Overview
Comment: | 0.0.1161 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
2705e67ff7d91f6e64f74818d0bc28c7 |
User & Date: | 顽雨沉风 on 2023-07-11 06:35:17 |
Other Links: | manifest | tags |
Context
2023-07-11
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06:36 | 0.0.1162 check-in: ceb9febbb2 user: 顽雨沉风 tags: trunk | |
06:35 | 0.0.1161 check-in: 2705e67ff7 user: 顽雨沉风 tags: trunk | |
06:32 | 0.0.1160 check-in: 671f163c5b user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [519ea34e0c] to [f4c0ddce2d].
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16 17 18 19 20 21 22 | end else str["规则"] = "大师2020 " end str["Debug.ReloadFieldBegin"](str_1, str_2) end | < | 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | end else str["规则"] = "大师2020 " end str["Debug.ReloadFieldBegin"](str_1, str_2) end fun["通关邀请"] = function() effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) |
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44 45 46 47 48 49 50 | return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end | < | 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["是否效果卡"] = function(card) cache_1 = Card.IsType(card, TYPE_SPELL) cache_2 = Card.IsType(card, TYPE_TRAP) cache_3 = Card.IsType(card, TYPE_EFFECT) if cache_1 or cache_2 or cache_3 then |
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70 71 72 73 74 75 76 | or cache_4 then else return true end end return false end | < | 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | or cache_4 then else return true end end return false end fun["开局说明"] = function() if str["开局说明吗"] == 1 then return else str["开局说明吗"] = 1 end |
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122 123 124 125 126 127 128 | if str["印卡"] then str["开局说明"] = str["开局说明"] .. "印卡 " end Debug.ShowHint(str["开局说明"]) fun["通关邀请"]() end | < | 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | if str["印卡"] then str["开局说明"] = str["开局说明"] .. "印卡 " end Debug.ShowHint(str["开局说明"]) fun["通关邀请"]() end fun["开局添加手卡"] = function(str_1) str["开局添加手卡"] = str_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) |
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159 160 161 162 163 164 165 | end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) fun["开局说明"]() end | < < | 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 | end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) fun["开局说明"]() end fun["禁格"] = function(str_1) str["禁格"] = str_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD) effect_1:SetCode(EFFECT_USE_EXTRA_MZONE) effect_1:SetValue(str_1) Duel.RegisterEffect(effect_1,0) end fun["印卡"] = function(str_1, str_2, str_3) str["印卡"] = 1 if str_3 then else str_3 = str_2 end |
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