游戏王残局简化版

Check-in [60e0af0f5a]
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Check-in [60e0af0f5a]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 60e0af0f5a9fc998f133414f0b8a1e761a3323d4e3a2976c39adc9163a4dc0cb
User & Date: 顽雨沉风 on 2024-06-27 23:36:14
Other Links: manifest | tags
Context
2024-06-27
23:36
0 check-in: 60c256f91b user: 顽雨沉风 tags: trunk
23:36
0 check-in: 60e0af0f5a user: 顽雨沉风 tags: trunk
15:02
初步的雏形 check-in: 7d44aeac46 user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_25.lua version [baef17e8bf].



















































































































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--[[message
维护:2024-06-26
标签:#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11800, 0, 0)

--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者
--对方的手卡

Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱
Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精
Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精
Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精
Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32
Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁
Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融
Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四
Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机
--对方的卡组
--自己的额外
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω
Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士
Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔
Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_336.lua version [0c62947cbc].

























































































































































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--[[message
维护:2024-06-25
标签:#35.Pendulum's Variety Summon #四妹
简语:灵摆的多彩召唤
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 32200, 0, 0)

Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(59383041, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46052429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52628687, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88616795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97997309, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631144, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4807253, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45103815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(14824019, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73837870, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56981417, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64631466, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(2295440, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(69838592, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(39853199, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(93717133, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(39030163, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65305468, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5650082, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(31801517, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21615956, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(51543904, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(67630339, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(13166648, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(79766336, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(1127737, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified single/简化版_353.lua from [baef17e8bf] to [a4e35e8dc3].

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--[[message
维护:2024-06-26
标签:#z2001jx

]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11800, 0, 0)

--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者
Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者
--对方的手卡

Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱
Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精
Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精
Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精
Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32
Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁
Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融
Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四
Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机
--对方的卡组
--自己的额外
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω
Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士

Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔
Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士
Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵


Debug.ReloadFieldEnd()
aux.BeginPuzzle()

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--[[message
维护:2024-06-25
标签:#Dragonmaids vs Dragons
简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 12900, 0, 0)






Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)


Debug.AddCard(78625592, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)


Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)








Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)


Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(54250060, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版_436_02.lua version [0c62947cbc].

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--[[message
维护:2024-06-25
标签:#35.Pendulum's Variety Summon #四妹
简语:灵摆的多彩召唤
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 32200, 0, 0)

Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(59383041, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46052429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52628687, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88616795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97997309, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631144, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4807253, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45103815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(14824019, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73837870, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(56981417, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(92746535, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64631466, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10239627, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(2295440, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(69838592, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(39853199, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(93717133, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(39030163, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(65305468, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5650082, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(31801517, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(21615956, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(51543904, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(67630339, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(13166648, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(79766336, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(1127737, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/简化版_453_02.lua version [a4e35e8dc3].

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--[[message
维护:2024-06-25
标签:#Dragonmaids vs Dragons
简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 12900, 0, 0)

Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(78625592, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(54250060, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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