010,0,0,LOCATION_DECK,0,POS_FACEDOWN) --gate Debug.AddCard(11609969, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --kepler --your deck Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --swamp Debug.AddCard(45206713, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --swirl Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --gate Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --lamia --your extra deck Debug.AddCard(8463720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --beowulf Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --genghis Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --crystal Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --sieg Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --alex --opponent's Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --graydle dragon --Insert any message here --insert additional message here Debug.ReloadFieldEnd() aux.BeginPuzzle(4) |
Modified single/Naim_Lyrilusc.lua from [a15de3bbaa] to [b4fe526eb0].
1 2 3 4 | --[[message Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. ]] | < | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | --[[message Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. ]] Debug.SetAIName("Naim_Lyrilusc") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14900, 0, 0) --your hand Debug.AddCard(97949165, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --turquoise Debug.AddCard(34550857, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --cobalt Debug.AddCard(85431040, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --evil thorn Debug.AddCard(45452224, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --where arf thou Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --double summon --your deck Debug.AddCard(85431040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --evil thorn Debug.AddCard(85431040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --evil thorn Debug.AddCard(60954556, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --sapphire Debug.AddCard(60954556, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --sapphire --your extra deck Debug.AddCard(8491961, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --recite starling Debug.AddCard(8491961, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --recite starling Debug.AddCard(48608796, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --assembly nightingale --opponent's Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Legendary Fisherman III --Insert any message here --insert additional message here Debug.ReloadFieldEnd() aux.BeginPuzzle(2) |
Modified single/Naim_MathMech.lua from [b807176bcd] to [bf8475d185].
1 2 3 4 | --[[message 你会加减乘除吗? ]] | < | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message 你会加减乘除吗? ]] Debug.SetAIName("Naim_MathMech") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 22500, 0, 0) --Main Deck Debug.AddCard(53577438, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52354896, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89743495, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16360142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Extra Deck Debug.AddCard(42632209, 0, 0, LOCATION_EXTRA, 0, 8) Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, 8) --Hand Debug.AddCard(41410651, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17946349, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(57160136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(80965043, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(27182739, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Hand --Monster Zones Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, 1, true) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, 1, true) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QAQ[OTK]001_衍生版_1.lua from [0ba660fb83] to [cb7aac3e2d].
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| < | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --created by ygopro puzzle maker Debug.SetAIName("QAQ[OTK]001_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94667532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(63477921,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) Debug.AddCard(78835747, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(31477025, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB006.lua from [4aa3b4b865] to [65427cd346].
1 2 3 | --[[message ]] | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | --[[message ]] Debug.SetAIName("QB006") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 700, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) --自己的怪兽区 Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 --对方的怪兽区 Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪 --自己的魔陷区 Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员 Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱 Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾 Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱 --对方的魔陷区 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落 --自己的手卡 Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶 Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿 Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛 --对方的手卡 Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足 Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕 Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕 Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱 Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 --对方的卡组 Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚 --自己的额外 Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙 Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB006_衍生版_1.lua from [3f2bd09693] to [e379b44cc4].
1 2 3 4 | --[[message ]] Debug.SetAIName("QB006_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | --[[message ]] Debug.SetAIName("QB006_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 700, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) --自己的怪兽区 Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 --对方的怪兽区 Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪 --自己的魔陷区 Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员 Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱 Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾 Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱 --对方的魔陷区 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落 --自己的手卡 Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶 Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿 Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛 --对方的手卡 Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足 Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕 Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕 Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(18138630, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱 Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 --对方的卡组 Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚 --自己的额外 Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙 Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB011.lua from [f8fb2baff4] to [38ae3b068d].
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| | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --created by ygopro puzzle maker Debug.SetAIName("QB011") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 12200, 0, 0) Debug.AddCard(43641473, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(46195773, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18013090, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(96182448, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(9365703, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(67270095, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) c4 = Debug.AddCard(97204936, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) e4 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) c1 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) e1 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) c2 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) e2 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) c3 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) e3 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.PreEquip(e1, c1) Debug.PreEquip(e2, c2) Debug.PreEquip(e3, c3) Debug.PreEquip(e4, c4) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB058.lua from [9fa2353ff9] to [cc44b71a1f].
1 2 3 4 | --[[message ]] Debug.SetAIName("QB058") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | --[[message ]] Debug.SetAIName("QB058") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 7100, 0, 0) Debug.AddCard(85682655, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53540729, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12299841, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53540729, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) local c1 = Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(81122844, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) local c2 = Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(25789292, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(12299841, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(95714077, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(29999161, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(59297550, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(25484449, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(16923472, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(57962537, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(61011311, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB072.lua from [ec7137cb28] to [0d67e90e9e].
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| < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | --created by puzzle editor Debug.SetAIName("QB072") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 14100, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 --自己的魔陷区 Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场 Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 --对方的魔陷区 Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- --自己的手卡 Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀 Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 --对方的手卡 --自己的墓地 Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧 --对方的墓地 Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙 Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙 Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙 Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙 Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙 Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎 Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩 --对方的卡组 --自己的额外 Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王 Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎 Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德 Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB072_衍生版_1.lua from [4f912832ff] to [8904baf502].
1 2 3 4 | --[[message ]] Debug.SetAIName("QB072_衍生版_1") | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message ]] Debug.SetAIName("QB072_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) --自己的怪兽区 --对方的怪兽区 local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 --自己的魔陷区 Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 --对方的魔陷区 Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 --自己的手卡 Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 |
︙ | ︙ |
Modified single/QB081 the frogs.lua from [71c2df3a32] to [c3f29ac154].
1 2 3 4 | --[[message ]] Debug.SetAIName("QB081 the frogs") | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | --[[message ]] Debug.SetAIName("QB081 the frogs") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 10700, 0, 0) Debug.AddCard(4239451, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(84451804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23408872, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1357146, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34103656, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(96947648, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(4239451, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(12525049, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(9126351, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(22842214, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(26400609, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(94415058, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) Debug.AddCard(6631034, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB083_衍生版_1.lua from [5a92c916c7] to [676b2dbf00].
1 2 3 4 | --[[message ]] Debug.SetAIName("QB083_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | --[[message ]] Debug.SetAIName("QB083_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11500, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷 Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王 --自己的魔陷区 Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运 Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤 Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收 Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命 --对方的魔陷区 --自己的手卡 Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱 Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝 Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈 Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸 Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸 --对方的手卡 Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 --自己的墓地 Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收 Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈 Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸 Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴 --对方的卡组 --自己的额外 Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽 Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王 Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB20171101.lua from [3f8d33f1c0] to [6ece20f7de].
1 2 3 | --[[message ]] | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | --[[message ]] Debug.SetAIName("QB20171101") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 3100, 0, 0) Debug.SetPlayerInfo(1, 13100, 0, 0) --自己的怪兽区 Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙 Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者 Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员 --对方的怪兽区 Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙 Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔 --自己的魔陷区 Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫 Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速 Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调 --对方的魔陷区 Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢 Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑 --自己的手卡 Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士 Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵 Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生 Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头 Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯 --对方的手卡 Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达 Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人 --自己的墓地 Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫 Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经 Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫 --对方的卡组 Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士 --自己的额外 Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套 Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机 Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士 Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙 --对方的额外 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/QB20180206音响电子界.lua from [4bf02f0b03] to [dd3fda524b].
1 2 3 | --[[message ]] | < | | | | | | | | | | | | | | | | | | | | | | | < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | --[[message ]] Debug.SetAIName("QB20180206音响电子界") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8500, 0, 0) --自己的怪兽区 Debug.AddCard(11801343, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --垃圾收集员 Debug.AddCard(50366775, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --格式弹涂鱼 Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --蒲公英狮 --对方的怪兽区 Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --隆隆隆石人 Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --时钟共鸣者 Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --暗黑共鸣者 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(12525049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --音响战士 吉他手 Debug.AddCard(31826057, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --音响战士 钢琴 Debug.AddCard(68933343, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --音响战士 贝司手 Debug.AddCard(43583400, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --抗锯齿星人 Debug.AddCard(49919798, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --音响战士 合成器 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(94331452, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --音响战士 架子鼓 Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --音响战士 麦克风 Debug.AddCard(34492631, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品巨人 Debug.AddCard(7445307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --双汇编亚龙 Debug.AddCard(15066114, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --分段龙 --对方的卡组 --自己的额外 Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 Debug.AddCard(61665245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召唤女巫 Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --红莲魔龙 Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星尘充能战士 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Scrap.lua from [f16fb7464a] to [7514a8b165].
|
| < < | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --puzzle1 Debug.SetAIName("Scrap") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5900, 0, 0) Debug.AddCard(8783685, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16638212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56746202, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(19139516, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(77336644, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(67030233, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/Untitled-87.lua from [b821832437] to [0d60e4dcd7].
