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0a84ce44ba068ec3559f7db0bc215a08 |
User & Date: | 顽雨沉风 on 2024-02-13 05:12:28 |
Other Links: | manifest | tags |
2024-02-13
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05:13 | 好 check-in: caceb3cbb9 user: 顽雨沉风 tags: trunk | |
05:12 | 好 check-in: 0a84ce44ba user: 顽雨沉风 tags: trunk | |
05:10 | 好 check-in: 1265aac793 user: 顽雨沉风 tags: trunk | |
Modified 残局文料/lua_lib/常用库.lua from [27252ada98] to [b5f4d2d1ef].
1 2 3 4 5 6 7 8 9 | local s = {} local 简文件库 = require("lfs") local ffi = require("ffi") --~ 排 --~ 办排中值的能 --~ 入参2 --~ 入参3 --~ 入参4 function s.历排(u1_0, u1, u2, u3, u4) | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | local s = {} local 简文件库 = require("lfs") local ffi = require("ffi") --~ 排 --~ 办排中值的能 --~ 入参2 --~ 入参3 --~ 入参4 function s.历排(u1_0, u1, u2, u3, u4) local h1_0 --~ 集排 h1_0 = {} for o5 = 1, #u1_0 do h1_0[#h1_0 + 1] = u1(u1_0[o5], u2, u3, u4) end return h1_0 end --~ 文 --~ 历文的能 --~ 入参2 --~ 入参3 function s.历文(u1, u2, u3, u4) local h1_0 --~ 集排 h1_0 = {} for o5 in u2(u1, u3, u4) do h1_0[#h1_0 + 1] = o5 end return h1_0 end --~ 排 --~ 能 function s.历排取一(u1_0, u1) local k1 for u2 = 1, #u1_0 do --~ 值 |
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67 68 69 70 71 72 73 | return u3, u4 else return u1, u2 end end function s.历对(u1_0, u1, u2) local k1 | | | | | | 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | return u3, u4 else return u1, u2 end end function s.历对(u1_0, u1, u2) local k1 local h1_0, k2_0 --~ 对 h1_0 = {} for u3, u2_0 in pairs(u1_0) do --~ 键 --~ 值 k1, k2_0 = u1(u3, u2_0, u2) if k1 then h1_0[k1] = k2_0 else end end return h1_0 end --~ 排中值 --~ 值类 --~ 办值的能 function s.操类(u1_0, u1, u2) if type(u1_0) == u1 then return u2(u1_0) |
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159 160 161 162 163 164 165 | k1 = k1_3:read("a") k1_3:flush() k1_3:close() return k1 end --~ 常量排 function s.加对限(u1_0) | | | | 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 | k1 = k1_3:read("a") k1_3:flush() k1_3:close() return k1 end --~ 常量排 function s.加对限(u1_0) table.insert(u1_0, 1, "local h1_0 = {}") table.insert(u1_0, "return h1_0") return table.concat(u1_0, "\n") end --~ 文 --~ 文件路 --~ 式 function s.写文件(u1, u2, u3) local k1_3 |
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Modified 残局文料/lua_lib/游戏王_则拟器_原版_卡档.lua from [7cb2c40720] to [4d23b32b60].
1 2 3 4 5 6 7 8 | local 字集库 = require("u8_to_a") local 档库 = require("lsqlite3") local 文库 = require(字集库.u8_to_a("算机_程语_月_基类_文")) local 对库 = require(字集库.u8_to_a("算机_程语_月_基类_表_对")) local s = {} local 卡档 --~ 卡编 function s.取卡对(u1) | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | local 字集库 = require("u8_to_a") local 档库 = require("lsqlite3") local 文库 = require(字集库.u8_to_a("算机_程语_月_基类_文")) local 对库 = require(字集库.u8_to_a("算机_程语_月_基类_表_对")) local s = {} local 卡档 --~ 卡编 function s.取卡对(u1) local h1_0, k2_0 --~ 卡文对 h1_0 = s.取卡文(u1) --~ 卡数据对 k2_0 = s.取卡数据(u1) return 对库.连两对(h1_0, k2_0) end --~ 卡编 function s._取卡对(u1, u2) for o1_4 in 卡档:nrows(文库.连(u2, u1)) do return o1_4 end end |
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Modified 残局文料/lua_lib/算机_程语_月_基类_数.lua from [c3e7e4d8c3] to [285a4fcd5d].
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63 64 65 66 67 68 69 | return -u1 else return u1 end end -- 递加 do | | | | | | | | 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | return -u1 else return u1 end end -- 递加 do local h1_0 --~ 数表 h1_0 = {} function s.递加(u1) if h1_0[u1] then else h1_0[u1] = 0 end h1_0[u1] = h1_0[u1] + 1 return h1_0[u1] end end -- 最值 function s.最大值() return math.huge end function s.最小值() |
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Modified 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_文_取全.lua from [1e7c04fe27] to [115ea36bac].
1 2 3 4 5 6 7 | local s = {} -- 启 --~ 文 --~ 历文的能 --~ 入参2 --~ 入参3 function s.历文(u1, u2, u3, u4) | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | local s = {} -- 启 --~ 文 --~ 历文的能 --~ 入参2 --~ 入参3 function s.历文(u1, u2, u3, u4) local h1_0 --~ 集排 h1_0 = {} for o5 in u2(u1, u3, u4) do h1_0[#h1_0 + 1] = o5 end return h1_0 end return s |
Modified 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_对_取全.lua from [d4891684d0] to [c258b0306c].
1 2 3 4 5 6 7 | local s = {} -- 全与局 --~ 对 --~ 能 --~ 入参3 function s.历对(u1_0, u1, u2) local k1, k2 | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | local s = {} -- 全与局 --~ 对 --~ 能 --~ 入参3 function s.历对(u1_0, u1, u2) local k1, k2 local h1_0 --~ 对 h1_0 = {} for u3, u4 in pairs(u1_0) do --~ 键 --~ 值 k1, k2 = u1(u3, u4, u2) if k1 then h1_0[k1] = k2 else end end return h1_0 end --~ 对 --~ 能 --~ 入参2 --~ 入参3 function s.历值(u1_0, u1, u2, u3) local h1_0 --~ 对 h1_0 = {} for u4, o5 in pairs(u1_0) do h1_0[u4] = u1(o5, u2, u3) end return h1_0 end --~ 键 --~ 值 --~ 要找的值 function s.全等筛值(u1, u2, u3) if u2 == u3 then return u1, u2 |
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Modified 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取全.lua from [427ffeb571] to [9a63b3fa45].
1 2 3 4 5 6 7 8 9 | local s = {} -- 返旧与返新与不返 -- 排数 --~ 排 --~ 办排中值的能 --~ 入参2 --~ 入参3 --~ 入参4 function s.历排(u1_0, u1, u2, u3, u4) | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | local s = {} -- 返旧与返新与不返 -- 排数 --~ 排 --~ 办排中值的能 --~ 入参2 --~ 入参3 --~ 入参4 function s.历排(u1_0, u1, u2, u3, u4) local h1_0 --~ 集排 h1_0 = {} for o5 = 1, #u1_0 do h1_0[#h1_0 + 1] = u1(u1_0[o5], u2, u3, u4) end return h1_0 end --~ 排 --~ 排 --~ 办排中值的能 --~ 入参3 --~ 入参4 --~ 入参5 function s.历二排(u1_0, u2_0, u1, u2, u3, u4) local h1_0 --~ 集排 h1_0 = {} for o5 = 1, #u1_0 do h1_0[#h1_0 + 1] = u1(u1_0[o5], u2_0[o5], u2, u3, u4) end return h1_0 end --~ 排 --~ 排 --~ 排 --~ 办排中值的能 --~ 入参4 --~ 入参5 --~ 入参6 function s.历三排(u1_0, u2_0, u3_0, u1, u2, u3, u4) local h1_0 --~ 集排 h1_0 = {} for o5 = 1, #u1_0 do h1_0[#h1_0 + 1] = u1(u1_0[o5], u2_0[o5], u3_0[o5], u2, u3, u4) end return h1_0 end return s |
Modified 残局文料/lua_lib/算机_程语_月_基类_表_对.lua from [bfd2739813] to [a22520ace8].
1 2 3 4 5 6 7 8 | local 字集库 = require("u8_to_a") local 返参库 = require(字集库.u8_to_a("算机_程语_月_基类_能_返参")) local 历对库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_对_取全")) local s = {} -- 连对 --~ 对 --~ 对 function s.连两对(u1_0, u2_0) | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | local 字集库 = require("u8_to_a") local 返参库 = require(字集库.u8_to_a("算机_程语_月_基类_能_返参")) local 历对库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_对_取全")) local s = {} -- 连对 --~ 对 --~ 对 function s.连两对(u1_0, u2_0) local h1_0 --~ 合对 h1_0 = 历对库.历对(u1_0, 返参库.二参) for u1, u2 in pairs(u2_0) do h1_0[u1] = u2 end return h1_0 end -- 对长 --~ 对 function s.对长(u1_0) local k1 --~ 对长 k1 = 0 |
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Modified 残局文料/lua_lib/算机_程语_月_基类_表_排_基类_数.lua from [5474266589] to [6341b3938a].
