游戏王残局简化版

Check-in [68993756c2]
Login

Check-in [68993756c2]

Overview
Comment:0.0.1021
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 68993756c2f846b6d4221a7754dae1a0dacb736d1804d8985339b97086461901
User & Date: 顽雨沉风 on 2023-07-09 01:52:22
Other Links: manifest | tags
Context
2023-07-09
01:52
0.0.1022 check-in: 90068cfab8 user: 顽雨沉风 tags: trunk
01:52
0.0.1021 check-in: 68993756c2 user: 顽雨沉风 tags: trunk
01:51
0.0.1020 check-in: b85035be52 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [ed8955a890] to [0ce2fe77c7].

120
121
122
123
124
125
126

127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
    end
  if str["印卡"] then
    str["开局说明"] = str["开局说明"] .. "印卡 "
    end
  Debug.ShowHint(str["开局说明"])
  fun["通关邀请"]()
  end


fun["开局添加手卡"] = function(str_1)
  str["开局添加手卡"] = str_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_ADJUST)
  effect_1:SetCountLimit(1)
  function cache_1()
    if str["已添加手卡"] == 1 then
      return false
    else
      str["已添加手卡"] = 1
      return true
      end

    end
  effect_1:SetCondition(cache_1)
  function cache_1(effect_event
    , player_who_activate_the_effect)

    str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
       , Card.IsAbleToHand
       , player_who_activate_the_effect
       , LOCATION_DECK
       , 0
       , str_1
       , str_1







>















<




<







120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142

143
144
145
146

147
148
149
150
151
152
153
    end
  if str["印卡"] then
    str["开局说明"] = str["开局说明"] .. "印卡 "
    end
  Debug.ShowHint(str["开局说明"])
  fun["通关邀请"]()
  end


fun["开局添加手卡"] = function(str_1)
  str["开局添加手卡"] = str_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_ADJUST)
  effect_1:SetCountLimit(1)
  function cache_1()
    if str["已添加手卡"] == 1 then
      return false
    else
      str["已添加手卡"] = 1
      return true
      end

    end
  effect_1:SetCondition(cache_1)
  function cache_1(effect_event
    , player_who_activate_the_effect)

    str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
       , Card.IsAbleToHand
       , player_who_activate_the_effect
       , LOCATION_DECK
       , 0
       , str_1
       , str_1