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| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | --created by ygopro puzzle maker Debug.SetAIName("Untitled-87") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 15300, 0, 0) Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68371799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31766317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(8581705,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(47217354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(82888408, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(94845226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(78156759, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(15561463, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(69610924,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(63883999, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(98494543, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(28423537, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(24874630, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) c = Debug.AddCard(97403510, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c:CompleteProcedure() c = Debug.AddCard(88177324, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c:CompleteProcedure() Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/WABihamut-001.lua from [18a034a025] to [de020bcd75].
1 2 3 | --[[message ]] Debug.SetAIName("WABihamut-001") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | --[[message ]] Debug.SetAIName("WABihamut-001") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1033312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76794549, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56824871, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37478723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59975920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(42052439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马 Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者 Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛 Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能 Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(13117073, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(43387895, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(70369116, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd(5) aux.BeginPuzzle() |
Modified single/X-LV-01.lua from [b5aea63593] to [6c2b377253].
1 2 3 4 5 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-01") | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) Debug.AddCard(53927679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g02 = Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g13 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g11 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1 BP:战斗阶段 M2:主要阶段2") |
Modified single/X-LV-02.lua from [0c89b8435b] to [cf56c276e6].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-02") | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-02") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 200, 0, 0) Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g02 = Debug.AddCard(6368039, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(2964201, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g13 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下让怪兽同归于尽") |
Modified single/X-LV-03.lua from [bafad28cba] to [cb2309d381].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-03") | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-03") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1800, 0, 0) Debug.AddCard(05183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(95638658, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下装备卡的用法") |
Modified single/X-LV-04.lua from [d18eb71612] to [de986a5b14].
1 2 3 4 5 | --[[message 新手教学 【莫勉强】 ]] Debug.SetAIName("X-LV-04") | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | --[[message 新手教学 【莫勉强】 ]] Debug.SetAIName("X-LV-04") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10500, 0, 0) local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) local g12 = Debug.AddCard(46613515, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g11 = Debug.AddCard(93788854, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) local m03 = Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) local m03 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) local m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(39581190, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP) --~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!") |
Modified single/X-LV-05.lua from [f54b935b2c] to [7e5f2034ef].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-05") | | | | | | | | | | > | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-05") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2500, 0, 0) Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(70781055, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint( "尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。" ) |
Modified single/X-LV-06.lua from [94a7968d23] to [5d7dec9647].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-06") | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-06") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 300, 0, 0) Debug.AddCard(02084239, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(44947065, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(00487395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g12 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下永续魔法+场地魔法") |
Modified single/X-LV-07.lua from [9e79d8c3a3] to [b3aed2b87f].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-07") | | | | | | | | | < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-07") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1600, 0, 0) Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g02 = Debug.AddCard(62651957, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下效果攻击力的固定") |
Modified single/X-LV-08.lua from [cdf36cc67f] to [20cad8e0f3].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-08") | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-08") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1400, 0, 0) Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(69140098, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下攻击力的优缺点") |
Modified single/X-LV-09.lua from [dded77246c] to [4c08f5451a].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-09") | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-09") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1250, 0, 0) Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(09952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(69140099, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法") Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法") Debug.ShowHint("三速卡:反击陷阱") |
Modified single/X-LV-10.lua from [d34fa2223e] to [764534e38e].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-10") | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-10") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 300, 0, 0) local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) local m03 = Debug.AddCard(5318639, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) local m12 = Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下旋风") |
Modified single/X-LV-11.lua from [ed593ab98d] to [034c8a344e].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-11") | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-11") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8750, 0, 0) Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --自己的怪兽区 --~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠 --~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠 Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊 Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟 Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 --对方的怪兽区 --自己的魔陷区 Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合 --对方的魔陷区 --自己的手卡 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 --对方的卡组 --自己的额外 Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主 Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士 Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下不同召唤方式") |
Modified single/X-LV-12.lua from [60ff385e12] to [95041a1bcd].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-12") | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-12") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 5450, 0, 0) Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下仪式召唤") |
Modified single/X-LV-13.lua from [60a8811f8e] to [e84db42802].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-13") | | | | | | | | | | > | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-13") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3400, 0, 0) Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(83980492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(19474136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11066358, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下灵摆召唤") |
Modified single/X-LV-14.lua from [8513d667fa] to [df03aa6762].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-14") | | | | | | | < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-14") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) local g12 = Debug.AddCard(91152256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(87772572, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) local m02 = Debug.AddCard(61420130, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下陷阱卡变成的怪兽") |
Modified single/X-LV-15.lua from [70fb9040e2] to [a5a7a9ddec].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-15") | | | | | | | | | | | < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-15") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) local g02 = Debug.AddCard(84696266, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) local m03 = Debug.AddCard(74117290, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) local m12 = Debug.AddCard(79333300, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下控制权的转移+特殊胜利") |
Modified single/X-LV-16.lua from [e5c1c2a5c6] to [3f47ecaa48].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-16") | | | | | | | | | | > | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-16") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g01 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(90470931, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) local m03 = Debug.AddCard(67949763, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) local m12 = Debug.AddCard(73915051, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下衍生物+多次攻击") |
Modified single/X-LV-17.lua from [5b4de08601] to [55ab7ffe42].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-17") | | | | | | | | | > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-17") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4600, 0, 0) Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g02 = Debug.AddCard(11066358, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(96383838, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-18.lua from [f370047566] to [fe26a313a9].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-18") | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-18") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) local g02 = Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(10352095, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) local m02 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) local m03 = Debug.AddCard(32298781, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下等级+属性+攻击力的改变") |
Modified single/X-LV-19.lua from [70b73e46fa] to [d4442d10d0].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-19") | | | | | | | > > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-19") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) local g02 = Debug.AddCard(68505803, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(44887817, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) Debug.AddCard(03989465, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(23635815, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下超量召唤") |
Modified single/X-LV-20.lua from [377fc242d3] to [daf8015c96].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-20") | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-20") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4900, 0, 0) Debug.AddCard(55998462, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(96802306, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下灵摆召唤") |
Modified single/X-LV-21.lua from [56aa7e9993] to [99701a934f].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-21") | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-21") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) local g02 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下反转召唤+反转") |
Modified single/X-LV-22.lua from [174628eb9e] to [cf09be675a].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-22") | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-22") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) local g01 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN) --~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下怪兽变为装备卡") |
Modified single/X-LV-23.lua from [dc2b360071] to [f449849a15].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-23") | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-23") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) local g01 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g02 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) local g11 = Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(76721030, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) local m02 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) local m03 = Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-24.lua from [e71aa4d38f] to [24ae161f25].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-24") | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-24") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 900, 0, 0) local g02 = Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) local m03 = Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) --~ local c0=Debug.AddCard(56433456,0,0,LOCATION_SZONE,5,POS_FACEUP) --~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-25.lua from [6657ebc867] to [37c051c37a].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-25") | | | | | | | | | | > > | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-25") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2500, 0, 0) local g01 = Debug.AddCard(23635815, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g02 = Debug.AddCard(38955728, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g11 = Debug.AddCard(25795273, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(83102080, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) local c0 = Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-26.lua from [8eb84a83d4] to [3a7335c40e].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-26") | | | | | | | | | | > | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-26") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) Debug.AddCard(23851033, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g02 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) local m02 = Debug.AddCard(59820352, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-27.lua from [a6e80fb19f] to [c7069306a2].
