Overview
Comment: | 0.0.718 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
253fe6071494ef0097df8d61832bab62 |
User & Date: | 顽雨沉风 on 2023-07-05 12:54:48 |
Other Links: | manifest | tags |
Context
2023-07-05
| ||
12:55 | 0.0.719 check-in: 7665cbd8e4 user: 顽雨沉风 tags: trunk | |
12:54 | 0.0.718 check-in: 253fe60714 user: 顽雨沉风 tags: trunk | |
12:54 | 0.0.717 check-in: d285370565 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/Dragonmaids vs Dragons_衍生版_1.lua from [e06a9cac89] to [461812949d].
1 2 3 4 5 6 7 8 9 10 11 | --[[message This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] Debug.SetAIName("闪光的白日梦") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,1100,0,0) Debug.SetPlayerInfo(1,24700,0,0) | > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] --~ 必须位于残局文件顶部 --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("闪光的白日梦") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,1100,0,0) Debug.SetPlayerInfo(1,24700,0,0) |
︙ | ︙ | |||
32 33 34 35 36 37 38 | Debug.AddCard(50913601,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(99267151,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(99267151,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(77910045,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(10669138,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() | < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < | 35 36 37 38 39 40 41 | Debug.AddCard(50913601,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(99267151,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(99267151,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(77910045,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(10669138,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |