Overview
| Comment: | 0.0.1788 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
4c397fafe9df95c7525357fa612224bf |
| User & Date: | 顽雨沉风 on 2023-07-19 06:23:52.547 |
| Other Links: | manifest | tags |
Context
|
2023-07-19
| ||
| 06:24 | 0.0.1789 check-in: dd3a0fe7b9 user: 顽雨沉风 tags: trunk | |
| 06:23 | 0.0.1788 check-in: 4c397fafe9 user: 顽雨沉风 tags: trunk | |
| 06:19 | 0.0.1787 check-in: 8d2bb28b18 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua
from [eaef495afa]
to [d3a69465a3].
| ︙ | ︙ | |||
23 24 25 26 27 28 29 30 31 32 33 34 35 36 | str["规则"] = "" str["大师3"] = "大师3 " str["新大师"] = "新大师 " str["大师2020"] = "大师2020 " str["印卡"] = false str["不洗牌"] = false str["无BP"] = false str["不洗牌的说明"] = "伪洗牌 " str["无BP的说明"] = "无BP " str["开局说明"] = false | > > > > | 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | str["规则"] = "" str["大师3"] = "大师3 " str["新大师"] = "新大师 " str["大师2020"] = "大师2020 " str["印卡"] = false str["当前印卡数"] = 1 str["印卡过多的弹窗"] = "印卡过多!" str["不洗牌"] = false str["无BP"] = false str["不洗牌的说明"] = "伪洗牌 " str["无BP的说明"] = "无BP " str["开局说明"] = false |
| ︙ | ︙ | |||
47 48 49 50 51 52 53 |
str["禁格的后缀"] = "格 "
str["胜利条件表"] = {}
str["胜利条件表"][0] = false
str["胜利条件表"][1] = "胜利条件:让对方的卡全部回到卡组·额外卡组。"
| | | 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 |
str["禁格的后缀"] = "格 "
str["胜利条件表"] = {}
str["胜利条件表"][0] = false
str["胜利条件表"][1] = "胜利条件:让对方的卡全部回到卡组·额外卡组。"
str["达成胜利条件的弹窗"] = "胜利条件已达成!"
str["效果卡的种类表"] = {}
str["效果卡的种类表"][1] = TYPE_SPELL
str["效果卡的种类表"][2] = TYPE_TRAP
str["效果卡的种类表"][3] = TYPE_EFFECT
|
| ︙ | ︙ | |||
358 359 360 361 362 363 364 |
else --{
str_3 = str_2
end --}
| | | 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 |
else --{
str_3 = str_2
end --}
effect_1 = Effect.CreateEffect(str_1)
effect_1:SetType(EFFECT_TYPE_IGNITION)
effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
+ EFFECT_FLAG_UNCOPYABLE
|
| ︙ | ︙ | |||
411 412 413 414 415 416 417 |
Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
--}
else --{
| | | 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 |
Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
--}
else --{
Debug.ShowHint(str["印卡过多的弹窗"])
effect_event:Reset()
end --}
end --}
|
| ︙ | ︙ | |||
460 461 462 463 464 465 466 |
end --}
effect_1:SetCondition(cache_1)
cache_1 = function() --{
| | | 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 |
end --}
effect_1:SetCondition(cache_1)
cache_1 = function() --{
Debug.ShowHint(str["达成胜利条件的弹窗"])
Duel.SetLP(1,0)
end --}
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1,0)
end --}
|