1 2 3 4 5 | --[[message 新手教学 废铁拳 ]] Debug.SetAIName("X-LV-27") | | | | | | | | | | | | | | > > | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message 新手教学 废铁拳 ]] Debug.SetAIName("X-LV-27") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 51100, 0, 0) Debug.SetPlayerInfo(1, 34600, 0, 0) Debug.AddCard(36736723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g02 = Debug.AddCard(13582837, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --~ Debug.AddCard(61844784,0,0,LOCATION_GRAVE,0,POS_FACEUP) local m02 = Debug.AddCard(403847, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) local m03 = Debug.AddCard(8529136, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) local c1 = Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53855409, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-28.lua from [61967bb4fd] to [c66a963ef9].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-28") | | | | | | | | | | | > | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-28") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1400, 0, 0) Debug.AddCard(17441953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g01 = Debug.AddCard(17441953, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(35480699, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --~ local m02=Debug.AddCard(41587307,0,0,LOCATION_SZONE,2,POS_FACEDOWN) local m03 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) local m11 = Debug.AddCard(23626223, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) local m12 = Debug.AddCard(3129635, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) local m13 = Debug.AddCard(49514333, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(24903843, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-29.lua from [5e7d193c30] to [86fd96384c].
1 2 3 4 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-29") | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-29") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 41500, 0, 0) Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-30.lua from [bc3a797a1c] to [6e65be863a].
1 2 3 4 5 | --[[message 最后一个且尤为特殊的新手教学 【莫勉强】 ]] Debug.SetAIName("X-LV-30") | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message 最后一个且尤为特殊的新手教学 【莫勉强】 ]] Debug.SetAIName("X-LV-30") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4000, 0, 0) Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g02 = Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN) local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-31.lua from [836c0b9365] to [2eccc6f695].
1 2 3 | --[[message ]] Debug.SetAIName("X-LV-31") | | | | | | | | | | | | > | < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | --[[message ]] Debug.SetAIName("X-LV-31") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 5100, 0, 0) Debug.AddCard(69448290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local g01 = Debug.AddCard(98700941, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g02 = Debug.AddCard(82199284, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(29054481, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(20374520, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) local c0 = Debug.AddCard(15854426, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) Debug.AddCard(82199284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(35199656, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-32.lua from [bdeadfa3a3] to [4581e05e5a].
1 2 3 4 | --[[message 十卡让你体验极致翻翻乐! ]] Debug.SetAIName("X-LV-32") | | | | | | | | | | > | | | | | < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --[[message 十卡让你体验极致翻翻乐! ]] Debug.SetAIName("X-LV-32") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 20200, 0, 0) local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-32_衍生版_1.lua from [1573bf7fb0] to [bf97dbb679].
1 2 3 | --[[message ]] Debug.SetAIName("X-LV-32_衍生版_1") | | | | | | | | | | > | | | | < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message ]] Debug.SetAIName("X-LV-32_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 16500, 0, 0) local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-32_衍生版_2.lua from [50b57102a6] to [f1d08b9975].
1 2 3 | --[[message ]] Debug.SetAIName("X-LV-32_衍生版_2") | | | | | | | | | | > | | | | < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message ]] Debug.SetAIName("X-LV-32_衍生版_2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 17400, 0, 0) local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47556396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-33.lua from [0155919a96] to [fc2736c524].
1 2 3 | --[[message ]] Debug.SetAIName("X-LV-33") | | | | | | | | | | | > > > > | > > | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message ]] Debug.SetAIName("X-LV-33") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 1500, 0, 0) Debug.SetPlayerInfo(1, 13450, 0, 0) Debug.AddCard(54620698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g00 = Debug.AddCard(8692301, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local g13 = Debug.AddCard(9012916, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(55824220, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(01264319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(49597193, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39512984, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(24484270, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(94689206, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(99645428, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(79531196, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-39.lua from [8e51b15b18] to [b4ce4dfc70].
1 2 3 4 5 6 | --[[message 解法由「如果」提供。 ]] --created by puzzle editor Debug.SetAIName("X-LV-39") | | | | > | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | --[[message 解法由「如果」提供。 ]] --created by puzzle editor Debug.SetAIName("X-LV-39") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 16000, 0, 0) --自己的怪兽区 local c1 = Debug.AddCard(92559258, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.PreAddCounter(c1, 0x1, 1) --恩底弥翁的仆从 --对方的怪兽区 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --小走鹃 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --小走鹃 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --小走鹃 --自己的魔陷区 --对方的魔陷区 Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --截敌蛋 --自己的手卡 --对方的手卡 --~ Debug.AddCard(19665973,1,1,LOCATION_DECK,3,POS_FACEUP_ATTACK) --消战者 --自己的墓地 Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 Debug.AddCard(66104644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的统领 Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 Debug.AddCard(27354732, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼王 Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) --恩底弥翁的皇后 Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主 Debug.AddCard(3611830, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --创圣魔导王 恩底弥翁 Debug.AddCard(39910367, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --魔法都市 恩底弥翁 Debug.AddCard(94599451, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --魔导研究所 Debug.AddCard(91182675, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼 --对方的卡组 --自己的额外 Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --刚炼装勇士·银金公主 Debug.ReloadFieldEnd() aux.BeginPuzzle(4) |
Modified single/X-LV-43.lua from [824590d582] to [cdecefb7a0].
1 2 3 4 | --[[message 1850 ]] Debug.SetAIName("X-LV-43") | | | | | | | > > | | | | | > | | | | | | | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | --[[message 1850 ]] Debug.SetAIName("X-LV-43") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 13600, 0, 0) local e0 = Effect.GlobalEffect() e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) e0:SetCode(EVENT_ADJUST) e0:SetCountLimit(1) e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp) return Duel.GetLP(0) > 0 end) e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp) local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil) if g:GetCount() > 0 then Duel.SendtoHand(g, nil, REASON_RULE) end end) Duel.RegisterEffect(e0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙 Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者 Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙 Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人 Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜 Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后 --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒 --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁 Debug.AddCard(12289247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --刻读之魔术士 --对方的手卡 --自己的墓地 Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 Debug.AddCard(62256492, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凭依觉醒 Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --召唤连锁 Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的皇后 Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪 --对方的卡组 Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 --自己的额外 Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师 Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-44.lua from [7cad799d29] to [16dec9129e].
1 2 3 | --[[message ]] Debug.SetAIName("X-LV-44") | | | | | | | | | | | | | | | | | | | | | > > < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message ]] Debug.SetAIName("X-LV-44") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 18900, 0, 0) Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(86120751, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(00458748, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local g01 = Debug.AddCard(29343734, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g03 = Debug.AddCard(17658803, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g14 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) local g13 = Debug.AddCard(29343734, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(22855882, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local g10 = Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local m12 = Debug.AddCard(47529357, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) m13 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) Debug.PreEquip(m13, g13) Debug.AddCard(74063034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(12307878, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(49513164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.PreEquip(m12, g12) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-45.lua from [b453eae2c4] to [58d6a4f1a5].
1 2 3 4 | --[[message 青眼大战圣夜 ]] Debug.SetAIName("X-LV-45") | | | | | < | | | | | | | | | | | | | > > > < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message 青眼大战圣夜 ]] Debug.SetAIName("X-LV-45") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 11600, 0, 0) Debug.AddCard(35659410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(08240199, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53318263, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) local g13 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g11 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(41620959, 0, 0, LOCATION_DECK, 2, POS_FACEDOWN) Debug.AddCard(17751597, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25451383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71039903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(66961194, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(38517737, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(30576089, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72378329, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(70534340, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(03322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34995106, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) |
Modified single/X-LV-46.lua from [83d20ccb1b] to [9e2d3fd343].
1 2 3 4 | --[[message 剑圣之技! ]] Debug.SetAIName("X-LV-46") | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message 剑圣之技! ]] Debug.SetAIName("X-LV-46") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔 --自己的魔陷区 Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球 --对方的魔陷区 --自己的手卡 Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击 Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德 Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-47.lua from [90cc5cf047] to [170daed2a1].