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16 17 18 19 20 21 22 | k1 = s.总和(u1_0) return 基算库.除法(k1, #u1_0) end --~ 排 --~ 标准值 function s.方差(u1_0, u1) local k1, k2 | | | | | | | | | | 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | k1 = s.总和(u1_0) return 基算库.除法(k1, #u1_0) end --~ 排 --~ 标准值 function s.方差(u1_0, u1) local k1, k2 local h1_0 --~ 标准值 k1 = u1 or s.均值(u1_0) --~ 排,用于算方差 h1_0 = 历排库.历排(u1_0, 基算库.减法, k1) h1_0 = 历排库.历排(h1_0, 数库.指数, 2) --~ 方差 k2 = 基算库.除法(s.总和(h1_0), #h1_0) return k2 end --~ 排 --~ 标准值 function s.标准差(u1_0, u1) local k1 --~ 方差 k1 = s.方差(u1_0, u1) return 数库.指数(k1, 1, 2) end --~ 排 --~ 标准值 function s.均差(u1_0, u1) local k1, k2 local h1_0 --~ 标准值 k1 = u1 or s.均值(u1_0) --~ 排,用于算均差 h1_0 = 历排库.历排(u1_0, 基算库.减法, k1) h1_0 = 历排库.历排(h1_0, 数库.正数) --~ 均差 k2 = 基算库.除法(s.总和(h1_0), #h1_0) return k2 end return s |
Modified 残局文料/副_容冗/字段名.lua from [4d7ddc676a] to [afc1ded900].
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| | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 | local h1_0 = {} h1_0[0x1]="正义盟军" h1_0[0x2]="次世代" h1_0[0x1002]="真次世代" h1_0[0x4]="亚马逊" h1_0[0x5]="秘仪之力" h1_0[0x6]="暗黑界" h1_0[0x7]="古代的机械" h1_0[0x8]="英雄" h1_0[0x3008]="元素英雄" h1_0[0x5008]="幻影英雄" h1_0[0x6008]="邪心英雄" h1_0[0xa008]="假面英雄" h1_0[0xc008]="命运英雄" h1_0[0x9]="新宇" h1_0[0xa]="入魔" h1_0[0x100a]="侵入魔鬼" h1_0[0xb]="永火" h1_0[0xc]="外星" h1_0[0xd]="剑士" h1_0[0x100d]="X-剑士" h1_0[0x400d]="元素灵剑士" h1_0[0xe]="电气" h1_0[0xf]="扰乱" h1_0[0x10]="薰风" h1_0[0x11]="机巧" h1_0[0x12]="青蛙" h1_0[0x13]="机皇" h1_0[0x3013]="机皇帝" h1_0[0x5013]="机皇神" h1_0[0x6013]="机皇兵" h1_0[0x15]="巨大战舰" h1_0[0x16]="机人" h1_0[0x1016]="交通机人" h1_0[0x2016]="疾行机人" h1_0[0x17]="同调" h1_0[0x1017]="同调士" h1_0[0x2017]="同调龙" h1_0[0x18]="云魔物" h1_0[0x19]="剑斗兽" h1_0[0x1a]="黑蝎" h1_0[0x1b]="幻兽" h1_0[0x101b]="幻兽机" h1_0[0x1c]="死之信息" h1_0[0x1d]="核成" h1_0[0x1e]="茧状体" h1_0[0x1f]="新空间侠" h1_0[0x20]="紫炎" h1_0[0x21]="地缚" h1_0[0x1021]="地缚神" h1_0[0x22]="朱罗纪" h1_0[0x23]="罪" h1_0[0x24]="废铁" h1_0[0x25]="链" h1_0[0x26]="变形斗士" h1_0[0x27]="科技属" h1_0[0x28]="电池人" h1_0[0x29]="龙骑兵团" h1_0[0x2a]="自然" h1_0[0x2b]="忍者" h1_0[0x2c]="炎狱" h1_0[0x2e]="守墓" h1_0[0x2f]="冰结界" h1_0[0x30]="大日" h1_0[0x31]="命运女郎" h1_0[0x32]="火山" h1_0[0x33]="黑羽" h1_0[0x1033]="强袭黑羽" h1_0[0x34]="宝玉" h1_0[0x1034]="宝玉兽" h1_0[0x2034]="究极宝玉神" h1_0[0x5034]="高等宝玉兽" h1_0[0x35]="魔轰神" h1_0[0x36]="机甲" h1_0[0x37]="霞之谷" h1_0[0x38]="光道" h1_0[0x39]="熔岩" h1_0[0x3a]="遗式" h1_0[0x3b]="真红眼" h1_0[0x3c]="爬虫妖" h1_0[0x3d]="六武众" h1_0[0x103d]="影六武众" h1_0[0x3e]="异虫" h1_0[0x3f]="救世" h1_0[0x40]="被封印" h1_0[0x41]="LV" h1_0[0x42]="极星" h1_0[0x3042]="极星天" h1_0[0x5042]="极星宝" h1_0[0x6042]="极星兽" h1_0[0xa042]="极星灵" h1_0[0x43]="废品" h1_0[0x44]="代行者" h1_0[0x45]="恶魔" h1_0[0x1045]="红莲魔" h1_0[0x46]="融合" h1_0[0x1046]="融合龙" h1_0[0x47]="宝石" h1_0[0x1047]="宝石骑士" h1_0[0x48]="No." h1_0[0x1048]="混沌No." h1_0[0x49]="铳士" h1_0[0x4a]="时械神" h1_0[0x4b]="极神" h1_0[0x4c]="落穴" h1_0[0x304e]="进化虫" h1_0[0x504e]="进化帝" h1_0[0x604e]="进化龙" h1_0[0x104f]="/爆裂体" h1_0[0x50]="蛇毒" h1_0[0x1050]="凶饿毒" h1_0[0x51]="零件" h1_0[0x52]="守护者" h1_0[0x1052]="门之守护神" h1_0[0x53]="星圣" h1_0[0x54]="我我我" h1_0[0x55]="光子" h1_0[0x56]="甲虫装机" h1_0[0x57]="共鸣者" h1_0[0x58]="发条" h1_0[0x59]="隆隆隆" h1_0[0x5a]="企鹅" h1_0[0x5b]="番茄小子" h1_0[0x5c]="斯芬克斯" h1_0[0x60]="竹光" h1_0[0x61]="忍法" h1_0[0x62]="卡通" h1_0[0x63]="反应机" h1_0[0x64]="鹰身" h1_0[0x65]="侵略的" h1_0[0x66]="战士" h1_0[0x1066]="音响战士" h1_0[0x2066]="磁石战士" h1_0[0x69]="圣刻" h1_0[0x6a]="幻蝶刺客" h1_0[0x6b]="保镖" h1_0[0x6d]="魔人" h1_0[0x6e]="魔导" h1_0[0x106e]="魔导书" h1_0[0x6f]="英豪" h1_0[0x106f]="英豪挑战者" h1_0[0x70]="先史遗产" h1_0[0x71]="魔偶甜点" h1_0[0x72]="齿轮齿轮" h1_0[0x1072]="齿轮齿轮人" h1_0[0x73]="超量" h1_0[0x1073]="混沌超量" h1_0[0x2073]="超量龙" h1_0[0x4073]="铠装超量" h1_0[0x74]="水精鳞" h1_0[0x75]="深渊" h1_0[0x76]="纹章兽" h1_0[0x77]="海皇" h1_0[0x78]="迅捷" h1_0[0x79]="炎星" h1_0[0x107a]="圣骑士" h1_0[0x207a]="圣剑" h1_0[0x507a]="焰圣骑士" h1_0[0x607a]="焰圣剑" h1_0[0x7b]="银河" h1_0[0x107b]="银河眼" h1_0[0x307b]="银河眼时空龙" h1_0[0x7c]="炎舞" h1_0[0x7d]="阳炎" h1_0[0x107d]="阳炎兽" h1_0[0x7e]="异热同心" h1_0[0x107e]="异热同心武器" h1_0[0x207e]="异热同心从者" h1_0[0x7f]="霍普" h1_0[0x107f]="希望皇 霍普" h1_0[0x207f]="未来皇 