游戏王残局简化版

Check-in [0cb64112b3]
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Check-in [0cb64112b3]

Overview
Comment:0.0.2267
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0cb64112b3a0f37d87083045ed5233ca27da6d091574d6b404bad93b2666c1ec
User & Date: 顽雨沉风 on 2023-07-29 00:48:37
Other Links: manifest | tags
Context
2023-07-29
00:51
0.0.2268 check-in: a9bf41bc6a user: 顽雨沉风 tags: trunk
00:48
0.0.2267 check-in: 0cb64112b3 user: 顽雨沉风 tags: trunk
00:43
0.0.2266 check-in: aacf2aec9b user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-02.lua from [a185c93232] to [87183e2643].

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Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g01=Debug.AddCard(27288416,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g02=Debug.AddCard(6368039,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(2964201,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下让怪兽同归于尽")
aux.BeginPuzzle()










<

>


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Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g01=Debug.AddCard(27288416,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g02=Debug.AddCard(6368039,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(2964201,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下让怪兽同归于尽")


Modified single/X-LV-03.lua from [9a93e24e90] to [d5a050f4bb].

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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1800,0,0)

Debug.AddCard(05183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(95638658,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(27288416,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下装备卡的用法")
aux.BeginPuzzle()















<

>

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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1800,0,0)

Debug.AddCard(05183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(95638658,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(27288416,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下装备卡的用法")

Modified single/X-LV-04.lua from [c98c7e216e] to [c776c6f853].

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local m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP)
Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(39581190,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP)
--~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")
aux.BeginPuzzle()










<

>


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local m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP)
Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(39581190,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP)
--~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")


Modified single/X-LV-05.lua from [10c6eab291] to [937cd8448c].

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Debug.AddCard(70781055,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(91152256,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g01=Debug.AddCard(27288416,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(27288416,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。")
aux.BeginPuzzle()










<

>


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Debug.AddCard(70781055,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(91152256,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g01=Debug.AddCard(27288416,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(27288416,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。")


Modified single/X-LV-06.lua from [67a86df6f2] to [0b4387c109].

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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,300,0,0)
Debug.AddCard(02084239,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(44947065,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(00487395,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g12=Debug.AddCard(3797883,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下永续魔法+场地魔法")
aux.BeginPuzzle()















<

>


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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,300,0,0)
Debug.AddCard(02084239,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(44947065,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(00487395,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g12=Debug.AddCard(3797883,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下永续魔法+场地魔法")


Modified single/X-LV-07.lua from [f520c65dea] to [88fa77d76e].

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Debug.AddCard(81777047,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(81777047,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(62651957,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(23171610,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下效果攻击力的固定")
aux.BeginPuzzle()











<

>



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Debug.AddCard(81777047,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(81777047,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(62651957,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(23171610,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下效果攻击力的固定")



Modified single/X-LV-08.lua from [86c3001eee] to [762bc229d6].

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Debug.AddCard(19230408,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(69140098,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m12=Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下攻击力的优缺点")
aux.BeginPuzzle()









<

>

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Debug.AddCard(19230408,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(69140098,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m12=Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下攻击力的优缺点")

Modified single/X-LV-09.lua from [cf2a7d4e4d] to [77f501672a].

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Debug.AddCard(69140099,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local m12=Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法")
Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法")
Debug.ShowHint("三速卡:反击陷阱")
aux.BeginPuzzle()









>



<


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Debug.AddCard(69140099,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local m12=Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法")
Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法")
Debug.ShowHint("三速卡:反击陷阱")



Modified single/X-LV-10.lua from [52d424565c] to [dfe2b0e07e].

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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,300,0,0)
local g02=Debug.AddCard(27288416,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(27288416,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(56747793,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03=Debug.AddCard(5318639,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
local m12=Debug.AddCard(77622396,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下旋风")
aux.BeginPuzzle()















<

>

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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,300,0,0)
local g02=Debug.AddCard(27288416,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(27288416,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(56747793,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03=Debug.AddCard(5318639,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
local m12=Debug.AddCard(77622396,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下旋风")

Modified single/X-LV-11.lua from [756b830ed8] to [14740b907e].

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--对方的卡组
--自己的额外
Debug.AddCard(23995346,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --OZ之主
Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --大地之骑士 盖亚骑士
Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --迅雷之骑士 盖亚龙骑士

Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下不同召唤方式")
aux.BeginPuzzle()









<

>

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--对方的卡组
--自己的额外
Debug.AddCard(23995346,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --OZ之主
Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --大地之骑士 盖亚骑士
Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --迅雷之骑士 盖亚龙骑士

Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下不同召唤方式")

Modified single/X-LV-12.lua from [9fe5f4b8f6] to [0dbef172d3].

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Debug.AddCard(96851799,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g02=Debug.AddCard(32295838,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(59053232,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g04=Debug.AddCard(34100324,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(44182827,0,0,LOCATION_SZONE,2,POS_FACEUP)
local m03=Debug.AddCard(30531525,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下仪式召唤")
aux.BeginPuzzle()










<

>


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Debug.AddCard(96851799,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g02=Debug.AddCard(32295838,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(59053232,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g04=Debug.AddCard(34100324,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(44182827,0,0,LOCATION_SZONE,2,POS_FACEUP)
local m03=Debug.AddCard(30531525,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下仪式召唤")


Modified single/X-LV-13.lua from [7b0eb894c5] to [814c7a96cd].

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Debug.AddCard(83980492,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(19474136,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(11066358,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下灵摆召唤")
aux.BeginPuzzle()










<

>


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Debug.AddCard(83980492,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(19474136,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(11066358,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下灵摆召唤")


Modified single/X-LV-14.lua from [e9e2eaa727] to [8b4c789424].

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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,500,0,0)

local g12=Debug.AddCard(91152256,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m01=Debug.AddCard(87772572,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
local m02=Debug.AddCard(61420130,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下陷阱卡变成的怪兽")
aux.BeginPuzzle()
















<

>



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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,500,0,0)

local g12=Debug.AddCard(91152256,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m01=Debug.AddCard(87772572,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
local m02=Debug.AddCard(61420130,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下陷阱卡变成的怪兽")



Modified single/X-LV-15.lua from [193d41209c] to [d5634d1f7f].

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local g12=Debug.AddCard(27288416,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m01=Debug.AddCard(31000575,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
local m02=Debug.AddCard(31036355,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03=Debug.AddCard(74117290,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
local m12=Debug.AddCard(79333300,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(46986414,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下控制权的转移+特殊胜利")
aux.BeginPuzzle()











<

>



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local g12=Debug.AddCard(27288416,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m01=Debug.AddCard(31000575,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
local m02=Debug.AddCard(31036355,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03=Debug.AddCard(74117290,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
local m12=Debug.AddCard(79333300,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(46986414,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下控制权的转移+特殊胜利")



Modified single/X-LV-16.lua from [90de8db102] to [560f2cdfde].

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local g01=Debug.AddCard(91152256,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(91152256,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(90470931,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03=Debug.AddCard(67949763,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
local m12=Debug.AddCard(73915051,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下衍生物+多次攻击")
aux.BeginPuzzle()









<

>

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local g01=Debug.AddCard(91152256,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(91152256,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(90470931,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03=Debug.AddCard(67949763,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
local m12=Debug.AddCard(73915051,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下衍生物+多次攻击")

Modified single/X-LV-18.lua from [08197e8118] to [ddccb8c846].

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local g02=Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(48202661,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(27288416,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m01=Debug.AddCard(10352095,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
local m02=Debug.AddCard(26864586,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03=Debug.AddCard(32298781,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下等级+属性+攻击力的改变")
aux.BeginPuzzle()








<

>
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local g02=Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(48202661,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(27288416,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m01=Debug.AddCard(10352095,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
local m02=Debug.AddCard(26864586,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
local m03=Debug.AddCard(32298781,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下等级+属性+攻击力的改变")

Modified single/X-LV-19.lua from [5d6d53b4f4] to [d88b7cc8f0].

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local g02=Debug.AddCard(68505803,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(44887817,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(44947065,1,1,LOCATION_SZONE,1,POS_FACEUP)

Debug.AddCard(03989465,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(23635815,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下超量召唤")
aux.BeginPuzzle()








<

>
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local g02=Debug.AddCard(68505803,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(44887817,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(44947065,1,1,LOCATION_SZONE,1,POS_FACEUP)

Debug.AddCard(03989465,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(23635815,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下超量召唤")

Modified single/X-LV-20.lua from [352f9c2299] to [3ced7cde05].

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Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(96802306,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

Debug.ShowHint("尝试一下灵摆召唤")
aux.BeginPuzzle()








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>
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Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(96802306,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()


aux.BeginPuzzle()
Debug.ShowHint("尝试一下灵摆召唤")

Modified single/X-LV-21.lua from [6f62311d58] to [92a90c668f].

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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,500,0,0)

local g02=Debug.AddCard(46986414,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
local g12=Debug.AddCard(59380081,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m01=Debug.AddCard(93747864,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
--~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下反转召唤+反转")
aux.BeginPuzzle()














<

>
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--[[message
新手教学
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,500,0,0)

local g02=Debug.AddCard(46986414,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
local g12=Debug.AddCard(59380081,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m01=Debug.AddCard(93747864,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
--~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下反转召唤+反转")

Modified single/X-LV-22.lua from [2b0844ed96] to [3d82961c10].

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local g02=Debug.AddCard(64631466,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
--~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.ReloadFieldEnd()
Debug.ShowHint("尝试一下怪兽变为装备卡")
aux.BeginPuzzle()








<

>
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local g02=Debug.AddCard(64631466,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
--~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
Debug.ShowHint("尝试一下怪兽变为装备卡")