游戏王残局简化版

Check-in [0d79d585b6]
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Check-in [0d79d585b6]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0d79d585b6cf0c325468426da04e4aa22b6e241329f86fc1ed4de3c305fe0e8d
User & Date: 顽雨沉风 on 2024-07-19 07:56:26
Other Links: manifest | tags
Context
2024-07-19
07:57
0 check-in: 22e4ec3508 user: 顽雨沉风 tags: trunk
07:56
0 check-in: 0d79d585b6 user: 顽雨沉风 tags: trunk
07:54
0 check-in: 2e798d808e user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版1_500_12.lua from [72d86c6997] to [4c812fd738].

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--[[message
#「DMI2」_Primal Seed
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9750, 0, 0)

--怪兽区域

Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
--魔陷区域
--卡组区域



Debug.AddCard(72989439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--外组区域
--墓地区域


Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
--除外区域
--手卡区域


Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("混沌战士 -开辟的使者-")
aux.BeginPuzzle(1)









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--[[message
#「DMI2」_Primal Seed
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9750, 0, 0)


local k1 = LOCATION_MZONE
Debug.AddCard(61528025, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 4, POS_FACEUP_ATTACK)


local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(72989439, 0, 0, k1, 0, POS_FACEDOWN)


local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(12493482, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEUP)


local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35183584, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("混沌战士 -开辟的使者-")
aux.BeginPuzzle(1)