1 2 3 4 | --[[message 个十百千万? ]] Debug.SetAIName("X-LV-47") | | | | | | | | | | | < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | --[[message 个十百千万? ]] Debug.SetAIName("X-LV-47") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 621543, 0, 0) Debug.SetPlayerInfo(1, 231370, 0, 0) local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) e11 = Effect.CreateEffect(c11) e11:SetType(EFFECT_TYPE_SINGLE) e11:SetCode(EFFECT_UPDATE_ATTACK) e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e11:SetValue(1156) c11:RegisterEffect(e11) local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) e12 = Effect.CreateEffect(c12) e12:SetType(EFFECT_TYPE_SINGLE) e12:SetCode(EFFECT_UPDATE_ATTACK) e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e12:SetValue(1252) c12:RegisterEffect(e12) local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) e13 = Effect.CreateEffect(c13) e13:SetType(EFFECT_TYPE_SINGLE) e13:SetCode(EFFECT_UPDATE_ATTACK) e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e13:SetValue(1698) c13:RegisterEffect(e13) local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) e14 = Effect.CreateEffect(c14) e14:SetType(EFFECT_TYPE_SINGLE) e14:SetCode(EFFECT_UPDATE_ATTACK) e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e14:SetValue(652) c14:RegisterEffect(e14) local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) e15 = Effect.CreateEffect(c15) e15:SetType(EFFECT_TYPE_SINGLE) e15:SetCode(EFFECT_UPDATE_ATTACK) e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e15:SetValue(254) c15:RegisterEffect(e15) local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) e16 = Effect.CreateEffect(c16) e16:SetType(EFFECT_TYPE_SINGLE) e16:SetCode(EFFECT_UPDATE_ATTACK) e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e16:SetValue(800) c16:RegisterEffect(e16) local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) e21 = Effect.CreateEffect(c21) e21:SetType(EFFECT_TYPE_SINGLE) e21:SetCode(EFFECT_UPDATE_ATTACK) e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e21:SetValue(-21565) c21:RegisterEffect(e21) local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) e22 = Effect.CreateEffect(c22) e22:SetType(EFFECT_TYPE_SINGLE) e22:SetCode(EFFECT_UPDATE_ATTACK) e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e22:SetValue(-56546) c22:RegisterEffect(e22) local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) e23 = Effect.CreateEffect(c23) e23:SetType(EFFECT_TYPE_SINGLE) e23:SetCode(EFFECT_UPDATE_ATTACK) e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e23:SetValue(-65415) c23:RegisterEffect(e23) local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) e24 = Effect.CreateEffect(c24) e24:SetType(EFFECT_TYPE_SINGLE) e24:SetCode(EFFECT_UPDATE_ATTACK) e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e24:SetValue(-45212) c24:RegisterEffect(e24) local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) e25 = Effect.CreateEffect(c25) e25:SetType(EFFECT_TYPE_SINGLE) e25:SetCode(EFFECT_UPDATE_ATTACK) e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e25:SetValue(-32215) c25:RegisterEffect(e25) local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) e26 = Effect.CreateEffect(c26) e26:SetType(EFFECT_TYPE_SINGLE) e26:SetCode(EFFECT_UPDATE_ATTACK) e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e26:SetValue(-801) c26:RegisterEffect(e26) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() fun["印卡"](c1, 1) Debug.ShowHint("场上怪兽攻击力已改变") |
Modified single/X-LV-48.lua from [4a1f30880b] to [9d525b398b].
1 2 3 | --[[message ]] Debug.SetAIName("X-LV-48") | | | | | | | | | | | | | | | | | | < < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | --[[message ]] Debug.SetAIName("X-LV-48") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 4800, 0, 0) Debug.AddCard(44956694, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) --~ Debug.AddCard(19508728,0,0,LOCATION_HAND,1,POS_FACEDOWN) --~ Debug.AddCard(75652080,0,0,LOCATION_HAND,1,POS_FACEDOWN) Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(32723153,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) Debug.AddCard(19508728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24154052, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(5183693, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 3, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,3,POS_FACEDOWN_ATTACK) local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE) Debug.AddCard(83755611, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(24154052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(20140382, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) --~ Debug.AddCard(95132338,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(55749927, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(55749927,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) |
Modified single/X-LV-49.lua from [53e9a77c6f] to [b539e3a0a8].
1 2 3 | --[[message ]] Debug.SetAIName("X-LV-49") | | | | | | < < < | | | | | | | | < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | --[[message ]] Debug.SetAIName("X-LV-49") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3900, 0, 0) Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-50.lua from [8f148d96fd] to [cef58ecf9e].
1 2 3 4 | --[[message 您能帮助「童话动物·小兔子」渡过难关吗? ]] Debug.SetAIName("X-LV-50") | | | | < | | < | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | --[[message 您能帮助「童话动物·小兔子」渡过难关吗? ]] Debug.SetAIName("X-LV-50") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5950, 0, 0) local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ e16=Effect.CreateEffect(c16) --~ e16:SetType(EFFECT_TYPE_SINGLE) --~ e16:SetCode(EFFECT_UPDATE_ATTACK) --~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) --~ e16:SetValue(-29700) --~ c16:RegisterEffect(e16) local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) --~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) --~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) --~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) --~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() fun["印卡"](c1, 1) aux.BeginPuzzle() |
Modified single/X-LV-51.lua from [6cc547c687] to [301e2d6fc6].
|
| | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --created by ygopro puzzle maker Debug.SetAIName("X-LV-51") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 5800, 0, 0) Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-52.lua from [d7b12dc560] to [6429037d95].
1 2 | --puzzle1 Debug.SetAIName("X-LV-52") | | | | | | | | | | | | | | | | | | | | | < | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | --puzzle1 Debug.SetAIName("X-LV-52") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 19200, 0, 0) Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.PreEquip(s1, m1) |
Modified single/X-LV-53.lua from [d3ad0d3651] to [79a59e2f12].
1 2 | Debug.SetAIName("X-LV-53") | | | | | | | | | | | | < < < | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | Debug.SetAIName("X-LV-53") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5300, 0, 0) ----------------- Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ----------------- Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ----------------- ----------------- ----------------- ----------------- Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/X-LV-53_衍生版_01.lua from [edffa8fa14] to [972e807b52].
1 2 | Debug.SetAIName("X-LV-53_衍生版_01") | | | | | | | | | | | | | | | | | | < > < < < | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | Debug.SetAIName("X-LV-53_衍生版_01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 10000, 0, 0) Debug.SetPlayerInfo(1, 6350, 0, 0) ----------------- Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ----------------- --~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ----------------- ----------------- ----------------- ----------------- Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) |
Modified single/X-LV-54.lua from [4a8b3d2ae7] to [fae2c9996a].
1 2 3 4 5 6 | --[[message 龙兽交锋 ]] Debug.SetAIName("X-LV-54") | | | | | | | | | | | | | | | | | | | | | | < < < | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | --[[message 龙兽交锋 ]] Debug.SetAIName("X-LV-54") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) --6400 Debug.SetPlayerInfo(0, 22300, 0, 0) Debug.SetPlayerInfo(1, 10600, 0, 0) ----------------- Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ----------------- Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP) ----------------- ----------------- ----------------- ----------------- Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]04_cannon.lua from [46fb930b0b] to [2defe61049].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]04_cannon ]] Debug.SetAIName("[WCS2006]04_cannon") | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 查局: 旧名:[WCS2006]04_cannon ]] Debug.SetAIName("[WCS2006]04_cannon") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 2500, 0, 0) Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]07_cybernetic_magician.lua from [0a6ab3ba50] to [1a343b2c10].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]07_cybernetic_magician ]] Debug.SetAIName("[WCS2006]07_cybernetic_magician") | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message 查局: 旧名:[WCS2006]07_cybernetic_magician ]] Debug.SetAIName("[WCS2006]07_cybernetic_magician") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]08_burn.lua from [2e18240ace] to [800d5552ae].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]08_burn ]] Debug.SetAIName("[WCS2006]08_burn") | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --[[message 查局: 旧名:[WCS2006]08_burn ]] Debug.SetAIName("[WCS2006]08_burn") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 2100, 0, 0) Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]10_gilford.lua from [09a6ea9cd2] to [df1bcffb02].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]10_gilford ]] Debug.SetAIName("[WCS2006]10_gilford") | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message 查局: 旧名:[WCS2006]10_gilford ]] Debug.SetAIName("[WCS2006]10_gilford") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s01, m01) Debug.PreEquip(s02, m02) Debug.PreEquip(s03, m03) aux.BeginPuzzle() |
Modified single/[WCS2006]11_remove.lua from [c07651f302] to [99af06d2db].
1 2 3 4 5 | --[[message 查局: 旧名:[WCS2006]11_remove ]] Debug.SetAIName("[WCS2006]11_remove") | | < | | < | | | | | < | | | | < | | < | | < | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 查局: 旧名:[WCS2006]11_remove ]] Debug.SetAIName("[WCS2006]11_remove") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 100, 0, 0) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(05758500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(80887952, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(54493213, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(27408609, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(99267150, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(81843628, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]13_hero.lua from [96919abefe] to [4f1db139d8].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2006]13_hero") | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message ]] Debug.SetAIName("[WCS2006]13_hero") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4700, 0, 0) Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]15_charmer.lua from [2a23851db8] to [af7c3a06e9].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2006]15_charmer") | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | --[[message ]] Debug.SetAIName("[WCS2006]15_charmer") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8100, 0, 0) Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31887905, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68881649, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(04376658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31764353, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(00759393, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(37970940, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(74364659, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(37744402, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) Debug.AddCard(75356564, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) Debug.AddCard(53776525, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.AddCard(75889523, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(42945701, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(70156997, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]19_vwxyz_衍生版_1.lua from [fc67a6f1e3] to [44ce44288a].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2006]19_vwxyz_衍生版_1") | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message ]] Debug.SetAIName("[WCS2006]19_vwxyz_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 900, 0, 0) Debug.SetPlayerInfo(1, 7500, 0, 0) Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21438286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(51638941, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(91998119, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(20060230, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(96300057, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(82112775, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(58859575, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(84243274, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]20_gishiki.lua from [fd30f01726] to [15a3aa4382].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2006]20_gishiki") | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message ]] Debug.SetAIName("[WCS2006]20_gishiki") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) Debug.AddCard(72426662, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(08198712, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58192742, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46427957, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(99171160, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(31560081, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(48659020, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(15025844, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(21844576, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]21_token.lua from [1d0938c428] to [dc10492eb9].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2006]21_token") | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message ]] Debug.SetAIName("[WCS2006]21_token") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4600, 0, 0) Debug.AddCard(38699854, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(44762290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65810489, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(87978805, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58192742, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(07802006, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(86801871, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(71413901, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2006]23_exodia.lua from [d4db06db1f] to [ad1829f483].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2006]23_exodia") | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message ]] Debug.SetAIName("[WCS2006]23_exodia") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 800, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2008]01_衍生版_1.lua from [6ae35019cd] to [0c569af396].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2008]01_衍生版_1") | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | --[[message ]] Debug.SetAIName("[WCS2008]01_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 800, 0, 0) Debug.AddCard(99788587, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(63394872, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(89631141, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) Debug.AddCard(37480144, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2008]02_衍生版_1.lua from [74f6b3d2a0] to [c542494b2f].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2008]02_衍生版_1") | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message ]] Debug.SetAIName("[WCS2008]02_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5300, 0, 0) Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(32710364, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(35486099, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(21698716, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(7093411, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(7093411, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2008]04_衍生版_1.lua from [b35ccdd8b8] to [39272a45a6].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2008]04_衍生版_1") | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message ]] Debug.SetAIName("[WCS2008]04_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 4650, 0, 0) Debug.AddCard(45653036, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(18158397, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(57610714, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) Debug.AddCard(89631142, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(89631142, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(81179446, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) Debug.AddCard(43318266, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/[WCS2008]05_衍生版_1.lua from [a81c2b1ccb] to [3bdb0a2e20].
1 2 3 | --[[message 外星人洗脑光线发动! ]] | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message 外星人洗脑光线发动! ]] --created by ygopro puzzle maker (web) Debug.SetAIName("[WCS2008]05_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 6700, 0, 0) Debug.AddCard(57384901, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(59258334,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) Debug.AddCard(73262676, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(98719226, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(24104865, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41949033, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(20277860, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(25920413, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() --~ Debug.ShowHint("在这个回合取得胜利!") aux.BeginPuzzle() |
Modified single/[WCS2011]-03_衍生版_1.lua from [809cf811d3] to [64d997edef].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2011]-03_衍生版_1") | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message ]] Debug.SetAIName("[WCS2011]-03_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 250, 0, 0) Debug.SetPlayerInfo(1, 21900, 0, 0) Debug.AddCard(27869883, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(27572350, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN, true) Debug.AddCard(30312361, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(92719314, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(92719314, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(92719314, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(92719314, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(84968490,0,0,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --~ Debug.AddCard(49600724,0,0,LOCATION_SZONE,2,POS_FACEDOWN) --~ Debug.AddCard(48976825,0,0,LOCATION_SZONE,3,POS_FACEDOWN) --~ Debug.AddCard(85562745,0,0,LOCATION_SZONE,4,POS_FACEDOWN) --~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) --~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) --~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) --~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(6039967, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(86421986, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() --~ Debug.ShowHint("在这个回合取得胜利!") aux.BeginPuzzle() |
Modified single/[WCS2011]-06_衍生版_1.lua from [48ef9f96ca] to [2c80aa9bd5].
1 2 3 4 | --[[message ]] --wcs2011-06 Debug.SetAIName("[WCS2011]-06_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | --[[message ]] --wcs2011-06 Debug.SetAIName("[WCS2011]-06_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 700, 0, 0) Debug.SetPlayerInfo(1, 10200, 0, 0) Debug.AddCard(81254059, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81254059, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(57543573,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(57543573, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(57543573, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64973456, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(2099841,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(81254059, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(73216412, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(45305419, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(64973456, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(28506708, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --~ Debug.AddCard(,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(57647597, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(49003308, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(70583986, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(62873545,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --~ Debug.AddCard(62873545,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) Debug.ReloadFieldEnd() --~ Debug.ShowHint("在这个回合取得胜利!") aux.BeginPuzzle() |
Modified single/[WCS2011]-09_衍生版_1.lua from [da0f915cb3] to [ebe4f462e8].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2011]-09_衍生版_1") | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message ]] Debug.SetAIName("[WCS2011]-09_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) Debug.AddCard(80825553, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(13474291, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(13474291, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(96947648, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(42709949, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(93369354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(16197610, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(13474291, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(65749035, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(66698383, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(19665973,1,1,LOCATION_HAND,0,POS_FACEDOWN) --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(56120475, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.ReloadFieldEnd() --~ Debug.ShowHint("在这个回合取得胜利!") aux.BeginPuzzle() |
Modified single/[WCS2011]-10_衍生版_1.lua from [75c9b30ae6] to [afc0eb6b97].
1 2 3 4 | --[[message ]] --wcs2011-10 Debug.SetAIName("[WCS2011]-10_衍生版_1") | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message ]] --wcs2011-10 Debug.SetAIName("[WCS2011]-10_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2700, 0, 0) Debug.AddCard(40666140, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(41788781, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(77060848, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(66362965, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(15629801, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --~ Debug.AddCard(69162969,0,0,LOCATION_SZONE,2,POS_FACEDOWN) --~ Debug.AddCard(34815282,0,0,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(40844552, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(93483212, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(67098114, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(30604579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() --~ Debug.ShowHint("在這個回合取得勝利!") aux.BeginPuzzle() |
Modified single/[WCS2011]-11_衍生版_1.lua from [bd42ca03d6] to [04417bcd22].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2011]-11_衍生版_1") | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | --[[message ]] Debug.SetAIName("[WCS2011]-11_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 10300, 0, 0) --~ Debug.AddCard(52768103,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(52768103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10315429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9748752, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN) --~ Debug.AddCard(83011277,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(81823360, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(41398771, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(52768103, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(83011277, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(40575313, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) Debug.AddCard(37742478, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() --~ Debug.ShowHint("在这个回合取得胜利!") aux.BeginPuzzle() |
Modified single/[WCS2011]-12_衍生版_1.lua from [5a60d954e1] to [cf6ea96a58].
