游戏王残局简化版

Check-in [2ddc3f05f9]
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Check-in [2ddc3f05f9]

Overview
Comment:0.0.896
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 2ddc3f05f9c7f944579f7a0fa2596607b0f1dccc3cd04b340a4470901797c1a2
User & Date: 顽雨沉风 on 2023-07-07 12:32:53
Other Links: manifest | tags
Context
2023-07-07
12:33
0.0.897 check-in: 18aac45968 user: 顽雨沉风 tags: trunk
12:32
0.0.896 check-in: 2ddc3f05f9 user: 顽雨沉风 tags: trunk
12:23
0.0.895 check-in: 611eedac88 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [a89a4affc7] to [0606f3ca6e].

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  effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
  effect_1:SetValue(str_1)
  Duel.RegisterEffect(effect_1,0)
  end

fun["印卡"] = function(str_1, str_2, str_3)
  str["印卡"] = 1






  str["当前印卡数"] = 1

  effect_1 = Effect.CreateEffect(str_1)

  effect_1:SetType(EFFECT_TYPE_IGNITION)








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  effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
  effect_1:SetValue(str_1)
  Duel.RegisterEffect(effect_1,0)
  end

fun["印卡"] = function(str_1, str_2, str_3)
  str["印卡"] = 1

  if str_3 then
  else
    str_3 = str_2
    end

  str["当前印卡数"] = 1

  effect_1 = Effect.CreateEffect(str_1)

  effect_1:SetType(EFFECT_TYPE_IGNITION)

Modified single/NH-04.lua from [2c3ba01054] to [a0249ebbde].

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Debug.PreEquip(s1,m1)
Debug.AddCard(68462976,1,1,LOCATION_SZONE,5,POS_FACEUP)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()


fun["印卡"](c1,3,10)


Debug.PreSetTarget(s2, m2)
Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动「法老的审判」打印任意卡。\n只能打印 2 张卡到手卡,其他 8 张卡片将被添加到主卡组或额外卡组。")


fun["开局说明"]()







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Debug.PreEquip(s1,m1)
Debug.AddCard(68462976,1,1,LOCATION_SZONE,5,POS_FACEUP)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()


fun["印卡"](c1,3)


Debug.PreSetTarget(s2, m2)
Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动「法老的审判」打印任意卡。\n只能打印 2 张卡到手卡,其他 8 张卡片将被添加到主卡组或额外卡组。")


fun["开局说明"]()