Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
6c73797eee34b30c97039b5dc788ff6a |
User & Date: | 顽雨沉风 on 2024-07-19 10:07:53 |
Other Links: | manifest | tags |
Context
2024-07-19
| ||
10:09 | 0 check-in: 6060fbc9ab user: 顽雨沉风 tags: trunk | |
10:07 | 0 check-in: 6c73797eee user: 顽雨沉风 tags: trunk | |
10:06 | 0 check-in: ed21679ce2 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/简化版1_510_11.lua from [8f492d9898] to [5d4cccf773].
1 | --[[message | < | < < < > | < < < < | < < | | < < < < < < < | | | | < < | < | < | | | > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | --[[message #悠悠王 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 10800, 0, 0) local k1 = LOCATION_MZONE Debug.AddCard(41248270, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(77637979, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(86750474, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_GRAVE Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(85138716, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(1965724, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(96765646, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(911883, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("小烟球") aux.BeginPuzzle() |