游戏王残局简化版

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Check-in [2759ad7cca]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 2759ad7cca969fa6b90bea266b6e444fb4ce07be669cc075ab810e3174c28f27
User & Date: 顽雨沉风 on 2024-06-25 22:35:52
Other Links: manifest | tags
Context
2024-06-25
22:44
0 check-in: d6021f6ebe user: 顽雨沉风 tags: trunk
22:35
0 check-in: 2759ad7cca user: 顽雨沉风 tags: trunk
22:34
0 check-in: 59596c385d user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_452_07.lua version [cbafab3721].



















































































































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--[[message
维护:2024-06-26
标签:#QB072
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 14100, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙
--自己的魔陷区
Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场
Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿
--对方的魔陷区
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师
Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀
Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼
Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者
--对方的手卡
--自己的墓地
Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧
--对方的墓地
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙
Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙
Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙
Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙
Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙
Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎
Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩
--对方的卡组
--自己的额外
Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王
Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎
Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德
Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/简化版_452_13.lua version [cbafab3721].

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--[[message
维护:2024-06-26
标签:#QB072
]]
--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 14100, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙
--自己的魔陷区
Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场
Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门
Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿
--对方的魔陷区
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
--自己的手卡
Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师
Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀
Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼
Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者
--对方的手卡
--自己的墓地
Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧
--对方的墓地
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙
Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙
Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙
Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙
Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙
Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙
Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎
Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩
--对方的卡组
--自己的额外
Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王
Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎
Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德
Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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