Overview
Comment: | 好 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
72b62dd5f128dcd518837fa366f98fd4 |
User & Date: | 顽雨沉风 on 2024-02-13 14:31:46 |
Other Links: | manifest | tags |
Context
2024-02-13
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14:33 | 好 check-in: fbb83a06ea user: 顽雨沉风 tags: trunk | |
14:31 | 好 check-in: 72b62dd5f1 user: 顽雨沉风 tags: trunk | |
14:28 | 好 check-in: a6c06c688b user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [d0f08b93c5] to [bdf556d1ce].
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113 114 115 116 117 118 119 | if Card.IsCode(card, str["无效果灵摆怪兽表"][i]) then else return true end end end end | | | < | 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | if Card.IsCode(card, str["无效果灵摆怪兽表"][i]) then else return true end end end end function s["开局选卡入手"](u1) local h1, h2 str["开局选卡入手之数"] = u1 --~ 效果 h1 = Effect.GlobalEffect() h1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) h1:SetCode(EVENT_ADJUST) h1:SetCondition(aux.TRUE) --~ 调该效果的效果 --~ 调该效果的玩家 |
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220 221 222 223 224 225 226 | end if str["无BP"] == 0 then h1 = h1 .. "无BP " end if str["无AI"] == 0 then h1 = h1 .. "无AI " end | | | | | | | 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 | end if str["无BP"] == 0 then h1 = h1 .. "无BP " end if str["无AI"] == 0 then h1 = h1 .. "无AI " end if s["开局选卡入手之数"] then h1 = h1 .. "选" .. s["开局选卡入手之数"] .. "卡 " end if s["禁格之数"] then h1 = h1 .. "禁" .. s["禁格之数"] .. "格 " end if s["开局洗卡抽卡之数"] then h1 = h1 .. "抽" .. s["开局洗卡抽卡之数"] .. "卡 " end Debug.ShowHint(h1) end fun["aux.BeginPuzzle"] = aux.BeginPuzzle aux.BeginPuzzle = function(u1, u2) fun["aux.BeginPuzzle"]() if u1 then s["开局选卡入手"](u1) end if u2 then fun["一_禁格"](u2) end fun["二_开局说明"]() s["通关之邀"]() end --兼容层------------------------------- fun["印卡"] = fun["二_印卡"] fun["开局添加手卡"] = s["开局选卡入手"] fun["是否效果卡"] = fun["一_是否效果卡"] fun["禁格"] = fun["一_禁格"] fun["随机抽卡"] = s["开局洗卡抽卡"] |