1 2 3 | --[[message ]] Debug.SetAIName("[WCS2011]-12_衍生版_1") | | | | | | | | | | | | | | | | | | | | | < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message ]] Debug.SetAIName("[WCS2011]-12_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 700, 0, 0) Debug.SetPlayerInfo(1, 5100, 0, 0) Debug.AddCard(43642620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(35262428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(35262428, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81674782, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(21070956, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(71717923, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(84916669, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(43642620, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) |
Modified single/base-2.lua from [f6c4c7db64] to [28196d158c].
1 2 3 | --[[message ]] | < | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | --[[message ]] Debug.SetAIName("base-2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(19508728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/base-2_衍生版_1.lua from [62671065d5] to [65a29dbe63].
1 2 3 | --[[message ]] | < | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | --[[message ]] Debug.SetAIName("base-2_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 9700, 0, 0) Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(78835747, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(19508728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/base-2_衍生版_2.lua from [1a5413971f] to [4936d45550].
1 2 3 4 | --[[message ]] Debug.SetAIName("base-2_衍生版_2") | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | --[[message ]] Debug.SetAIName("base-2_衍生版_2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 40300, 0, 0) Debug.AddCard(7799906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(78835747, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(32965616, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(79068663, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/huamei01.lua from [2a4b89eaf3] to [9e68cd4666].
1 2 3 | --[[message ]] | < | | | < | | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | --[[message ]] Debug.SetAIName("huamei01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 666, 0, 0) Debug.SetPlayerInfo(1, 23333, 0, 0) --my hand Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --my deck Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --my grave Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK) Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK) Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK) --my extra Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK) --ai mzone Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --ai szone --ai fzone Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) |
Modified single/magic_book.lua from [9212257ec7] to [8c3119b263].
|
| < < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | --created by ygopro puzzle maker Debug.SetAIName("magic_book") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 315, 0, 0) Debug.SetPlayerInfo(1, 17000, 0, 0) Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(86585274, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61592395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61592395, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(89739383, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(53136004, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(26732909,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(52628687, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(770365,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(81439173, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(54359696, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(49191560, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(87608852, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(14824019, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(33981008, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(88616795, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(10000011,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --~ Debug.AddCard(10000040,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) --~ Debug.AddCard(10000021,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/magic_book2.lua from [ad859ea1ff] to [0972586f49].
|
| < < | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | --created by ygopro puzzle maker Debug.SetAIName("magic_book2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2600, 0, 0) Debug.SetPlayerInfo(1, 9400, 0, 0) Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(88616795, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(52628687, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(13002461,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(54359696,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(770365, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(14824019, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13002461, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(14214060, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(54359696, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(13032689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(53136004, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(61592395, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(36042825, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(7572887, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/pkd-01_衍生版_01.lua from [5cad2b4f31] to [bcda7184f4].
1 2 | Debug.SetAIName("pkd-01_衍生版_01") | | | | | | | | | | | | | > > > < < < | | | | | | | | | < < < | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | Debug.SetAIName("pkd-01_衍生版_01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) ----------------- Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ----------------- Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ----------------- ----------------- ----------------- ----------------- --~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --~ Debug.PreSummon(c, SUMMON_TYPE_LINK) --~ local e1=Effect.CreateEffect(c) --~ e1:SetType(EFFECT_TYPE_SINGLE) --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) --~ e1:SetRange(LOCATION_MZONE) --~ e1:SetValue(1) --~ c:RegisterEffect(e1) --~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) --~ local e1=Effect.CreateEffect(c) --~ e1:SetType(EFFECT_TYPE_SINGLE) --~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) --~ e1:SetRange(LOCATION_MZONE) --~ e1:SetValue(1) --~ c:RegisterEffect(e1) Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) --~ Debug.ShowHint("终末不能被战破,双穹不能被效破") |
Modified single/sample1.lua from [b6339a2af0] to [d8f33d563d].
1 2 3 4 | --[[message 游戏王基本操作 ]] | < | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | --[[message 游戏王基本操作 ]] Debug.SetAIName("sample1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/sample2.lua from [a218709b4f] to [2dca33b820].
1 2 3 4 | --[[message 同调召唤入门 ]] | < | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message 同调召唤入门 ]] Debug.SetAIName("sample2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3100, 0, 0) Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(40348946, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(68124775, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/sample3.lua from [b363dedbc5] to [2a49201cd2].
1 2 3 4 | --[[message 超量召唤入门 ]] | < | | | | | | | | | | | | | | | < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 超量召唤入门 ]] Debug.SetAIName("sample3") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2600, 0, 0) Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/sample4_衍生版_1.lua from [ef6f1093f4] to [80a83043ac].
1 2 3 4 | --[[message 融合召唤入门 ]] | < | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 融合召唤入门 ]] Debug.SetAIName("sample4_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 1450, 0, 0) Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() |
Modified single/sample5.lua from [8972995671] to [eaaf7ced14].
1 2 3 4 | --[[message 灵摆召唤入门1 ]] | < | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | --[[message 灵摆召唤入门1 ]] Debug.SetAIName("sample5") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 1900, 0, 0) Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() |
Modified single/sample6.lua from [81ecf331ca] to [4419d6b2ff].
1 2 3 4 | --[[message 灵摆召唤入门2 ]] | < < | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message 灵摆召唤入门2 ]] Debug.SetAIName("sample6") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2800, 0, 0) Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") |
︙ | ︙ |
Modified single/sample7.lua from [b19cf994b8] to [fc42742931].
1 2 3 4 | --[[message 连接召唤入门 ]] | < < | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | --[[message 连接召唤入门 ]] Debug.SetAIName("sample7") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) Debug.AddCard(81275020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --陀螺 Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --工具 Debug.AddCard(50185950, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --栗子球 Debug.AddCard(53932291, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --竹蜻蜓 Debug.AddCard(59546797, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖形杵 Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --解码 Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑魔导 Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --魔法筒 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/sample8_衍生版_1.lua from [b679122af7] to [959e08c203].
1 2 3 4 | --[[message 综合残局1 ]] | < | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 综合残局1 ]] Debug.SetAIName("sample8_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11500, 0, 0) Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() |
Modified single/sample9_衍生版_1.lua from [a12c9fc6f3] to [51ac3828ac].
1 2 3 4 | --[[message 综合残局2 ]] Debug.SetAIName("sample9_衍生版_1") | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | --[[message 综合残局2 ]] Debug.SetAIName("sample9_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(50720316, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(01845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(63060238, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(15839054, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) Debug.AddCard(16304628, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN) Debug.AddCard(74677422, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/superheavy samurai 1.lua from [6f853c3993] to [a5d1616a47].
1 2 3 | --[[message ]] Debug.SetAIName("superheavy samurai 1") | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | --[[message ]] Debug.SetAIName("superheavy samurai 1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 7800, 0, 0) --自己的怪兽区 --对方的怪兽区 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8 Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角 Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K --对方的卡组 --自己的额外 Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/superheavy samurai 2_衍生版_1.lua from [7d3c4a05b1] to [b55506b966].
1 2 3 | --[[message ]] Debug.SetAIName("superheavy samurai 2_衍生版_1") | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message ]] Debug.SetAIName("superheavy samurai 2_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5800, 0, 0) --自己的怪兽区 --对方的怪兽区 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --超重武者 大弁庆-K Debug.AddCard(4031928, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --超重武者 大弁庆-K --对方的手卡 --自己的墓地 Debug.AddCard(90361010, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --超重武者装留 岩融 --对方的墓地 --自己除外的卡 --对方除外DOWN --自己的卡组 Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N Debug.AddCard(83334932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 摩托-Q --对方的卡组 --自己的额外 Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/superheavy samurai 3_衍生版_1.lua from [508522b16a] to [f3ee2d7408].
