游戏王残局简化版

Check-in [588454a9f9]
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Check-in [588454a9f9]

Overview
Comment:0.0.1222
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 588454a9f9a7fc5b52994e96b3019eaa774577467d3c68957e70dbefa97d6f56
User & Date: 顽雨沉风 on 2023-07-11 14:49:30.882
Other Links: manifest | tags
Context
2023-07-11
14:53
0.0.1223 check-in: 1fb42895ff user: 顽雨沉风 tags: trunk
14:49
0.0.1222 check-in: 588454a9f9 user: 顽雨沉风 tags: trunk
14:46
0.0.1221 check-in: 77c4105798 user: 顽雨沉风 tags: trunk
Changes
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    end --}
  effect_1:SetOperation(cache_1)
  
  Duel.RegisterEffect(effect_1
  , 0)
  end --}

fun["是否效果卡"] = function(card)
cache_1 = Card.IsType(card, TYPE_SPELL)

cache_2 = Card.IsType(card, TYPE_TRAP)

cache_3 = Card.IsType(card, TYPE_EFFECT)
if cache_1
or cache_2
or cache_3 then
return true
end
cache_1 = Card.IsType(card, TYPE_PENDULUM)
if cache_1 then
cache_1 = Card.IsCode(card, 28363749)

cache_2 = Card.IsCode(card, 19474136)

cache_3 = Card.IsCode(card, 17390179)

cache_4 = Card.IsCode(card, 83980492)
if cache_1
or cache_2
or cache_3
or cache_4 then

else
return true
end
end
return false
end

fun["开局说明"] = function()
if str["开局说明吗"] == 1 then
return
else
str["开局说明吗"] = 1
end







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    end --}
  effect_1:SetOperation(cache_1)
  
  Duel.RegisterEffect(effect_1
  , 0)
  end --}

fun["是否效果卡"] = function(card) --{
  cache_1 = Card.IsType(card, TYPE_SPELL)
  
  cache_2 = Card.IsType(card, TYPE_TRAP)
  
  cache_3 = Card.IsType(card, TYPE_EFFECT)
  if cache_1
  or cache_2
  or cache_3 then --{
    return true
    end --}
  cache_1 = Card.IsType(card, TYPE_PENDULUM)
  if cache_1 then --{
    cache_1 = Card.IsCode(card, 28363749)
    
    cache_2 = Card.IsCode(card, 19474136)
    
    cache_3 = Card.IsCode(card, 17390179)
    
    cache_4 = Card.IsCode(card, 83980492)
    if cache_1
    or cache_2
    or cache_3
    or cache_4 then --{
      --}
    else --{
      return true
      end --}
    end --}
  return false
  end --}

fun["开局说明"] = function()
if str["开局说明吗"] == 1 then
return
else
str["开局说明吗"] = 1
end
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Duel.SetLP(1,0)
end

effect_1:SetOperation(cache_1)

Duel.RegisterEffect(effect_1,0)
end

















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Duel.SetLP(1,0)
end

effect_1:SetOperation(cache_1)

Duel.RegisterEffect(effect_1,0)
end