游戏王残局简化版

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Comment:0.0.2624
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SHA3-256: 5d1eb3692f72c9e914501037164f4a12cc96875a9586ad1dda7808bda4336d55
User & Date: 顽雨沉风 on 2023-10-07 08:41:21
Other Links: manifest | tags
Context
2023-10-07
08:51
0.0.2625 check-in: 18e8c06c7c user: 顽雨沉风 tags: trunk
08:41
0.0.2624 check-in: 5d1eb3692f user: 顽雨沉风 tags: trunk
08:39
0.0.2623 check-in: c56e1027ff user: 顽雨沉风 tags: trunk
Changes

Modified single_doc/场景.html from [2cc898039f] to [452f508a95].

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<li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.17</span> </a></li>
<li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.18</span> </a></li>
<li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.19</span> </a></li>
<li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.20</span> </a></li>
<li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.21</span> </a></li>
<li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.22</span> </a></li>
<li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.23</span> </a></li>

</ul></li>
</ul></li>
</ul>
</nav>
<h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
<h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
<h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>







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<li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.17</span> </a></li>
<li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.18</span> </a></li>
<li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.19</span> </a></li>
<li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.20</span> </a></li>
<li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.21</span> </a></li>
<li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.22</span> </a></li>
<li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.23</span> </a></li>
<li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.24</span> </a></li>
</ul></li>
</ul></li>
</ul>
</nav>
<h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
<h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
<h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
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Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)



































Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<script>

document.onclick = function(event) {








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Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.2.24" id="section-38"><span class="header-section-number">1.2.24</span> </h3>
<p>应该不是1000伤害。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,800,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------


-----------------


-----------------

Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------

Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<script>

document.onclick = function(event) {

Modified single_doc/场景.md from [571cbf4c93] to [c3bc4d8253].

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Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)








































Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~







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-----------------

Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~

###

应该不是1000伤害。

~~~
Debug.SetAIName("base-2")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,800,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------


-----------------


-----------------

Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------

Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~