1 2 3 | --[[message ]] Debug.SetAIName("superheavy samurai 3_衍生版_1") | | | | | | | | | | < | | | | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message ]] Debug.SetAIName("superheavy samurai 3_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11800, 0, 0) --自己的怪兽区 --对方的怪兽区 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者 Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者 Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者 Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者 Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者 --对方的手卡 Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者 Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者 Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精 Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精 Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精 Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32 Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机 --对方的卡组 --自己的额外 Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔 Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/superheavy samurai(5).lua from [30831d6265] to [3d77168cd0].
1 2 | --created by puzzle editor Debug.SetAIName("superheavy samurai(5)") | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | --created by puzzle editor Debug.SetAIName("superheavy samurai(5)") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 7500, 0, 0) --自己的怪兽区 --对方的怪兽区 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q --对方的手卡 --~ Debug.AddCard(12950294,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) --快速装弹龙 --~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 --对方的卡组 --自己的额外 Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/superheavy samurai(6).lua from [772b374c7c] to [a4609cb294].
1 2 | --created by puzzle editor Debug.SetAIName("superheavy samurai(6)") | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | --created by puzzle editor Debug.SetAIName("superheavy samurai(6)") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --自己的怪兽区 --对方的怪兽区 --自己的魔陷区 --对方的魔陷区 --~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑 --~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑 --自己的手卡 Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q --对方的手卡 --~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N Debug.AddCard(91607976, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --变形斗士·电子钟 Debug.AddCard(91607976, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --变形斗士·电子钟 --对方的卡组 --自己的额外 Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(54498517, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --巨大喷流卫星闪灵 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/superheavy samurai(7).lua from [5b6fe1030b] to [a4cb98048f].
1 2 | --created by puzzle editor Debug.SetAIName("superheavy samurai(7)") | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | --created by puzzle editor Debug.SetAIName("superheavy samurai(7)") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8300, 0, 0) --自己的怪兽区 --对方的怪兽区 --自己的魔陷区 --对方的魔陷区 --~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑 --~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑 --自己的手卡 Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者 --对方的手卡 --~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 Debug.AddCard(5182107, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 同心C-N Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 --对方的卡组 --自己的额外 Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --我我我枪手 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/yanxing_衍生版_1.lua from [fc1853f49d] to [762326eb0c].
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| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | --created by ygopro puzzle maker Debug.SetAIName("yanxing_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 9200, 0, 0) Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN) --~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ c:CompleteProcedure() Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ c:CompleteProcedure() --~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/ytb01_Reptilianne_衍生版_1.lua from [88afa827a3] to [b3b84d8b79].
1 2 3 4 5 6 | -------------------------- -- Single Mode Duel Puzzle -- Reptilianne -------------------------- Debug.SetAIName("ytb01_Reptilianne_衍生版_1") | | | | < | | | | | | | | | | | | | | | | | | | | | | | | < | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | -------------------------- -- Single Mode Duel Puzzle -- Reptilianne -------------------------- Debug.SetAIName("ytb01_Reptilianne_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 900, 0, 0) Debug.SetPlayerInfo(1, 16200, 0, 0) --Player's Hand Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Player's Grave Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Player's Deck Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Player's Extra Deck Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Player's Monsters Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Player's S/T Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) --Opponent's Hand Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --Opponent's Grave Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Opponent's Deck Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --Opponent's Monsters Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Opponent's S/T Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/ytb03_Gravekeepers_衍生版_1.lua from [f5fe185028] to [5a9fee615d].
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| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | --created by ygopro puzzle maker Debug.SetAIName("ytb03_Gravekeepers_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 13100, 0, 0) --~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/ytb04_Malefic_衍生版_1.lua from [84ba3fcf0f] to [82b84c16ea].
1 2 3 4 5 6 | -------------------------- -- Single Mode Duel Puzzle -- Malefic -------------------------- Debug.SetAIName("ytb04_Malefic_衍生版_1") | | | | < | | | | | | < | < | | | < | | < < | | | | < | < | | | | | < | | | | | < | | < < | | | | | | | | | | | | < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | -------------------------- -- Single Mode Duel Puzzle -- Malefic -------------------------- Debug.SetAIName("ytb04_Malefic_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3700, 0, 0) Debug.SetPlayerInfo(1, 3800, 0, 0) --Player's Hand Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Player's Grave Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP) --Player's Deck Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Player's Extra Deck Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Player's Monsters --Player's S/T Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN) Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Opponent's Hand Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --Opponent's Monsters Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Opponent's S/T Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) --Opponent's Deck Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --Opponent's Extra Deck --Opponent's Grave Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/zawcj25.lua from [6c37eae4fe] to [cd939d1bca].
1 2 3 4 5 | --[[message 治安维持局最后防线·第25期! 在传说的尽头! ]] Debug.SetAIName("zawcj25") | | | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message 治安维持局最后防线·第25期! 在传说的尽头! ]] Debug.SetAIName("zawcj25") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 11100, 0, 0) Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) Debug.AddCard(63014935, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/「DMI2」Guardian Sphinx.lua from [ec02c55924] to [81e6ca3572].
1 2 3 | --[[message ]] Debug.SetAIName("「DMI2」Guardian Sphinx") | | | | | | | | | | | | | | | < | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message ]] Debug.SetAIName("「DMI2」Guardian Sphinx") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 7200, 0, 0) Debug.AddCard(40659562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(85562745, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(84636823, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(27053506, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() --~ Debug.ShowHint("1回合內取得勝利") aux.BeginPuzzle() |
Modified single/「DMI2」Magical Scientist.lua from [9581ba0d7f] to [c7fddf88bf].
1 2 3 | --[[message ]] Debug.SetAIName("「DMI2」Magical Scientist") | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message ]] Debug.SetAIName("「DMI2」Magical Scientist") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 6600, 0, 0) Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/「DMI2」Primal Seed_衍生版_1.lua from [0050a806c0] to [fb2de5a27b].
1 2 3 | --[[message ]] Debug.SetAIName("「DMI2」Primal Seed_衍生版_1") | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message ]] Debug.SetAIName("「DMI2」Primal Seed_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 9750, 0, 0) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/动画-01.lua from [885ab08c7a] to [fd0f0633a8].
1 2 3 4 5 6 7 8 | --[[message 藤木游作: 「这个残局的确又复杂又难解」 超越作哥的时机已经到了! ]] Debug.SetAIName("动画-01") | | | | | | | | | | | | | | | | | < < | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | --[[message 藤木游作: 「这个残局的确又复杂又难解」 超越作哥的时机已经到了! ]] Debug.SetAIName("动画-01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10200, 0, 0) ----------------- Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ----------------- Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ----------------- Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) ----------------- ----------------- ----------------- Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/埃奇奥奥迪托雷_001.lua from [18856aefec] to [c9ade7d69e].
1 2 3 | --[[message ]] Debug.SetAIName("埃奇奥奥迪托雷_001") | | | | | | | | < | | | | | | | | < | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | --[[message ]] Debug.SetAIName("埃奇奥奥迪托雷_001") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) Debug.AddCard(32354768, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(29432356, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21495657, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(45836982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(69931927, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(58990362, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68505803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(89907227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(87188910, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/天使与龙的轮舞_衍生版_1.lua from [262d1e80fd] to [652a648a8c].
1 2 3 | --[[message ]] Debug.SetAIName("天使与龙的轮舞_衍生版_1") | | | | < | | | | | | | | | | | | | | | | | | < < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | --[[message ]] Debug.SetAIName("天使与龙的轮舞_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 7900, 0, 0) Debug.SetPlayerInfo(1, 18500, 0, 0) --自己的怪兽区 Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女 --对方的怪兽区 Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 --自己的魔陷区 Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --半龙女仆的休息 --对方的魔陷区 Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --淘气仙星的灯光舞台 --自己的手卡 Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --半龙女仆的迎接 Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女 Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --半龙女仆·客厅龙女 Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古圣戴 始龙 Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --半龙女仆的盛情 --对方的手卡 --自己的墓地 Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女 Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆的更衣 --对方除外的卡 --自己的卡组 Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·赤焰龙女 Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·地慈龙女 Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·天风龙女 Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆的迎接 --自己的额外 Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --半龙女仆·龙女管家 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/奥米伽无限三次方_01_衍生版_01.lua from [a9e26b7d41] to [218cc2dbe5].
