游戏王残局简化版

Check-in [0aa6d20eb9]
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Check-in [0aa6d20eb9]

Overview
Comment:0.0.1038
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0aa6d20eb9fd4968076dc049374c30d150f468be33a3d77408b4c7c37e030ca9
User & Date: 顽雨沉风 on 2023-07-09 05:40:57
Other Links: manifest | tags
Context
2023-07-09
05:42
0.0.1039 check-in: 862d713e23 user: 顽雨沉风 tags: trunk
05:40
0.0.1038 check-in: 0aa6d20eb9 user: 顽雨沉风 tags: trunk
05:38
0.0.1037 check-in: 5e1f028e04 user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-01.lua from [256d9d1311] to [20177499a1].

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--[[message
卡数:1
规则:新大师
]]
--By OURYGO-YGO EZ manager



Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1000,0,0)
Debug.AddCard(53927679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(89631139,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(3797883,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g11=Debug.AddCard(46986414,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
Debug.ReloadFieldEnd()
Debug.ShowHint
("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1  BP:战斗阶段  M2:主要阶段2")
--~ Debug.ShowHint
--~ ("M1:主要阶段1  BP:战斗阶段  M2:主要阶段2")
aux.BeginPuzzle()


local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)

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--[[message


]]
--By OURYGO-YGO EZ manager
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1000,0,0)
Debug.AddCard(53927679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g02=Debug.AddCard(89631139,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(3797883,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g12=Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g11=Debug.AddCard(46986414,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
Debug.ReloadFieldEnd()
Debug.ShowHint
("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1  BP:战斗阶段  M2:主要阶段2")
--~ Debug.ShowHint
--~ ("M1:主要阶段1  BP:战斗阶段  M2:主要阶段2")
aux.BeginPuzzle()
fun["开局说明"]()








Modified single/X-LV-02.lua from [07e4a7532d] to [71883ed719].

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--[[message
卡数:1
规则:新大师
]]
--By OURYGO-YGO EZ manager



Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,200,0,0)

Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g01=Debug.AddCard(27288416,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g02=Debug.AddCard(6368039,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(2964201,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()


Debug.ShowHint
("尝试一下让怪兽同归于尽")

local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)

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--[[message


]]
--By OURYGO-YGO EZ manager
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,200,0,0)

Debug.AddCard(52097679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g01=Debug.AddCard(27288416,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local g02=Debug.AddCard(6368039,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local g03=Debug.AddCard(2964201,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()

Debug.ShowHint
("尝试一下让怪兽同归于尽")