霍普" h1_0[0x80]="尘妖" h1_0[0x81]="炎王" h1_0[0x1081]="炎王兽" h1_0[0x82]="怒怒怒" h1_0[0x83]="人偶" h1_0[0x1083]="机关傀儡" h1_0[0x1084]="燃烧拳击手" h1_0[0x2084]="燃烧拳" h1_0[0x85]="超级防卫机器人" h1_0[0x86]="光天使" h1_0[0x87]="阴影" h1_0[0x88]="武神" h1_0[0x89]="洞" h1_0[0x108a]="虫惑魔" h1_0[0x8b]="食恶" h1_0[0x8d]="鬼计" h1_0[0x8e]="吸血鬼" h1_0[0x8f]="刷拉拉" h1_0[0x90]="森罗" h1_0[0x91]="王家长眠之谷" h1_0[0x92]="纹章" h1_0[0x93]="电子" h1_0[0x1093]="电子龙" h1_0[0x2093]="电子化天使" h1_0[0x4093]="电子暗黑" h1_0[0x94]="电子科技" h1_0[0x95]="升阶魔法" h1_0[0x96]="电子鱼人" h1_0[0x97]="古遗物" h1_0[0x98]="魔术师" h1_0[0x99]="异色眼" h1_0[0x9a]="超重武者" h1_0[0x109a]="超重武者装留" h1_0[0x9b]="幻奏" h1_0[0x109b]="幻奏的音姬" h1_0[0x9c]="星骑士" h1_0[0x109c]="星辉士" h1_0[0x9d]="影依" h1_0[0x9e]="龙星" h1_0[0x9f]="娱乐伙伴" h1_0[0xa0]="传说的骑士" h1_0[0xa1]="传说之龙" h1_0[0x10a2]="黑魔术" h1_0[0x20a2]="魔术少女" h1_0[0x30a2]="黑魔术少女" h1_0[0xa3]="星尘" h1_0[0xa4]="栗子球" h1_0[0x10a4]="羽翼栗子球" h1_0[0xa5]="变化" h1_0[0xa6]="幼芽" h1_0[0xa7]="阿托利斯" h1_0[0xa8]="兰斯洛特" h1_0[0xa9]="毛绒动物" h1_0[0xaa]="机壳" h1_0[0x10aa]="隐藏的机壳" h1_0[0xab]="文具电子人" h1_0[0xac]="哥布林" h1_0[0xad]="魔玩具" h1_0[0xae]="契约书" h1_0[0xaf]="DD" h1_0[0x10af]="DDD" h1_0[0xb0]="加特姆士" h1_0[0xb1]="彼岸" h1_0[0xb2]="超级运动员" h1_0[0xb3]="妖仙兽" h1_0[0xb4]="影灵衣" h1_0[0xb5]="灵兽" h1_0[0x10b5]="灵兽使" h1_0[0x20b5]="精灵兽" h1_0[0x40b5]="圣灵兽骑" h1_0[0xb6]="外神" h1_0[0xb7]="旧神" h1_0[0xb8]="古神" h1_0[0xb9]="烈焰加农炮" h1_0[0xba]="急袭猛禽" h1_0[0xbb]="狱火机" h1_0[0xbc]="人造人" h1_0[0xbd]="暗黑骑士 盖亚" h1_0[0xbe]="帝王" h1_0[0xbf]="灵使" h1_0[0xc0]="凭依" h1_0[0x10c0]="凭依装着" h1_0[0xc1]="PSY骨架" h1_0[0x10c1]="PSY骨架装备" h1_0[0xc2]="动力工具" h1_0[0xc3]="锋利小鬼" h1_0[0xc4]="神数" h1_0[0xc5]="炼狱" h1_0[0xc6]="娱乐法师" h1_0[0xc7]="龙剑士" h1_0[0xc8]="点火骑士" h1_0[0xc9]="芳香" h1_0[0xca]="魔装战士" h1_0[0xcb]="以太神兵龙" h1_0[0xcc]="占术姬" h1_0[0xcd]="水伶女" h1_0[0xce]="水族馆" h1_0[0xcf]="混沌" h1_0[0x10cf]="混沌战士" h1_0[0xd0]="威风妖怪" h1_0[0xd1]="灰篮" h1_0[0xd2]="星际仙踪" h1_0[0xd3]="坏兽" h1_0[0xd4]="伯吉斯异兽" h1_0[0xd5]="但丁" h1_0[0xd6]="破坏剑" h1_0[0xd7]="破坏之剑士" h1_0[0xd8]="雾动机龙" h1_0[0xd9]="不知火" h1_0[0x10d9]="妖刀-不知火" h1_0[0xda]="龙魔王" h1_0[0xdb]="幻影" h1_0[0x10db]="幻影骑士团" h1_0[0xdc]="超级量子" h1_0[0x10dc]="超级量子战士" h1_0[0x20dc]="超级量子机兽" h1_0[0xdd]="青眼" h1_0[0xde]="艾克佐迪亚" h1_0[0xdf]="月光" h1_0[0xe0]="无形噬体" h1_0[0xe1]="炼装" h1_0[0xe2]="三形金字塔" h1_0[0xe3]="方界" h1_0[0xe4]="精灵剑士" h1_0[0xe5]="光波" h1_0[0x10e5]="光波龙" h1_0[0xe6]="花札卫" h1_0[0xe7]="沉默剑士" h1_0[0xe8]="沉默魔术师" h1_0[0xe9]="磁石战士" h1_0[0xea]="水晶机巧" h1_0[0xeb]="化合兽" h1_0[0x10ec]="魔界剧团" h1_0[0x20ec]="魔界台本" h1_0[0xed]="地中族" h1_0[0x10ed]="地中族邪界" h1_0[0xee]="秘旋谍" h1_0[0x10ee]="秘旋谍装备" h1_0[0x20ee]="秘旋谍任务" h1_0[0xef]="堕天使" h1_0[0xf0]="风魔女" h1_0[0xf1]="十二兽" h1_0[0xf2]="灵摆" h1_0[0x10f2]="灵摆龙" h1_0[0x20f2]="灵摆读阵" h1_0[0xf3]="捕食" h1_0[0x10f3]="捕食植物" h1_0[0xf4]="召唤兽" h1_0[0xf5]="甘多拉" h1_0[0xf6]="摩天楼" h1_0[0xf7]="抒情歌鸲" h1_0[0x10f8]="霸王门" h1_0[0x20f8]="霸王眷龙" h1_0[0xf9]="真龙" h1_0[0xfa]="幻煌龙" h1_0[0xfb]="淘气仙星" h1_0[0xfc]="刚鬼" h1_0[0xfd]="星杯" h1_0[0xfe]="星遗物" h1_0[0xff]="幻透翼" h1_0[0x100]="化学结合" h1_0[0x101]="码语者" h1_0[0x102]="弹丸" h1_0[0x103]="幻变骚灵" h1_0[0x104]="机怪虫" h1_0[0x105]="玄化" h1_0[0x106]="复仇死者" h1_0[0x107]="方程式运动员" h1_0[0x108]="魔弹" h1_0[0x109]="天气" h1_0[0x10a]="珀耳修斯" h1_0[0x10b]="廷达魔三角" h1_0[0x10c]="机界骑士" h1_0[0x10d]="魔导兽" h1_0[0x10e]="进化药" h1_0[0x10f]="枪管" h1_0[0x110]="纳祭" h1_0[0x1110]="眼纳祭神" h1_0[0x111]="武装龙" h1_0[0x112]="幻崩" h1_0[0x113]="灵神" h1_0[0x114]="空牙团" h1_0[0x115]="闪刀" h1_0[0x1115]="闪刀姬" h1_0[0x116]="圣像骑士" h1_0[0x117]="魔神仪" h1_0[0x118]="电脑网" h1_0[0x119]="转生炎兽" h1_0[0x11a]="恐龙摔跤手" h1_0[0x11b]="自奏圣乐" h1_0[0x11c]="雷龙" h1_0[0x11d]="禁忌的" h1_0[0x11e]="未界域" h1_0[0x11f]="奈芙提斯" h1_0[0x120]="调皮宝贝" h1_0[0x121]="魔妖" h1_0[0x122]="女武神" h1_0[0x123]="蔷薇" h1_0[0x1123]="蔷薇龙" h1_0[0x124]="机械天使" h1_0[0x125]="笑容" h1_0[0x126]="时间潜行者" h1_0[0x127]="无限起动" h1_0[0x128]="魔女术" h1_0[0x129]="咒眼" h1_0[0x12a]="恩底弥翁" h1_0[0x12b]="海晶少女" h1_0[0x12c]="天威" h1_0[0x12d]="斯摩夫" h1_0[0x12e]="占卜魔女" h1_0[0x12f]="蜂军" h1_0[0x130]="破械" h1_0[0x1130]="破械神" h1_0[0x131]="梦魔镜" h1_0[0x132]="斩机" h1_0[0x133]="半龙女仆" h1_0[0x134]="王战" h1_0[0x135]="@火灵天星" h1_0[0x136]="“艾”" h1_0[0x137]="战华" h1_0[0x138]="巨石遗物" h1_0[0x139]="守护神官" h1_0[0x13a]="拟声" h1_0[0x13b]="叛逆" h1_0[0x13c]="代码破坏者" h1_0[0x13d]="星义" h1_0[0x13e]="巴巴罗斯" h1_0[0x13f]="海造贼" h1_0[0x140]="魔救" h1_0[0x141]="六花" h1_0[0x1142]="黄金国巫妖" h1_0[0x2142]="黄金国永生药" h1_0[0x143]="黄金乡" h1_0[0x144]="幻魔" h1_0[0x145]="教导" h1_0[0x146]="童话动物" h1_0[0x147]="波波" h1_0[0x148]="罗兰" h1_0[0x149]="化石" h1_0[0x14a]="源数" h1_0[0x114a]="源数之门" h1_0[0x14b]="机块" h1_0[0x314c]="地灵术" h1_0[0x514c]="水灵术" h1_0[0x614c]="火灵术" h1_0[0x914c]="风灵术" h1_0[0x14d]="铁兽" h1_0[0x14e]="电脑堺" h1_0[0x114e]="电脑堺门" h1_0[0x14f]="双天" h1_0[0x150]="大贤者" h1_0[0x1151]="直播☆双子" h1_0[0x2151]="邪恶★双子" h1_0[0x152]="姬丝基勒" h1_0[0x153]="璃拉" h1_0[0x154]="龙辉巧" h1_0[0x155]="护宝炮妖" h1_0[0x156]="治安战警队" h1_0[0x157]="秘异三变" h1_0[0x1158]="圣蔓" h1_0[0x2158]="圣天树" h1_0[0x4158]="圣种" h1_0[0x159]="圣夜骑士" h1_0[0x15a]="人偶怪兽" h1_0[0x15b]="惊乐" h1_0[0x15c]="游乐设施" h1_0[0x15d]="烙印" h1_0[0x15e]="降阶魔法" h1_0[0x15f]="战吼" h1_0[0x160]="原质炉" h1_0[0x