游戏王残局简化版

Check-in [5dfca401e7]
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Check-in [5dfca401e7]

Overview
Comment:0.0.1195
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 5dfca401e7467eec24defbf3e2bfae1f38da98ce152d914ed87670c7ecaefccf
User & Date: 顽雨沉风 on 2023-07-11 10:33:22
Other Links: manifest | tags
Context
2023-07-11
10:38
0.0.1196 check-in: 99a6c10f62 user: 顽雨沉风 tags: trunk
10:33
0.0.1195 check-in: 5dfca401e7 user: 顽雨沉风 tags: trunk
10:32
0.0.1194 check-in: 0385d86eab user: 顽雨沉风 tags: trunk
Changes

Modified single/16.Flip Illusions.lua from [bd049740c3] to [2153210e70].

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Debug.AddCard(99916754,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(1546124,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(54702678,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(57844634,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44330098,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(15175429,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(52286175,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENCE)
Debug.AddCard(57844634,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENCE)
Debug.AddCard(87340664,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENCE)
Debug.AddCard(44789585,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENCE)
Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(35686187,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(20522190,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()



local e1=Effect.GlobalEffect()
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE_START+PHASE_END)
e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==0 end)
e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("提示:攻击的时机") end)
Duel.RegisterEffect(e1,0)







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Debug.AddCard(99916754,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(1546124,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(54702678,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(57844634,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44330098,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(15175429,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(52286175,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENCE)
Debug.AddCard(57844634,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
Debug.AddCard(87340664,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
Debug.AddCard(44789585,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(35686187,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(20522190,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

fun["开局说明"]()