游戏王残局简化版

Check-in [46fa9991e7]
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Check-in [46fa9991e7]

Overview
Comment:0.0.11
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 46fa9991e71152bb4e4e9806fc46bdfa4f602dea5bae35591d1da2a48ad1e1fc
User & Date: 顽雨沉风 on 2023-04-18 07:30:36.402
Other Links: manifest | tags
Context
2023-04-19
02:18
0.0.12 check-in: e9f3c5d436 user: 顽雨沉风 tags: trunk
2023-04-18
07:30
0.0.11 check-in: 46fa9991e7 user: 顽雨沉风 tags: trunk
07:11
0.0.10 check-in: b256624eac user: 顽雨沉风 tags: trunk
Changes
1
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--[[message

卡数:13
规则:大师3
星圣vs入魔
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

<







1

2
3
4
5
6
7
8
--[[message

卡数:13
规则:大师3
星圣vs入魔
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
1
2
3
4
5
6
7
8
9
--[[message

卡数:27
规则:大师3
一起来我我我
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

<







1

2
3
4
5
6
7
8
--[[message

卡数:27
规则:大师3
一起来我我我
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
1
2
3
4
5
6
7
8
9
--[[message

卡数:16
规则:大师3
天地创造击
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

<







1

2
3
4
5
6
7
8
--[[message

卡数:16
规则:大师3
天地创造击
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
1
2
3
4
5
6
7
8
9
--[[message

卡数:23
规则:大师3
不死海王星
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

<







1

2
3
4
5
6
7
8
--[[message

卡数:23
规则:大师3
不死海王星
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
1
2
3
4
5
6
7
8
9
--[[message

卡数:53
规则:大师3
毫无人性的尤尼科
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

<







1

2
3
4
5
6
7
8
--[[message

卡数:53
规则:大师3
毫无人性的尤尼科
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
1
2
3
4
5
6
7
8
9
--[[message

卡数:38
规则:大师3
群鲨攻势
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

<







1

2
3
4
5
6
7
8
--[[message

卡数:38
规则:大师3
群鲨攻势
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
1
2
3
4
5
6
7
8
9
--[[message

卡数:41
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:41
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:41
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:41
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:42
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:42
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:54
规则:大师3
灵摆的多彩召唤
]]

--puzzle1
Debug.SetAIName("四妹")

<







1

2
3
4
5
6
7
8
--[[message

卡数:54
规则:大师3
灵摆的多彩召唤
]]

--puzzle1
Debug.SetAIName("四妹")
1
2
3
4
5
6
7
8
9
--[[message

卡数:40
规则:大师3
文具人革命
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:40
规则:大师3
文具人革命
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:35
规则:大师3
永恒进化
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

<







1

2
3
4
5
6
7
8
--[[message

卡数:35
规则:大师3
永恒进化
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
1
2
3
4
5
6
7
8
9
--[[message

卡数:12
规则:大师3
A simple puzzle, which teaches a Red Dragon Archfiend line combo
]]


--Mastering the Red Dragons

<







1

2
3
4
5
6
7
8
--[[message

卡数:12
规则:大师3
A simple puzzle, which teaches a Red Dragon Archfiend line combo
]]


--Mastering the Red Dragons
1
2
3
4
5
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7
8
9
--[[message

卡数:23
规则:大师2020
Have you ever wondered why Level Eater is banned?
]]


--Dark Synchro

<







1

2
3
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8
--[[message

卡数:23
规则:大师2020
Have you ever wondered why Level Eater is banned?
]]


--Dark Synchro
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8
9
--[[message

卡数:11
规则:大师3
Inspired by this page (http://roadoftheking.com/dd-advance-combo).
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:11
规则:大师3
Inspired by this page (http://roadoftheking.com/dd-advance-combo).
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:12
规则:大师2020
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:12
规则:大师2020
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("暗黒界の戦士達")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("暗黒界の戦士達")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:10
规则:大师3
]]
Debug.SetAIName("[WCS2006]02_joker")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,900,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:10
规则:大师3
]]
Debug.SetAIName("[WCS2006]02_joker")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,900,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]03_antique_gear")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]03_antique_gear")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:4
规则:大师3
]]
Debug.SetAIName("[WCS2006]04_cannon")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,2000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:4
规则:大师3
]]
Debug.SetAIName("[WCS2006]04_cannon")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,2000,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]07_cybernetic_magician")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]07_cybernetic_magician")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]08_burn")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,500,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]08_burn")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,500,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]10_gilford")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]10_gilford")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]11_remove")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]11_remove")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]13_hero")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]13_hero")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:14
规则:大师3
]]
Debug.SetAIName("[WCS2006]15_charmer")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:14
规则:大师3
]]
Debug.SetAIName("[WCS2006]15_charmer")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:9
规则:大师3
]]
Debug.SetAIName("[WCS2006]19_vwxyz")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,900,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:9
规则:大师3
]]
Debug.SetAIName("[WCS2006]19_vwxyz")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,900,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]21_token")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]21_token")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]23_exodia")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,800,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]23_exodia")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,800,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:5
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:5
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
外星人洗脑光线发动!
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]05")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:大师3
外星人洗脑光线发动!
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]05")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
--wcs2011-02
Debug.SetAIName("[WCS2011]-02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师3
]]
--wcs2011-02
Debug.SetAIName("[WCS2011]-02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:16
规则:大师3
]]
--wcs2011-09
Debug.SetAIName("佚名")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:16
规则:大师3
]]
--wcs2011-09
Debug.SetAIName("佚名")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:10
规则:大师2020
超量召唤入门
]]
Debug.SetAIName("sample3")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:10
规则:大师2020
超量召唤入门
]]
Debug.SetAIName("sample3")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师2020
融合召唤入门
]]
Debug.SetAIName("sample4")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:大师2020
融合召唤入门
]]
Debug.SetAIName("sample4")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:0
规则:大师2020
灵摆召唤入门1
]]
Debug.SetAIName("sample5")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:0
规则:大师2020
灵摆召唤入门1
]]
Debug.SetAIName("sample5")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:1
规则:大师2020
灵摆召唤入门2
]]
Debug.SetAIName("sample6")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:1
规则:大师2020
灵摆召唤入门2
]]
Debug.SetAIName("sample6")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师2020
连接召唤入门
]]
Debug.SetAIName("sample7")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:大师2020
连接召唤入门
]]
Debug.SetAIName("sample7")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师2020
综合残局1
]]
Debug.SetAIName("sample8")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师2020
综合残局1
]]
Debug.SetAIName("sample8")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:11
规则:大师2020
综合残局2
]]
Debug.SetAIName("sample9")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:11
规则:大师2020
综合残局2
]]
Debug.SetAIName("sample9")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:9
规则:大师3
]]
Debug.SetAIName("「DMI2」Guardian Sphinx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:9
规则:大师3
]]
Debug.SetAIName("「DMI2」Guardian Sphinx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:5
规则:大师3
]]
Debug.SetAIName("「DMI2」Magical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,4000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:5
规则:大师3
]]
Debug.SetAIName("「DMI2」Magical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,4000,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("「DMI2」Primal Seed")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("「DMI2」Primal Seed")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message

卡数:21
规则:新大师
]]
Debug.SetAIName("突击核")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) -- 4 = new master rule
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,21150,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:21
规则:新大师
]]
Debug.SetAIName("突击核")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) -- 4 = new master rule
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,21150,0,0)