161]="溟界" h1_0[0x162]="七音服" h1_0[0x1162]="大钢琴之七音服" h1_0[0x163]="北极天熊" h1_0[0x164]="死狱乡" h1_0[0x165]="魔键" h1_0[0x166]="军贯" h1_0[0x1167]="森之圣兽" h1_0[0x2167]="森之圣灵" h1_0[0x168]="隐形水母怪" h1_0[0x169]="原数天灵" h1_0[0x16a]="编号系" h1_0[0x16b]="相剑" h1_0[0x16c]="冰水" h1_0[0x16d]="随风旅鸟" h1_0[0x16e]="拓扑" h1_0[0x16f]="许珀里翁" h1_0[0x170]="骑甲虫" h1_0[0x171]="朋克" h1_0[0x172]="救祓少女" h1_0[0x173]="恐啡肽狂龙" h1_0[0x174]="恶魔娘" h1_0[0x175]="七皇" h1_0[0x176]="异晶人的" h1_0[0x177]="海龙神" h1_0[0x178]="潜海" h1_0[0x179]="兽带斗神" h1_0[0x17a]="恐吓爪牙族" h1_0[0x17b]="野蛮人" h1_0[0x17c]="书灵师" h1_0[0x17d]="群豪" h1_0[0x17e]="拉比林斯迷宫" h1_0[0x117e]="拉比林斯迷宫欢迎" h1_0[0x17f]="神碑" h1_0[0x180]="卫星闪灵" h1_0[0x181]="珠泪哀歌族" h1_0[0x182]="春化精" h1_0[0x183]="悠悠" h1_0[0x184]="翼侠" h1_0[0x1185]="涂鸦兽" h1_0[0x2185]="涂鸦本" h1_0[0x186]="G石人" h1_0[0x187]="桥梁" h1_0[0x188]="深渊之兽" h1_0[0x189]="俱舍怒威族" h1_0[0x18a]="魊影" h1_0[0x18b]="救援ACE队" h1_0[0x18c]="纯爱妖精" h1_0[0x18d]="御巫" h1_0[0x18e]="仪水镜" h1_0[0x18f]="防火" h1_0[0x190]="末那愚子族" h1_0[0x191]="妮穆蕾莉娅" h1_0[0x192]="金傲大奖赛" h1_0[0x193]="迷宫壁" h1_0[0x194]="至爱" h1_0[0x195]="征服斗魂" h1_0[0x196]="新式魔厨" h1_0[0x197]="食谱" h1_0[0x198]="维萨斯" h1_0[0x199]="反击" h1_0[0x19a]="吠陀" h1_0[0x19b]="迪亚贝尔斯塔尔" h1_0[0x19c]="蛇眼" h1_0[0x19d]="荷鲁斯" h1_0[0x19e]="罪宝" h1_0[0x19f]="圣菓使" h1_0[0x1a0]="哈特" h1_0[0x1a1]="莫忘" h1_0[0x1a2]="百夫长骑士" h1_0[0x1a3]="异响鸣" h1_0[0x1a4]="蒂斯蒂娜" return h1_0 |
Modified 残局文料/副_容冗/普常量.lua from [a780aab93e] to [91f415d58f].
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| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 | local h1_0 = {} h1_0.MIN_ID=1000 h1_0.MAX_ID=268435455 h1_0.MAX_COUNTER=65535 h1_0.MAX_PARAMETER=0xffff h1_0.LOCATION_DECK=0x01 h1_0.LOCATION_HAND=0x02 h1_0.LOCATION_MZONE=0x04 h1_0.LOCATION_SZONE=0x08 h1_0.LOCATION_GRAVE=0x10 h1_0.LOCATION_REMOVED=0x20 h1_0.LOCATION_EXTRA=0x40 h1_0.LOCATION_OVERLAY=0x80 h1_0.LOCATION_ONFIELD=0x0c h1_0.LOCATION_DECKBOT=0x10001 h1_0.LOCATION_DECKSHF=0x20001 h1_0.SEQ_DECKTOP=0 h1_0.SEQ_DECKBOTTOM=1 h1_0.SEQ_DECKSHUFFLE=2 h1_0.LOCATION_FZONE=0x100 h1_0.LOCATION_PZONE=0x200 h1_0.POS_FACEUP_ATTACK=0x1 h1_0.POS_FACEDOWN_ATTACK=0x2 h1_0.POS_FACEUP_DEFENSE=0x4 h1_0.POS_FACEDOWN_DEFENSE=0x8 h1_0.POS_FACEUP=0x5 h1_0.POS_FACEDOWN=0xa h1_0.POS_ATTACK=0x3 h1_0.POS_DEFENSE=0xc h1_0.NO_FLIP_EFFECT=0x10000 h1_0.TYPE_MONSTER=0x1 h1_0.TYPE_SPELL=0x2 h1_0.TYPE_TRAP=0x4 h1_0.TYPE_NORMAL=0x10 h1_0.TYPE_EFFECT=0x20 h1_0.TYPE_FUSION=0x40 h1_0.TYPE_RITUAL=0x80 h1_0.TYPE_TRAPMONSTER=0x100 h1_0.TYPE_SPIRIT=0x200 h1_0.TYPE_UNION=0x400 h1_0.TYPE_DUAL=0x800 h1_0.TYPE_TUNER=0x1000 h1_0.TYPE_SYNCHRO=0x2000 h1_0.TYPE_TOKEN=0x4000 h1_0.TYPE_QUICKPLAY=0x10000 h1_0.TYPE_CONTINUOUS=0x20000 h1_0.TYPE_EQUIP=0x40000 h1_0.TYPE_FIELD=0x80000 h1_0.TYPE_COUNTER=0x100000 h1_0.TYPE_FLIP=0x200000 h1_0.TYPE_TOON=0x400000 h1_0.TYPE_XYZ=0x800000 h1_0.TYPE_PENDULUM=0x1000000 h1_0.TYPE_SPSUMMON=0x2000000 h1_0.TYPE_LINK=0x4000000 h1_0.TYPES_TOKEN_MONSTER=0x4011 h1_0.TYPES_NORMAL_TRAP_MONSTER=0x111 h1_0.TYPES_EFFECT_TRAP_MONSTER=0x121 h1_0.ATTRIBUTE_ALL=0x7f h1_0.ATTRIBUTE_EARTH=0x01 h1_0.ATTRIBUTE_WATER=0x02 h1_0.ATTRIBUTE_FIRE=0x04 h1_0.ATTRIBUTE_WIND=0x08 h1_0.ATTRIBUTE_LIGHT=0x10 h1_0.ATTRIBUTE_DARK=0x20 h1_0.ATTRIBUTE_DIVINE=0x40 h1_0.RACE_ALL=0x3ffffff h1_0.RACE_WARRIOR=0x1 h1_0.RACE_SPELLCASTER=0x2 h1_0.RACE_FAIRY=0x4 h1_0.RACE_FIEND=0x8 h1_0.RACE_ZOMBIE=0x10 h1_0.RACE_MACHINE=0x20 h1_0.RACE_AQUA=0x40 h1_0.RACE_PYRO=0x80 h1_0.RACE_ROCK=0x100 h1_0.RACE_WINDBEAST=0x200 h1_0.RACE_PLANT=0x400 h1_0.RACE_INSECT=0x800 h1_0.RACE_THUNDER=0x1000 h1_0.RACE_DRAGON=0x2000 h1_0.RACE_BEAST=0x4000 h1_0.RACE_BEASTWARRIOR=0x8000 h1_0.RACE_DINOSAUR=0x10000 h1_0.RACE_FISH=0x20000 h1_0.RACE_SEASERPENT=0x40000 h1_0.RACE_REPTILE=0x80000 h1_0.RACE_PSYCHO=0x100000 h1_0.RACE_DIVINE=0x200000 h1_0.RACE_CREATORGOD=0x400000 h1_0.RACE_WYRM=0x800000 h1_0.RACE_CYBERSE=0x1000000 h1_0.RACE_ILLUSION=0x2000000 h1_0.REASON_DESTROY=0x1 h1_0.REASON_RELEASE=0x2 h1_0.REASON_TEMPORARY=0x4 h1_0.REASON_MATERIAL=0x8 h1_0.REASON_SUMMON=0x10 h1_0.REASON_BATTLE=0x20 h1_0.REASON_EFFECT=0x40 h1_0.REASON_COST=0x80 h1_0.REASON_ADJUST=0x100 h1_0.REASON_LOST_TARGET=0x200 h1_0.REASON_RULE=0x400 h1_0.REASON_SPSUMMON=0x800 h1_0.REASON_DISSUMMON=0x1000 h1_0.REASON_FLIP=0x2000 h1_0.REASON_DISCARD=0x4000 h1_0.REASON_RDAMAGE=0x8000 h1_0.REASON_RRECOVER=0x10000 h1_0.REASON_RETURN=0x20000 h1_0.REASON_FUSION=0x40000 h1_0.REASON_SYNCHRO=0x80000 h1_0.REASON_RITUAL=0x100000 h1_0.REASON_XYZ=0x200000 h1_0.REASON_REPLACE=0x1000000 h1_0.REASON_DRAW=0x2000000 h1_0.REASON_REDIRECT=0x4000000 h1_0.REASON_REVEAL=0x8000000 h1_0.REASON_LINK=0x10000000 h1_0.REASON_LOST_OVERLAY=0x20000000 h1_0.LOCATION_REASON_TOFIELD=0x1 h1_0.LOCATION_REASON_CONTROL=0x2 h1_0.SUMMON_TYPE_NORMAL=0x10000000 h1_0.SUMMON_TYPE_ADVANCE=0x11000000 h1_0.SUMMON_TYPE_DUAL=0x12000000 h1_0.SUMMON_TYPE_FLIP=0x20000000 h1_0.SUMMON_TYPE_SPECIAL=0x40000000 h1_0.SUMMON_TYPE_FUSION=0x43000000 h1_0.SUMMON_TYPE_RITUAL=0x45000000 h1_0.SUMMON_TYPE_SYNCHRO=0x46000000 h1_0.SUMMON_TYPE_XYZ=0x49000000 h1_0.SUMMON_TYPE_PENDULUM=0x4a000000 h1_0.SUMMON_TYPE_LINK=0x4c000000 h1_0.SUMMON_VALUE_SELF=0x1 h1_0.SUMMON_VALUE_BLACK_GARDEN=0x10 h1_0.SUMMON_VALUE_SYNCHRO_MATERIAL=0x11 h1_0.SUMMON_VALUE_DARK_SANCTUARY=0x12 h1_0.SUMMON_VALUE_MONSTER_REBORN=0x13 h1_0.SUMMON_VALUE_LV=0x1000 h1_0.SUMMON_VALUE_GLADIATOR=0x2000 h1_0.SUMMON_VALUE_EVOLTILE=0x4000 h1_0.SUMMON_VALUE_NOUVELLEZ=0x8000 h1_0.STATUS_DISABLED=0x0001 h1_0.STATUS_TO_ENABLE=0x0002 h1_0.STATUS_TO_DISABLE=0x0004 h1_0.STATUS_PROC_COMPLETE=0x0008 h1_0.STATUS_SET_TURN=0x0010 h1_0.STATUS_NO_LEVEL=0x0020 h1_0.STATUS_BATTLE_RESULT=0x0040 h1_0.STATUS_SPSUMMON_STEP=0x0080 h1_0.STATUS_FORM_CHANGED=0x0100 h1_0.STATUS_SUMMONING=0x0200 h1_0.STATUS_EFFECT_ENABLED=0x0400 h1_0.STATUS_SUMMON_TURN=0x0800 h1_0.STATUS_DESTROY_CONFIRMED=0x1000 h1_0.STATUS_LEAVE_CONFIRMED=0x2000 h1_0.STATUS_BATTLE_DESTROYED=0x4000 h1_0.STATUS_COPYING_EFFECT=0x8000 h1_0.STATUS_CHAINING=0x10000 h1_0.STATUS_SUMMON_DISABLED=0x20000 h1_0.STATUS_ACTIVATE_DISABLED=0x40000 h1_0.STATUS_EFFECT_REPLACED=0x80000 h1_0.STATUS_FUTURE_FUSION=0x100000 h1_0.STATUS_ATTACK_CANCELED=0x200000 h1_0.STATUS_INITIALIZING=0x400000 h1_0.STATUS_TO_HAND_WITHOUT_CONFIRM=0x800000 h1_0.STATUS_JUST_POS=0x1000000 h1_0.STATUS_CONTINUOUS_POS=0x2000000 h1_0.STATUS_FORBIDDEN=0x4000000 h1_0.STATUS_ACT_FROM_HAND=0x8000000 h1_0.STATUS_OPPO_BATTLE=0x10000000 h1_0.STATUS_FLIP_SUMMON_TURN=0x20000000 h1_0.STATUS_SPSUMMON_TURN=0x40000000 h1_0.ASSUME_CODE=1 h1_0.ASSUME_TYPE=2 h1_0.ASSUME_LEVEL=3 h1_0.ASSUME_RANK=4 h1_0.ASSUME_ATTRIBUTE=5 h1_0.ASSUME_RACE=6 h1_0.ASSUME_ATTACK=7 h1_0.ASSUME_DEFENSE=8 h1_0.LINK_MARKER_BOTTOM_LEFT=0x001 h1_0.LINK_MARKER_BOTTOM=0x002 h1_0.LINK_MARKER_BOTTOM_RIGHT=0x004 h1_0.LINK_MARKER_LEFT=0x008 h1_0.LINK_MARKER_RIGHT=0x020 h1_0.LINK_MARKER_TOP_LEFT=0x040 h1_0.LINK_MARKER_TOP=0x080 h1_0.LINK_MARKER_TOP_RIGHT=0x100 h1_0.COUNTER_WITHOUT_PERMIT=0x1000 h1_0.COUNTER_NEED_ENABLE=0x2000 h1_0.PHASE_DRAW=0x01 h1_0.PHASE_STANDBY=0x02 h1_0.PHASE_MAIN1=0x04 h1_0.PHASE_BATTLE_START=0x08 h1_0.PHASE_BATTLE_STEP=0x10 h1_0.PHASE_DAMAGE=0x20 h1_0.PHASE_DAMAGE_CAL=0x40 h1_0.PHASE_BATTLE=0x80 h1_0.PHASE_MAIN2=0x100 h1_0.PHASE_END=0x200 h1_0.PLAYER_NONE=2 h1_0.PLAYER_ALL=3 h1_0.CHAININFO_CHAIN_COUNT=0x01 h1_0.CHAININFO_TRIGGERING_EFFECT=0x02 h1_0.CHAININFO_TRIGGERING_PLAYER=0x04 h1_0.CHAININFO_TRIGGERING_CONTROLER=0x08 h1_0.CHAININFO_TRIGGERING_LOCATION=0x10 h1_0.CHAININFO_TRIGGERING_SEQUENCE=0x20 h1_0.CHAININFO_TARGET_CARDS=0x40 h1_0.CHAININFO_TARGET_PLAYER=0x80 h1_0.CHAININFO_TARGET_PARAM=0x100 h1_0.CHAININFO_DISABLE_REASON=0x200 h1_0.CHAININFO_DISABLE_PLAYER=0x400 h1_0.CHAININFO_CHAIN_ID=0x800 h1_0.CHAININFO_TYPE=0x1000 h1_0.CHAININFO_EXTTYPE=0x2000 h1_0.CHAININFO_TRIGGERING_POSITION=0x4000 h1_0.CHAININFO_TRIGGERING_CODE=0x8000 h1_0.CHAININFO_TRIGGERING_CODE2=0x10000 h1_0.CHAININFO_TRIGGERING_LEVEL=0x40000 h1_0.CHAININFO_TRIGGERING_RANK=0x80000 h1_0.CHAININFO_TRIGGERING_ATTRIBUTE=0x100000 h1_0.CHAININFO_TRIGGERING_RACE=0x200000 h1_0.CHAININFO_TRIGGERING_ATTACK=0x400000 h1_0.CHAININFO_TRIGGERING_DEFENSE=0x800000 h1_0.RESET_SELF_TURN=0x10000000 h1_0.RESET_OPPO_TURN=0x20000000 h1_0.RESET_PHASE=0x40000000 h1_0.RESET_CHAIN=0x80000000 h1_0.RESET_EVENT=0x1000 h1_0.RESET_CARD=0x2000 h1_0.RESET_CODE=0x4000 h1_0.RESET_COPY=0x8000 h1_0.RESET_DISABLE=0x00010000 h1_0.RESET_TURN_SET=0x00020000 h1_0.RESET_TOGRAVE=0x00040000 h1_0.RESET_REMOVE=0x00080000 h1_0.RESET_TEMP_REMOVE=0x00100000 h1_0.RESET_TOHAND=0x00200000 h1_0.RESET_TODECK=0x00400000 h1_0.RESET_LEAVE=0x00800000 h1_0.RESET_TOFIELD=0x01000000 h1_0.RESET_CONTROL=0x02000000 h1_0.RESET_OVERLAY=0x04000000 h1_0.RESET_MSCHANGE=0x08000000 h1_0.RESETS_STANDARD=0x1fe0000 h1_0.RESETS_REDIRECT=0xc7e0000 h1_0.RESETS_WITHOUT_TEMP_REMOVE=0x56e0000 h1_0.EFFECT_TYPE_SINGLE=0x0001 h1_0.EFFECT_TYPE_FIELD=0x0002 h1_0.EFFECT_TYPE_EQUIP=0x0004 h1_0.EFFECT_TYPE_ACTIONS=0x0008 h1_0.EFFECT_TYPE_ACTIVATE=0x0010 h1_0.EFFECT_TYPE_FLIP=0x0020 h1_0.EFFECT_TYPE_IGNITION=0x0040 