Overview
| Comment: | 0.0.2507 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
6cfb728f06e9280903088b6a92ca6a4e |
| User & Date: | 顽雨沉风 on 2023-09-05 10:06:39.805 |
| Other Links: | manifest | tags |
Context
|
2023-09-05
| ||
| 10:15 | 0.0.2508 check-in: 0f3cda1526 user: 顽雨沉风 tags: trunk | |
| 10:06 | 0.0.2507 check-in: 6cfb728f06 user: 顽雨沉风 tags: trunk | |
| 10:06 | 0.0.2506 check-in: 2c86bef1ad user: 顽雨沉风 tags: trunk | |
Changes
Modified single/13.Archfiend Fusion.lua
from [eb5620c277]
to [29937fe7fe].
1 2 3 4 5 6 7 |
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,16500,0,0)
Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(28423537,0,0,LOCATION_DECK,0,POS_FACEDOWN)
| > > > > | 1 2 3 4 5 6 7 8 9 10 11 |
--[[message
恶魔融合
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,16500,0,0)
Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(28423537,0,0,LOCATION_DECK,0,POS_FACEDOWN)
|
| ︙ | ︙ | |||
44 45 46 47 48 49 50 | Debug.AddCard(40737112,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(18271561,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(57115864,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(94256039,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(70342110,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(21908319,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.ReloadFieldEnd() | < | 48 49 50 51 52 53 54 55 | Debug.AddCard(40737112,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(18271561,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(57115864,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(94256039,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(70342110,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(21908319,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |