游戏王残局简化版

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Check-in [3252eea6b8]

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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 3252eea6b88e538466c99c99eb380f3e1da6da40dab567646a4551ef4e801b00
User & Date: 顽雨沉风 on 2024-08-05 04:04:27
Other Links: manifest | tags
Context
2024-08-05
04:10
0 check-in: 3774ab54b6 user: 顽雨沉风 tags: trunk
04:04
0 check-in: 3252eea6b8 user: 顽雨沉风 tags: trunk
04:00
0 check-in: dc2550b3f6 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_010.lua from [6ef9a38489] to [84e9eeda41].

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--[[message
#增殖的G抽 #02.Maxx C Draw
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, k2)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, k1, 3, k2)
Debug.AddCard(80036543, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7902349, 0, 0, k1, 0, k2)
Debug.AddCard(35112613, 0, 0, k1, 0, k2)
Debug.AddCard(8124921, 0, 0, k1, 0, k2)
Debug.AddCard(44519536, 0, 0, k1, 0, k2)
Debug.AddCard(70903634, 0, 0, k1, 0, k2)
Debug.AddCard(23434538, 0, 0, k1, 0, k2)
Debug.AddCard(33396948, 0, 0, k1, 0, k2)
Debug.AddCard(7526150, 0, 0, k1, 0, k2)
Debug.AddCard(33396948, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(74440055, 0, 0, k1, 0, k2)




local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(65737274, 0, 0, k1, 0, k2)
Debug.AddCard(51630558, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

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--[[message

#[WCS2011]03
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, k2)



local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组




Debug.AddCard(92719314, 0, 0, k1, 0, k2)




local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(27869883, 0, 0, k1, 0, k2)
Debug.AddCard(27572350, 0, 0, k1, 0, k2, true)
Debug.AddCard(30312361, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(6039967, 0, 0, k1, 0, k2)





Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Modified single/简化版_30_010_6.lua from [84e9eeda41] to [1229532111].

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--[[message

#[WCS2011]03
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, k2)





local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(27869883, 0, 0, k1, 0, k2)
Debug.AddCard(27572350, 0, 0, k1, 0, k2, true)
Debug.AddCard(30312361, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)

Debug.AddCard(92719314, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(6039967, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

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--[[message
#棉花糖的暴走叠光 #01.Marshmallon's Reckless Overlay
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 46700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38142739, 0, 0, k1, 0, k2)
Debug.AddCard(38142739, 0, 0, k1, 1, k2)
Debug.AddCard(38142739, 0, 0, k1, 2, k2)
Debug.AddCard(38142739, 0, 0, k1, 3, k2)
Debug.AddCard(38142739, 0, 0, k1, 4, k2)
Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30643162, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(83272895, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(88942504, 0, 0, k1, 0, k2)
Debug.AddCard(26563200, 0, 0, k1, 0, k2)
Debug.AddCard(47579719, 0, 0, k1, 0, k2)
Debug.AddCard(38495396, 0, 0, k1, 0, k2)
Debug.AddCard(91949988, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21900719, 0, 0, k1, 0, k2)
Debug.AddCard(13032689, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25067275, 0, 0, k1, 0, k2)
Debug.AddCard(37364101, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_01.lua version [7c37da0b61].





































































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--[[message
#LV-051
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, k1, 3, k2)
Debug.AddCard(12829151, 1, 1, k1, 1, k2)
Debug.AddCard(23995346, 1, 1, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 3, k2)
Debug.AddCard(12829151, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85520851, 0, 0, k1, 0, k2)
Debug.AddCard(22587018, 0, 0, k1, 0, k2)
Debug.AddCard(22587018, 0, 0, k1, 0, k2)
Debug.AddCard(79759861, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(58071123, 0, 0, k1, 0, k2)
Debug.AddCard(75390004, 0, 0, k1, 0, k2)
Debug.AddCard(13069066, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_02.lua version [1f16ced43c].



























































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--[[message
#MH-54
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47297616, 0, 0, k1, 2, k2)
Debug.AddCard(47297616, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74701381, 1, 1, k1, 1, k2)
Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19230408, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(63487632, 0, 0, k1, 0, k2)
Debug.AddCard(63487632, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(19230408, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_03.lua version [3c65dabee1].















































