h1_0.EFFECT_TYPE_TRIGGER_O=0x0080 h1_0.EFFECT_TYPE_QUICK_O=0x0100 h1_0.EFFECT_TYPE_TRIGGER_F=0x0200 h1_0.EFFECT_TYPE_QUICK_F=0x0400 h1_0.EFFECT_TYPE_CONTINUOUS=0x0800 h1_0.EFFECT_TYPE_XMATERIAL=0x1000 h1_0.EFFECT_TYPE_GRANT=0x2000 h1_0.EFFECT_TYPE_TARGET=0x4000 h1_0.EFFECT_FLAG_INITIAL=0x0001 h1_0.EFFECT_FLAG_FUNC_VALUE=0x0002 h1_0.EFFECT_FLAG_COUNT_LIMIT=0x0004 h1_0.EFFECT_FLAG_FIELD_ONLY=0x0008 h1_0.EFFECT_FLAG_CARD_TARGET=0x0010 h1_0.EFFECT_FLAG_IGNORE_RANGE=0x0020 h1_0.EFFECT_FLAG_ABSOLUTE_TARGET=0x0040 h1_0.EFFECT_FLAG_IGNORE_IMMUNE=0x0080 h1_0.EFFECT_FLAG_SET_AVAILABLE=0x0100 h1_0.EFFECT_FLAG_CANNOT_NEGATE=0x0200 h1_0.EFFECT_FLAG_CANNOT_DISABLE=0x0400 h1_0.EFFECT_FLAG_PLAYER_TARGET=0x0800 h1_0.EFFECT_FLAG_BOTH_SIDE=0x1000 h1_0.EFFECT_FLAG_COPY_INHERIT=0x2000 h1_0.EFFECT_FLAG_DAMAGE_STEP=0x4000 h1_0.EFFECT_FLAG_DAMAGE_CAL=0x8000 h1_0.EFFECT_FLAG_DELAY=0x10000 h1_0.EFFECT_FLAG_SINGLE_RANGE=0x20000 h1_0.EFFECT_FLAG_UNCOPYABLE=0x40000 h1_0.EFFECT_FLAG_OATH=0x80000 h1_0.EFFECT_FLAG_SPSUM_PARAM=0x100000 h1_0.EFFECT_FLAG_REPEAT=0x200000 h1_0.EFFECT_FLAG_NO_TURN_RESET=0x400000 h1_0.EFFECT_FLAG_EVENT_PLAYER=0x800000 h1_0.EFFECT_FLAG_OWNER_RELATE=0x1000000 h1_0.EFFECT_FLAG_CANNOT_INACTIVATE=0x2000000 h1_0.EFFECT_FLAG_CLIENT_HINT=0x4000000 h1_0.EFFECT_FLAG_CONTINUOUS_TARGET=0x8000000 h1_0.EFFECT_FLAG_LIMIT_ZONE=0x10000000 h1_0.EFFECT_FLAG_COF=0x20000000 h1_0.EFFECT_FLAG_CVAL_CHECK=0x40000000 h1_0.EFFECT_FLAG_IMMEDIATELY_APPLY=0x80000000 h1_0.EFFECT_FLAG2_REPEAT_UPDATE=0x0001 h1_0.EFFECT_FLAG2_COF=0x0002 h1_0.EFFECT_FLAG2_WICKED=0x0004 h1_0.EFFECT_FLAG2_OPTION=0x0008 h1_0.EFFECT_IMMUNE_EFFECT=1 h1_0.EFFECT_DISABLE=2 h1_0.EFFECT_CANNOT_DISABLE=3 h1_0.EFFECT_SET_CONTROL=4 h1_0.EFFECT_CANNOT_CHANGE_CONTROL=5 h1_0.EFFECT_CANNOT_ACTIVATE=6 h1_0.EFFECT_CANNOT_TRIGGER=7 h1_0.EFFECT_DISABLE_EFFECT=8 h1_0.EFFECT_DISABLE_CHAIN=9 h1_0.EFFECT_DISABLE_TRAPMONSTER=10 h1_0.EFFECT_CANNOT_INACTIVATE=12 h1_0.EFFECT_CANNOT_DISEFFECT=13 h1_0.EFFECT_CANNOT_CHANGE_POSITION=14 h1_0.EFFECT_TRAP_ACT_IN_HAND=15 h1_0.EFFECT_TRAP_ACT_IN_SET_TURN=16 h1_0.EFFECT_REMAIN_FIELD=17 h1_0.EFFECT_MONSTER_SSET=18 h1_0.EFFECT_CANNOT_SUMMON=20 h1_0.EFFECT_CANNOT_FLIP_SUMMON=21 h1_0.EFFECT_CANNOT_SPECIAL_SUMMON=22 h1_0.EFFECT_CANNOT_MSET=23 h1_0.EFFECT_CANNOT_SSET=24 h1_0.EFFECT_CANNOT_DRAW=25 h1_0.EFFECT_CANNOT_DISABLE_SUMMON=26 h1_0.EFFECT_CANNOT_DISABLE_SPSUMMON=27 h1_0.EFFECT_SET_SUMMON_COUNT_LIMIT=28 h1_0.EFFECT_EXTRA_SUMMON_COUNT=29 h1_0.EFFECT_SPSUMMON_CONDITION=30 h1_0.EFFECT_REVIVE_LIMIT=31 h1_0.EFFECT_SUMMON_PROC=32 h1_0.EFFECT_LIMIT_SUMMON_PROC=33 h1_0.EFFECT_SPSUMMON_PROC=34 h1_0.EFFECT_EXTRA_SET_COUNT=35 h1_0.EFFECT_SET_PROC=36 h1_0.EFFECT_LIMIT_SET_PROC=37 h1_0.EFFECT_DIVINE_LIGHT=38 h1_0.EFFECT_CANNOT_DISABLE_FLIP_SUMMON=39 h1_0.EFFECT_INDESTRUCTABLE=40 h1_0.EFFECT_INDESTRUCTABLE_EFFECT=41 h1_0.EFFECT_INDESTRUCTABLE_BATTLE=42 h1_0.EFFECT_UNRELEASABLE_SUM=43 h1_0.EFFECT_UNRELEASABLE_NONSUM=44 h1_0.EFFECT_DESTROY_SUBSTITUTE=45 h1_0.EFFECT_CANNOT_RELEASE=46 h1_0.EFFECT_INDESTRUCTABLE_COUNT=47 h1_0.EFFECT_UNRELEASABLE_EFFECT=48 h1_0.EFFECT_DESTROY_REPLACE=50 h1_0.EFFECT_RELEASE_REPLACE=51 h1_0.EFFECT_SEND_REPLACE=52 h1_0.EFFECT_CANNOT_DISCARD_HAND=55 h1_0.EFFECT_CANNOT_DISCARD_DECK=56 h1_0.EFFECT_CANNOT_USE_AS_COST=57 h1_0.EFFECT_CANNOT_PLACE_COUNTER=58 h1_0.EFFECT_CANNOT_TO_GRAVE_AS_COST=59 h1_0.EFFECT_LEAVE_FIELD_REDIRECT=60 h1_0.EFFECT_TO_HAND_REDIRECT=61 h1_0.EFFECT_TO_DECK_REDIRECT=62 h1_0.EFFECT_TO_GRAVE_REDIRECT=63 h1_0.EFFECT_REMOVE_REDIRECT=64 h1_0.EFFECT_CANNOT_TO_HAND=65 h1_0.EFFECT_CANNOT_TO_DECK=66 h1_0.EFFECT_CANNOT_REMOVE=67 h1_0.EFFECT_CANNOT_TO_GRAVE=68 h1_0.EFFECT_CANNOT_TURN_SET=69 h1_0.EFFECT_CANNOT_BE_BATTLE_TARGET=70 h1_0.EFFECT_CANNOT_BE_EFFECT_TARGET=71 h1_0.EFFECT_IGNORE_BATTLE_TARGET=72 h1_0.EFFECT_CANNOT_DIRECT_ATTACK=73 h1_0.EFFECT_DIRECT_ATTACK=74 h1_0.EFFECT_DUAL_STATUS=75 h1_0.EFFECT_EQUIP_LIMIT=76 h1_0.EFFECT_DUAL_SUMMONABLE=77 h1_0.EFFECT_UNION_LIMIT=78 h1_0.EFFECT_REVERSE_DAMAGE=80 h1_0.EFFECT_REVERSE_RECOVER=81 h1_0.EFFECT_CHANGE_DAMAGE=82 h1_0.EFFECT_REFLECT_DAMAGE=83 h1_0.EFFECT_CANNOT_ATTACK=85 h1_0.EFFECT_CANNOT_ATTACK_ANNOUNCE=86 h1_0.EFFECT_CANNOT_CHANGE_POS_E=87 h1_0.EFFECT_ACTIVATE_COST=90 h1_0.EFFECT_SUMMON_COST=91 h1_0.EFFECT_SPSUMMON_COST=92 h1_0.EFFECT_FLIPSUMMON_COST=93 h1_0.EFFECT_MSET_COST=94 h1_0.EFFECT_SSET_COST=95 h1_0.EFFECT_ATTACK_COST=96 h1_0.EFFECT_UPDATE_ATTACK=100 h1_0.EFFECT_SET_ATTACK=101 h1_0.EFFECT_SET_ATTACK_FINAL=102 h1_0.EFFECT_SET_BASE_ATTACK=103 h1_0.EFFECT_UPDATE_DEFENSE=104 h1_0.EFFECT_SET_DEFENSE=105 h1_0.EFFECT_SET_DEFENSE_FINAL=106 h1_0.EFFECT_SET_BASE_DEFENSE=107 h1_0.EFFECT_REVERSE_UPDATE=108 h1_0.EFFECT_SWAP_AD=109 h1_0.EFFECT_SWAP_BASE_AD=110 h1_0.EFFECT_SET_BASE_ATTACK_FINAL=111 h1_0.EFFECT_SET_BASE_DEFENSE_FINAL=112 h1_0.EFFECT_ADD_CODE=113 h1_0.EFFECT_CHANGE_CODE=114 h1_0.EFFECT_ADD_TYPE=115 h1_0.EFFECT_REMOVE_TYPE=116 h1_0.EFFECT_CHANGE_TYPE=117 h1_0.EFFECT_ADD_RACE=120 h1_0.EFFECT_REMOVE_RACE=121 h1_0.EFFECT_CHANGE_RACE=122 h1_0.EFFECT_ADD_ATTRIBUTE=125 h1_0.EFFECT_REMOVE_ATTRIBUTE=126 h1_0.EFFECT_CHANGE_ATTRIBUTE=127 h1_0.EFFECT_UPDATE_LEVEL=130 h1_0.EFFECT_CHANGE_LEVEL=131 h1_0.EFFECT_UPDATE_RANK=132 h1_0.EFFECT_CHANGE_RANK=133 h1_0.EFFECT_UPDATE_LSCALE=134 h1_0.EFFECT_CHANGE_LSCALE=135 h1_0.EFFECT_UPDATE_RSCALE=136 h1_0.EFFECT_CHANGE_RSCALE=137 h1_0.EFFECT_SET_POSITION=140 h1_0.EFFECT_SELF_DESTROY=141 h1_0.EFFECT_SELF_TOGRAVE=142 h1_0.EFFECT_DOUBLE_TRIBUTE=150 h1_0.EFFECT_DECREASE_TRIBUTE=151 h1_0.EFFECT_DECREASE_TRIBUTE_SET=152 h1_0.EFFECT_EXTRA_RELEASE=153 h1_0.EFFECT_TRIBUTE_LIMIT=154 h1_0.EFFECT_EXTRA_RELEASE_SUM=155 h1_0.EFFECT_TRIPLE_TRIBUTE=156 h1_0.EFFECT_ADD_EXTRA_TRIBUTE=157 h1_0.EFFECT_EXTRA_RELEASE_NONSUM=158 h1_0.EFFECT_PUBLIC=160 h1_0.EFFECT_COUNTER_PERMIT=0x10000 h1_0.EFFECT_COUNTER_LIMIT=0x20000 h1_0.EFFECT_RCOUNTER_REPLACE=0x30000 h1_0.EFFECT_LPCOST_CHANGE=170 h1_0.EFFECT_LPCOST_REPLACE=171 h1_0.EFFECT_SKIP_DP=180 h1_0.EFFECT_SKIP_SP=181 h1_0.EFFECT_SKIP_M1=182 h1_0.EFFECT_SKIP_BP=183 h1_0.EFFECT_SKIP_M2=184 h1_0.EFFECT_CANNOT_BP=185 h1_0.EFFECT_CANNOT_M2=186 h1_0.EFFECT_CANNOT_EP=187 h1_0.EFFECT_SKIP_TURN=188 h1_0.EFFECT_DEFENSE_ATTACK=190 h1_0.EFFECT_MUST_ATTACK=191 h1_0.EFFECT_FIRST_ATTACK=192 h1_0.EFFECT_ATTACK_ALL=193 h1_0.EFFECT_EXTRA_ATTACK=194 h1_0.EFFECT_MUST_BE_ATTACKED=195 h1_0.EFFECT_ONLY_BE_ATTACKED=196 h1_0.EFFECT_ATTACK_DISABLED=197 h1_0.EFFECT_NO_BATTLE_DAMAGE=200 h1_0.EFFECT_AVOID_BATTLE_DAMAGE=201 h1_0.EFFECT_REFLECT_BATTLE_DAMAGE=202 h1_0.EFFECT_PIERCE=203 h1_0.EFFECT_BATTLE_DESTROY_REDIRECT=204 h1_0.EFFECT_BATTLE_DAMAGE_TO_EFFECT=205 h1_0.EFFECT_BOTH_BATTLE_DAMAGE=206 h1_0.EFFECT_ALSO_BATTLE_DAMAGE=207 h1_0.EFFECT_CHANGE_BATTLE_DAMAGE=208 h1_0.EFFECT_TOSS_COIN_REPLACE=220 h1_0.EFFECT_TOSS_DICE_REPLACE=221 h1_0.EFFECT_FUSION_MATERIAL=230 h1_0.EFFECT_CHAIN_MATERIAL=231 h1_0.EFFECT_EXTRA_SYNCHRO_MATERIAL=232 h1_0.EFFECT_XYZ_MATERIAL=233 h1_0.EFFECT_FUSION_SUBSTITUTE=234 h1_0.EFFECT_CANNOT_BE_FUSION_MATERIAL=235 h1_0.EFFECT_CANNOT_BE_SYNCHRO_MATERIAL=236 h1_0.EFFECT_SYNCHRO_MATERIAL_CUSTOM=237 h1_0.EFFECT_CANNOT_BE_XYZ_MATERIAL=238 h1_0.EFFECT_CANNOT_BE_LINK_MATERIAL=239 h1_0.EFFECT_SYNCHRO_LEVEL=240 h1_0.EFFECT_RITUAL_LEVEL=241 h1_0.EFFECT_XYZ_LEVEL=242 h1_0.EFFECT_EXTRA_RITUAL_MATERIAL=243 h1_0.EFFECT_NONTUNER=244 h1_0.EFFECT_OVERLAY_REMOVE_REPLACE=245 h1_0.EFFECT_SCRAP_CHIMERA=246 h1_0.EFFECT_TUNE_MAGICIAN_X=247 h1_0.EFFECT_TUNE_MAGICIAN_F=248 h1_0.EFFECT_PRE_MONSTER=250 h1_0.EFFECT_MATERIAL_CHECK=251 h1_0.EFFECT_DISABLE_FIELD=260 h1_0.EFFECT_USE_EXTRA_MZONE=261 h1_0.EFFECT_USE_EXTRA_SZONE=262 h1_0.EFFECT_MAX_MZONE=263 h1_0.EFFECT_MAX_SZONE=264 h1_0.EFFECT_MUST_USE_MZONE=265 h1_0.EFFECT_HAND_LIMIT=270 h1_0.EFFECT_DRAW_COUNT=271 h1_0.EFFECT_SPIRIT_DONOT_RETURN=280 h1_0.EFFECT_SPIRIT_MAYNOT_RETURN=281 h1_0.EFFECT_CHANGE_ENVIRONMENT=290 h1_0.EFFECT_NECRO_VALLEY=291 h1_0.EFFECT_FORBIDDEN=292 h1_0.EFFECT_NECRO_VALLEY_IM=293 h1_0.EFFECT_REVERSE_DECK=294 h1_0.EFFECT_REMOVE_BRAINWASHING=295 h1_0.EFFECT_BP_TWICE=296 h1_0.EFFECT_UNIQUE_CHECK=297 h1_0.EFFECT_MATCH_KILL=300 h1_0.EFFECT_SYNCHRO_CHECK=310 h1_0.EFFECT_QP_ACT_IN_NTPHAND=311 h1_0.EFFECT_MUST_BE_SMATERIAL=312 h1_0.EFFECT_TO_GRAVE_REDIRECT_CB=313 h1_0.EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE=314 h1_0.EFFECT_CHANGE_RANK_FINAL=315 h1_0.EFFECT_MUST_BE_FMATERIAL=316 h1_0.EFFECT_MUST_BE_XMATERIAL=317 h1_0.EFFECT_MUST_BE_LMATERIAL=318 h1_0.EFFECT_SPSUMMON_PROC_G=320 h1_0.EFFECT_SPSUMMON_COUNT_LIMIT=330 h1_0.EFFECT_LEFT_SPSUMMON_COUNT=331 h1_0.EFFECT_CANNOT_SELECT_BATTLE_TARGET=332 h1_0.EFFECT_CANNOT_SELECT_EFFECT_TARGET=333 h1_0.EFFECT_ADD_SETCODE=334 h1_0.EFFECT_NO_EFFECT_DAMAGE=335 h1_0.EFFECT_UNSUMMONABLE_CARD=336 h1_0.EFFECT_DISABLE_CHAIN_FIELD=337 h1_0.EFFECT_DISCARD_COST_CHANGE=338 h1_0.EFFECT_HAND_SYNCHRO=339 h1_0.EFFECT_ADD_FUSION_CODE=340 h1_0.EFFECT_ADD_FUSION_SETCODE=341 h1_0.EFFECT_RISE_TO_FULL_HEIGHT=342 h1_0.EFFECT_ONLY_ATTACK_MONSTER=343 h1_0.EFFECT_MUST_ATTACK_MONSTER=344 