1 2 | --created by puzzle editor Debug.SetAIName("奥米伽无限三次方_01_衍生版_01") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | --created by puzzle editor Debug.SetAIName("奥米伽无限三次方_01_衍生版_01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 3800, 0, 0) Debug.SetPlayerInfo(1, 8200, 0, 0) --自己的怪兽区 Debug.AddCard(4334811, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废铁回收员 Debug.AddCard(37300735, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --科技属 喷气猎鹰 --~ Debug.AddCard(9888196,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --科技属 喷气猎鹰 Debug.AddCard(29172562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --弹丸特急 子弹快车 --对方的怪兽区 Debug.AddCard(92176681, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑羽-孤高之银风鸦 --~ Debug.AddCard(84025439,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --超级量子机神王 大磁炎 Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑羽-重装铠翼鸦 Debug.AddCard(13117073, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --机动路障封锁者 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --强袭黑羽-神立之鬼丸刀鸟 --自己的魔陷区 --~ Debug.AddCard(66947414,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --头目连战 --对方的魔陷区 --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- --~ Debug.AddCard(30606547,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --暗黑之扉 Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --暗黑之扉 --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- --自己的手卡 --对方的手卡 --自己的墓地 Debug.AddCard(56049970, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --水晶机巧-绿晶龟 --对方的墓地 --自己除外的卡 --对方除外的卡 Debug.AddCard(59687381, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --防守区域 --自己的卡组 Debug.AddCard(29838323, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-紫晶龙 Debug.AddCard(55326322, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-红晶雀 Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝 Debug.AddCard(22916281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被星杯所选中者 Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者 Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废铁石人 Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --文具电子人001 --~ Debug.AddCard(32744558,0,0,LOCATION_DECK,0,POS_FACEDOWN) --真次世代协调员 Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻兽机 猎户座飞狮 --~ Debug.AddCard(4545683,0,0,LOCATION_DECK,0,POS_FACEDOWN) --机皇帝 神陆∞ --对方的卡组 --自己的额外 Debug.AddCard(9888196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --正义盟军 决战兵器 Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --文具电子人喷气机 Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃 Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套 --~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --龙子 --~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --齿轮齿巨人 X Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻兽机 曙光女神百头龙 Debug.AddCard(47363932, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --废铁翼龙 Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤 Debug.AddCard(85243784, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接十字 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/平凡的路人甲-001.lua from [7b37c7aac6] to [43f76f5246].
1 2 3 | --[[message ]] Debug.SetAIName("平凡的路人甲-001") | | | | < | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message ]] Debug.SetAIName("平凡的路人甲-001") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 20000, 0, 0) Debug.SetPlayerInfo(1, 10300, 0, 0) Debug.AddCard(85119159, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(1929294, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(69852487, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(8512558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(6595475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59724555, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23720856, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(4647954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94770493, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(36224040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81471108, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(4017398, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(31123642, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(56051086, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60992364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95134948, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(62517849, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/悠悠王-01.lua from [c20005b8bf] to [9cdbf7e631].
|
| < < | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --created by puzzle editor Debug.SetAIName("悠悠王-01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --融合 Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --愚蠢的埋葬 Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --地狱的暴走召唤 Debug.AddCard(63166096, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪刀起动-交闪 Debug.AddCard(51405049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --汪分之一机会!? --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 Debug.AddCard(52340444, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --闪刀机-大黄蜂浮游单元 Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 --对方的卡组 --~ Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN) --新宇贤者 --自己的额外 Debug.AddCard(23935886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --天威之龙拳圣 Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接栗子球 Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --访问码语者 Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --始祖龙 古龙 --~ Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --守护者·奇美拉 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/悠悠王-02.lua from [8646a00787] to [d6296b17d9].
|
| < < | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | Debug.SetAIName("悠悠王-02") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 6100, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --神龙之圣刻印 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --神龙之圣刻印 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --神龙之圣刻印 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --神龙之圣刻印 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --神龙之圣刻印 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --落单悠悠 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --悠悠 Debug.AddCard(97631303, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔术师双魂 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 --~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 --~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 --~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师 --对方的卡组 --自己的额外 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙 Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士 Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 --~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩 Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆 Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普 Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/悠悠王-03.lua from [8f0660de9f] to [c3defb2b3a].
1 2 | --created by puzzle editor Debug.SetAIName("悠悠王-03") | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --created by puzzle editor Debug.SetAIName("悠悠王-03") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 10800, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(41248270, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --流量幽灵 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --三白骨区 Debug.AddCard(85138716, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --救援兔 Debug.AddCard(1965724, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --愤怒的悠悠 Debug.AddCard(96765646, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --回忆的秋千 Debug.AddCard(911883, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --粗人预料 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --三白骨区 --对方的手卡 --自己的墓地 Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --云魔物-小烟球 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 --~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 --~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 Debug.AddCard(96383838, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --三白骨区 --对方的卡组 --~ Debug.AddCard(30010480,1,1,LOCATION_DECK,0,POS_FACEDOWN) --刚鬼 雷霆食人魔 --自己的额外 Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫 Debug.AddCard(77637979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --LAN喙嘴龙 Debug.AddCard(86750474, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --淘气仙星·福克希维琪 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/悠悠王-04.lua from [be5ae2304d] to [5e12d36244].
1 2 | --created by puzzle editor Debug.SetAIName("悠悠王-04") | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | --created by puzzle editor Debug.SetAIName("悠悠王-04") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙 Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术 Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震 Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 --~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 --对方的卡组 --自己的额外 Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/攻击力的奇迹_衍生版_1.lua from [875eed81c4] to [a03c761eef].
1 2 | --created by puzzle edit Debug.SetAIName("攻击力的奇迹_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | --created by puzzle edit Debug.SetAIName("攻击力的奇迹_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14600, 0, 0) --自己的前场 Debug.AddCard(8062132, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 Debug.AddCard(50954680, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --水晶翼同调龙 Debug.AddCard(67547370, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --睡巨人 咕咚 Debug.AddCard(21208154, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --邪神 神之化身 Debug.AddCard(56832966, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普·电光皇 Debug.AddCard(86532744, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普一 Debug.AddCard(59383041, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.39 希望皇 霍普 --对方的前场 Debug.AddCard(8062132, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 Debug.AddCard(21208154, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --邪神 神之化身 Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --水晶翼同调龙 Debug.AddCard(67547370, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --睡巨人 咕咚 Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普·电光皇 Debug.AddCard(56840427, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --混沌No.39 希望皇 霍普雷 Debug.AddCard(59383041, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.39 希望皇 霍普 --自己的后场 --对方的后场 --自己的手卡 Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --禁忌的圣典 --对方的手卡 --自己的墓地 Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 --对方的墓地 Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Modified single/残局-六王寻胜_衍生版_1.lua from [ec5fd8c5ab] to [9b57918662].
1 2 3 | --[[message ]] Debug.SetAIName("残局-六王寻胜_衍生版_1") | | | | | | | | | | | | | | | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | --[[message ]] Debug.SetAIName("残局-六王寻胜_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 21150, 0, 0) Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(35272499, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70950698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(69610326, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(5043010, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16178681, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(94770493, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(75672051, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(46986419, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(645087, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10000000, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(4392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |
Modified single/突破防护罩_衍生版_1.lua from [a9f31f047d] to [70d047e588].
1 2 3 | --[[message ]] Debug.SetAIName("突破防护罩_衍生版_1") | | | | | | | | | | | | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --[[message ]] Debug.SetAIName("突破防护罩_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) Debug.AddCard(13210191, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(72631243, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(40736921, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(21155323, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(64463828, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |