Overview
| Comment: | 好 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
1301c8be40284da95de026bbbddd63be |
| User & Date: | 顽雨沉风 on 2024-02-13 14:43:55.651 |
| Other Links: | manifest | tags |
Context
|
2024-02-13
| ||
| 14:53 | 好 check-in: d1652d7fa4 user: 顽雨沉风 tags: trunk | |
| 14:43 | 好 check-in: 1301c8be40 user: 顽雨沉风 tags: trunk | |
| 14:33 | 好 check-in: 7c676b0c70 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua
from [7ef62fe443]
to [aea28404f7].
| ︙ | ︙ | |||
27 28 29 30 31 32 33 | local cache_4 local cache_5 local cache_6 local cache_7 local cache_8 local cache_9 local _ | | | | < < | | | | > > > > > > > | | | | | | | > | 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 |
local cache_4
local cache_5
local cache_6
local cache_7
local cache_8
local cache_9
local _
do
local h1
--~ 则对
h1 = {
[3] = "大师3 "
, [4] = "新大师 "
, [5] = "大师2020 "
}
s["Debug.ReloadFieldBegin"] = _G.Debug.ReloadFieldBegin
--~ 模
--~ 则数
function _G.Debug.ReloadFieldBegin(u1, u2)
s["洗牌"] = u1 & DUEL_PSEUDO_SHUFFLE
s["战阶"] = u1 & DUEL_ATTACK_FIRST_TURN
s["机智"] = u1 & DUEL_SIMPLE_AI
if u2 then
s["则"] = h1[u2]
else
s["则"] = h1[5]
end
s["Debug.ReloadFieldBegin"](u1, u2)
end
end
function s["开局洗卡抽卡"](u1)
local h1, h2
s["开局洗卡抽卡之数"] = u1
--~ 效果
h1 = Effect.GlobalEffect()
h1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
h1:SetCode(EVENT_ADJUST)
|
| ︙ | ︙ | |||
153 154 155 156 157 158 159 | local cache_4 local cache_5 local cache_6 local cache_7 local cache_8 local cache_9 local _ | > | > | | | | > | 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 |
local cache_4
local cache_5
local cache_6
local cache_7
local cache_8
local cache_9
local _
do
s["Debug.ReloadFieldEnd"] = _G.Debug.ReloadFieldEnd
--~ 开局洗卡抽卡之数
function _G.Debug.ReloadFieldEnd(u1)
s["Debug.ReloadFieldEnd"]()
if u1 then
s["开局洗卡抽卡"](u1)
end
end
end
fun["二_印卡"] = function(u1, u2, u3)
u3 = u3 or u2
Debug.ShowHint(
"点击对方额外卡组可以进行印卡。\n手卡只能印 "
.. u2
|
| ︙ | ︙ | |||
230 231 232 233 234 235 236 |
h1 = h1 .. "禁" .. s["禁格之数"] .. "格 "
end
if s["开局洗卡抽卡之数"] then
h1 = h1 .. "抽" .. s["开局洗卡抽卡之数"] .. "卡 "
end
Debug.ShowHint(h1)
end
| > | > > | | | | | | | | | | | > | 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 |
h1 = h1 .. "禁" .. s["禁格之数"] .. "格 "
end
if s["开局洗卡抽卡之数"] then
h1 = h1 .. "抽" .. s["开局洗卡抽卡之数"] .. "卡 "
end
Debug.ShowHint(h1)
end
do
s["aux.BeginPuzzle"] = _G.aux.BeginPuzzle
--~ 开局选卡入手之数
--~ 禁格之数
function _G.aux.BeginPuzzle(u1, u2)
s["aux.BeginPuzzle"]()
if u1 then
s["开局选卡入手"](u1)
end
if u2 then
s["禁格"](u2)
end
fun["二_开局说明"]()
s["通关之邀"]()
end
end
--兼容层-------------------------------
fun["印卡"] = fun["二_印卡"]
fun["开局添加手卡"] = s["开局选卡入手"]
fun["是否效果卡"] = fun["一_是否效果卡"]
fun["禁格"] = s["禁格"]
fun["随机抽卡"] = s["开局洗卡抽卡"]
|