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--[[message
#[WCS2006]11_remove
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, k1, 3, k2)
local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(05758500, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(80887952, 0, 0, k1, 0, k2)
Debug.AddCard(42703248, 0, 0, k1, 0, k2)
Debug.AddCard(54493213, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_04.lua version [5219bdea7d].







































































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--[[message
#[WCS2011]10
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
Debug.AddCard(45815891, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(15629801, 0, 0, k1, 1, k2)
Debug.AddCard(27551, 0, 0, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40666140, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(93483212, 0, 0, k1, 0, k2)
Debug.AddCard(67098114, 0, 0, k1, 0, k2)
Debug.AddCard(30604579, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
Debug.AddCard(40844552, 0, 0, k1, 0, k2)
Debug.AddCard(29795530, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(41788781, 0, 0, k1, 0, k2)
Debug.AddCard(77060848, 0, 0, k1, 0, k2)
Debug.AddCard(66362965, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_05.lua version [2557e43162].



































































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--[[message
#[WCS2006]20_Beginning of the End
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72426662, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(08198712, 0, 0, k1, 0, k2)
Debug.AddCard(22493811, 0, 0, k1, 0, k2)
Debug.AddCard(58192742, 0, 0, k1, 0, k2)
Debug.AddCard(46427957, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(99171160, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_06.lua version [380a5261f9].

















































































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--[[message
#[WCS2011]06
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25655502, 1, 1, k1, 0, k2)
Debug.AddCard(25655502, 1, 1, k1, 1, k2)
Debug.AddCard(25655502, 1, 1, k1, 2, k2)
Debug.AddCard(25655502, 1, 1, k1, 3, k2)
Debug.AddCard(25655502, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(28506708, 0, 0, k1, 2, k2)
Debug.AddCard(27551, 0, 0, k1, 3, k2)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70583986, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57647597, 0, 0, k1, 0, k2)
Debug.AddCard(49003308, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(73216412, 0, 0, k1, 0, k2)
Debug.AddCard(45305419, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_07.lua version [f8f333d7f6].













































































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--[[message
#[WCS2006]15_charmer
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(00759393, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37970940, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(74364659, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37744402, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(75356564, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53776525, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(75889523, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(48202661, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(31305911, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42945701, 0, 0, k1, 1, k2)
Debug.AddCard(70156997, 0, 0, k1, 2, k2)
Debug.AddCard(06540606, 0, 0, k1, 3, k2)
Debug.AddCard(79333300, 0, 0, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31887905, 0, 0, k1, 0, k2)
Debug.AddCard(68881649, 0, 0, k1, 0, k2)
Debug.AddCard(04376658, 0, 0, k1, 0, k2)
Debug.AddCard(31764353, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版_31_010_1.lua version [7c37da0b61].

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--[[message
#LV-051
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(22587018, 0, 0, k1, 3, k2)
Debug.AddCard(12829151, 1, 1, k1, 1, k2)
Debug.AddCard(23995346, 1, 1, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 3, k2)
Debug.AddCard(12829151, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85520851, 0, 0, k1, 0, k2)
Debug.AddCard(22587018, 0, 0, k1, 0, k2)
Debug.AddCard(22587018, 0, 0, k1, 0, k2)
Debug.AddCard(79759861, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(58071123, 0, 0, k1, 0, k2)
Debug.AddCard(75390004, 0, 0, k1, 0, k2)
Debug.AddCard(13069066, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Added single/简化版_31_010_10.lua version [6ef9a38489].



















































































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--[[message
#增殖的G抽 #02.Maxx C Draw
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, k2)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, k1, 3, k2)
Debug.AddCard(80036543, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7902349, 0, 0, k1, 0, k2)
Debug.AddCard(35112613, 0, 0, k1, 0, k2)
Debug.AddCard(8124921, 0, 0, k1, 0, k2)
Debug.AddCard(44519536, 0, 0, k1, 0, k2)
Debug.AddCard(70903634, 0, 0, k1, 0, k2)
Debug.AddCard(23434538, 0, 0, k1, 0, k2)
Debug.AddCard(33396948, 0, 0, k1, 0, k2)
Debug.AddCard(7526150, 0, 0, k1, 0, k2)
Debug.AddCard(33396948, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(74440055, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(65737274, 0, 0, k1, 0, k2)
Debug.AddCard(51630558, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版_31_010_2.lua version [1f16ced43c].

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--[[message
#MH-54
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47297616, 0, 0, k1, 2, k2)
Debug.AddCard(47297616, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74701381, 1, 1, k1, 1, k2)
Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19230408, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(63487632, 0, 0, k1, 0, k2)
Debug.AddCard(63487632, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(19230408, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Deleted single/简化版_31_010_3.lua version [3c65dabee1].

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--[[message
#[WCS2006]11_remove
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, k1, 3, k2)
local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(05758500, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(80887952, 0, 0, k1, 0, k2)
Debug.AddCard(42703248, 0, 0, k1, 0, k2)
Debug.AddCard(54493213, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Deleted single/简化版_31_010_4.lua version [5219bdea7d].

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--[[message
#[WCS2011]10
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
Debug.AddCard(45815891, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(15629801, 0, 0, k1, 1, k2)
Debug.AddCard(27551, 0, 0, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40666140, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(93483212, 0, 0, k1, 0, k2)
Debug.AddCard(67098114, 0, 0, k1, 0, k2)
Debug.AddCard(30604579, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
Debug.AddCard(40844552, 0, 0, k1, 0, k2)
Debug.AddCard(29795530, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(41788781, 0, 0, k1, 0, k2)
Debug.AddCard(77060848, 0, 0, k1, 0, k2)
Debug.AddCard(66362965, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Deleted single/简化版_31_010_5.lua version [2557e43162].

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--[[message
#[WCS2006]20_Beginning of the End
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72426662, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(08198712, 0, 0, k1, 0, k2)
Debug.AddCard(22493811, 0, 0, k1, 0, k2)
Debug.AddCard(58192742, 0, 0, k1, 0, k2)
Debug.AddCard(46427957, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(99171160, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Deleted single/简化版_31_010_6.lua version [380a5261f9].

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--[[message
#[WCS2011]06
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25655502, 1, 1, k1, 0, k2)
Debug.AddCard(25655502, 1, 1, k1, 1, k2)
Debug.AddCard(25655502, 1, 1, k1, 2, k2)
Debug.AddCard(25655502, 1, 1, k1, 3, k2)
Debug.AddCard(25655502, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(28506708, 0, 0, k1, 2, k2)
Debug.AddCard(27551, 0, 0, k1, 3, k2)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70583986, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57647597, 0, 0, k1, 0, k2)
Debug.AddCard(49003308, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(73216412, 0, 0, k1, 0, k2)
Debug.AddCard(45305419, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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Deleted single/简化版_31_010_7.lua version [f8f333d7f6].

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--[[message
#[WCS2006]15_charmer
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(00759393, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37970940, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(74364659, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(37744402, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(75356564, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53776525, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(75889523, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(48202661, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(31305911, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42945701, 0, 0, k1, 1, k2)
Debug.AddCard(70156997, 0, 0, k1, 2, k2)
Debug.AddCard(06540606, 0, 0, k1, 3, k2)
Debug.AddCard(79333300, 0, 0, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31887905, 0, 0, k1, 0, k2)
Debug.AddCard(68881649, 0, 0, k1, 0, k2)
Debug.AddCard(04376658, 0, 0, k1, 0, k2)
Debug.AddCard(31764353, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Deleted single/简化版__31_010_020.lua version [1229532111].

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--[[message
#棉花糖的暴走叠光 #01.Marshmallon's Reckless Overlay
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 46700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38142739, 0, 0, k1, 0, k2)
Debug.AddCard(38142739, 0, 0, k1, 1, k2)
Debug.AddCard(38142739, 0, 0, k1, 2, k2)
Debug.AddCard(38142739, 0, 0, k1, 3, k2)
Debug.AddCard(38142739, 0, 0, k1, 4, k2)
Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30643162, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(83272895, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(88942504, 0, 0, k1, 0, k2)
Debug.AddCard(26563200, 0, 0, k1, 0, k2)
Debug.AddCard(47579719, 0, 0, k1, 0, k2)
Debug.AddCard(38495396, 0, 0, k1, 0, k2)
Debug.AddCard(91949988, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21900719, 0, 0, k1, 0, k2)
Debug.AddCard(13032689, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(25067275, 0, 0, k1, 0, k2)
Debug.AddCard(37364101, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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