游戏王残局简化版

Check-in [51a818c392]
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Check-in [51a818c392]

Overview
Comment:
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 51a818c392d3d57c20aba18de690c727702a35b10652d0f5e5ff71c64c13a92b
User & Date: 顽雨沉风 on 2024-02-14 08:07:30.000
Other Links: manifest | tags
Context
2024-02-14
12:01
check-in: b05c665024 user: 顽雨沉风 tags: trunk
08:07
check-in: 51a818c392 user: 顽雨沉风 tags: trunk
07:54
check-in: d26a1c8c42 user: 顽雨沉风 tags: trunk
Changes
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--[[message

简语:藤木游作:「这个残局的确又复杂又难解」超越作哥的时机已经到了!
原局:游戏王Vrains第65集
]]

Debug.SetAIName("枯岳说书人_d16")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

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--[[message
察局:2024-02-14
简语:藤木游作:「这个残局的确又复杂又难解」超越作哥的时机已经到了!
原局:游戏王Vrains第65集
]]

Debug.SetAIName("枯岳说书人_d16")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
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--[[message

原局:蛋总_c攻击力的奇迹
]]
--created by puzzle edit
Debug.SetAIName("枯岳说书人_d17")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)

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--[[message
察局:2024-02-14
原局:蛋总_c攻击力的奇迹
]]
--created by puzzle edit
Debug.SetAIName("枯岳说书人_d17")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14600, 0, 0)
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--[[message

原局:平凡的路人甲_b天使与龙的轮舞
]]
Debug.SetAIName("枯岳说书人_d18")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 7900, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

--自己的怪兽区

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--[[message
察局:2024-02-14
原局:平凡的路人甲_a天使与龙的轮舞
]]
Debug.SetAIName("枯岳说书人_d18")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 7900, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)

--自己的怪兽区
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--[[message

原局:突破防护罩
]]
Debug.SetAIName("枯岳说书人_d19")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)
Debug.AddCard(13210191, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)

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--[[message
察局:2024-02-14
原局:突破防护罩
]]
Debug.SetAIName("枯岳说书人_d19")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)
Debug.AddCard(13210191, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
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--[[message

原局:悠悠王_a01
]]
--created by puzzle editor
Debug.SetAIName("枯岳说书人_d20")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

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--[[message
察局:2024-02-14
原局:悠悠王_a01
]]
--created by puzzle editor
Debug.SetAIName("枯岳说书人_d20")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
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--[[message

原局:悠悠王_a02
]]
Debug.SetAIName("枯岳说书人_d21")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)


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--[[message
察局:2024-02-14
原局:悠悠王_a02
]]
Debug.SetAIName("枯岳说书人_d21")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

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--[[message

原局:悠悠王_a03
]]
--created by puzzle editor
Debug.SetAIName("枯岳说书人_d22")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)

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--[[message
察局:2024-02-14
原局:悠悠王_a03
]]
--created by puzzle editor
Debug.SetAIName("枯岳说书人_d22")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)
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--[[message

原局:悠悠王_a04
]]
--created by puzzle editor
Debug.SetAIName("枯岳说书人_d23")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

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--[[message
察局:2024-02-14
原局:悠悠王_a04
]]
--created by puzzle editor
Debug.SetAIName("枯岳说书人_d23")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
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--[[message
察局:
简语:Did you know that D/D/D stands for different dimension daemon?
原局:Furtie Hubo_a02
]]

--DDD Remastered
Debug.SetAIName("枯岳说书人_d26")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)

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--[[message
察局:2024-02-14
简语:Did you know that D/D/D stands for different dimension daemon?
原局:Furtie Hubo_a02
]]

--DDD Remastered
Debug.SetAIName("枯岳说书人_d26")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)