h1_0.EFFECT_PATRICIAN_OF_DARKNESS=345 h1_0.EFFECT_EXTRA_ATTACK_MONSTER=346 h1_0.EFFECT_UNION_STATUS=347 h1_0.EFFECT_OLDUNION_STATUS=348 h1_0.EFFECT_ADD_FUSION_ATTRIBUTE=349 h1_0.EFFECT_REMOVE_FUSION_ATTRIBUTE=350 h1_0.EFFECT_CHANGE_FUSION_ATTRIBUTE=351 h1_0.EFFECT_EXTRA_FUSION_MATERIAL=352 h1_0.EFFECT_TUNER_MATERIAL_LIMIT=353 h1_0.EFFECT_ADD_LINK_CODE=354 h1_0.EFFECT_ADD_LINK_SETCODE=355 h1_0.EFFECT_ADD_LINK_ATTRIBUTE=356 h1_0.EFFECT_ADD_LINK_RACE=357 h1_0.EFFECT_EXTRA_LINK_MATERIAL=358 h1_0.EFFECT_QP_ACT_IN_SET_TURN=359 h1_0.EFFECT_EXTRA_PENDULUM_SUMMON=360 h1_0.EFFECT_MATERIAL_LIMIT=361 h1_0.EFFECT_SET_BATTLE_ATTACK=362 h1_0.EFFECT_SET_BATTLE_DEFENSE=363 h1_0.EFFECT_OVERLAY_RITUAL_MATERIAL=364 h1_0.EFFECT_CHANGE_GRAVE_ATTRIBUTE=365 h1_0.EFFECT_CHANGE_GRAVE_RACE=366 h1_0.EFFECT_ACTIVATION_COUNT_LIMIT=367 h1_0.EFFECT_LIMIT_SPECIAL_SUMMON_POSITION=368 h1_0.EFFECT_TUNER=369 h1_0.EFFECT_KAISER_COLOSSEUM=370 h1_0.EFFECT_REPLACE_DAMAGE=371 h1_0.EFFECT_FLAG_EFFECT=0x20000000 h1_0.EVENT_STARTUP=1000 h1_0.EVENT_FLIP=1001 h1_0.EVENT_FREE_CHAIN=1002 h1_0.EVENT_DESTROY=1010 h1_0.EVENT_REMOVE=1011 h1_0.EVENT_TO_HAND=1012 h1_0.EVENT_TO_DECK=1013 h1_0.EVENT_TO_GRAVE=1014 h1_0.EVENT_LEAVE_FIELD=1015 h1_0.EVENT_CHANGE_POS=1016 h1_0.EVENT_RELEASE=1017 h1_0.EVENT_DISCARD=1018 h1_0.EVENT_LEAVE_FIELD_P=1019 h1_0.EVENT_CHAIN_SOLVING=1020 h1_0.EVENT_CHAIN_ACTIVATING=1021 h1_0.EVENT_CHAIN_SOLVED=1022 h1_0.EVENT_CHAIN_ACTIVATED=1023 h1_0.EVENT_CHAIN_NEGATED=1024 h1_0.EVENT_CHAIN_DISABLED=1025 h1_0.EVENT_CHAIN_END=1026 h1_0.EVENT_CHAINING=1027 h1_0.EVENT_BECOME_TARGET=1028 h1_0.EVENT_DESTROYED=1029 h1_0.EVENT_MOVE=1030 h1_0.EVENT_LEAVE_GRAVE=1031 h1_0.EVENT_LEAVE_DECK=1032 h1_0.EVENT_ADJUST=1040 h1_0.EVENT_BREAK_EFFECT=1050 h1_0.EVENT_SUMMON_SUCCESS=1100 h1_0.EVENT_FLIP_SUMMON_SUCCESS=1101 h1_0.EVENT_SPSUMMON_SUCCESS=1102 h1_0.EVENT_SUMMON=1103 h1_0.EVENT_FLIP_SUMMON=1104 h1_0.EVENT_SPSUMMON=1105 h1_0.EVENT_MSET=1106 h1_0.EVENT_SSET=1107 h1_0.EVENT_BE_MATERIAL=1108 h1_0.EVENT_BE_PRE_MATERIAL=1109 h1_0.EVENT_DRAW=1110 h1_0.EVENT_DAMAGE=1111 h1_0.EVENT_RECOVER=1112 h1_0.EVENT_PREDRAW=1113 h1_0.EVENT_SUMMON_NEGATED=1114 h1_0.EVENT_FLIP_SUMMON_NEGATED=1115 h1_0.EVENT_SPSUMMON_NEGATED=1116 h1_0.EVENT_CONTROL_CHANGED=1120 h1_0.EVENT_EQUIP=1121 h1_0.EVENT_ATTACK_ANNOUNCE=1130 h1_0.EVENT_BE_BATTLE_TARGET=1131 h1_0.EVENT_BATTLE_START=1132 h1_0.EVENT_BATTLE_CONFIRM=1133 h1_0.EVENT_PRE_DAMAGE_CALCULATE=1134 h1_0.EVENT_DAMAGE_CALCULATING=1135 h1_0.EVENT_PRE_BATTLE_DAMAGE=1136 h1_0.EVENT_BATTLE_END=1137 h1_0.EVENT_BATTLED=1138 h1_0.EVENT_BATTLE_DESTROYING=1139 h1_0.EVENT_BATTLE_DESTROYED=1140 h1_0.EVENT_DAMAGE_STEP_END=1141 h1_0.EVENT_ATTACK_DISABLED=1142 h1_0.EVENT_BATTLE_DAMAGE=1143 h1_0.EVENT_TOSS_DICE=1150 h1_0.EVENT_TOSS_COIN=1151 h1_0.EVENT_TOSS_COIN_NEGATE=1152 h1_0.EVENT_TOSS_DICE_NEGATE=1153 h1_0.EVENT_LEVEL_UP=1200 h1_0.EVENT_PAY_LPCOST=1201 h1_0.EVENT_DETACH_MATERIAL=1202 h1_0.EVENT_RETURN_TO_GRAVE=1203 h1_0.EVENT_TURN_END=1210 h1_0.EVENT_PHASE=0x1000 h1_0.EVENT_PHASE_START=0x2000 h1_0.EVENT_ADD_COUNTER=0x10000 h1_0.EVENT_REMOVE_COUNTER=0x20000 h1_0.EVENT_CUSTOM=0x10000000 h1_0.CATEGORY_DESTROY=0x1 h1_0.CATEGORY_RELEASE=0x2 h1_0.CATEGORY_REMOVE=0x4 h1_0.CATEGORY_TOHAND=0x8 h1_0.CATEGORY_TODECK=0x10 h1_0.CATEGORY_TOGRAVE=0x20 h1_0.CATEGORY_DECKDES=0x40 h1_0.CATEGORY_HANDES=0x80 h1_0.CATEGORY_SUMMON=0x100 h1_0.CATEGORY_SPECIAL_SUMMON=0x200 h1_0.CATEGORY_TOKEN=0x400 h1_0.CATEGORY_GRAVE_ACTION=0x800 h1_0.CATEGORY_POSITION=0x1000 h1_0.CATEGORY_CONTROL=0x2000 h1_0.CATEGORY_DISABLE=0x4000 h1_0.CATEGORY_DISABLE_SUMMON=0x8000 h1_0.CATEGORY_DRAW=0x10000 h1_0.CATEGORY_SEARCH=0x20000 h1_0.CATEGORY_EQUIP=0x40000 h1_0.CATEGORY_DAMAGE=0x80000 h1_0.CATEGORY_RECOVER=0x100000 h1_0.CATEGORY_ATKCHANGE=0x200000 h1_0.CATEGORY_DEFCHANGE=0x400000 h1_0.CATEGORY_COUNTER=0x800000 h1_0.CATEGORY_COIN=0x1000000 h1_0.CATEGORY_DICE=0x2000000 h1_0.CATEGORY_LEAVE_GRAVE=0x4000000 h1_0.CATEGORY_GRAVE_SPSUMMON=0x8000000 h1_0.CATEGORY_NEGATE=0x10000000 h1_0.CATEGORY_ANNOUNCE=0x20000000 h1_0.CATEGORY_FUSION_SUMMON=0x40000000 h1_0.CATEGORY_TOEXTRA=0x80000000 h1_0.HINT_EVENT=1 h1_0.HINT_MESSAGE=2 h1_0.HINT_SELECTMSG=3 h1_0.HINT_OPSELECTED=4 h1_0.HINT_EFFECT=5 h1_0.HINT_RACE=6 h1_0.HINT_ATTRIB=7 h1_0.HINT_CODE=8 h1_0.HINT_NUMBER=9 h1_0.HINT_CARD=10 h1_0.HINT_ZONE=11 h1_0.CHINT_TURN=1 h1_0.CHINT_CARD=2 h1_0.CHINT_RACE=3 h1_0.CHINT_ATTRIBUTE=4 h1_0.CHINT_NUMBER=5 h1_0.CHINT_DESC=6 h1_0.OPCODE_ADD=0x40000000 h1_0.OPCODE_SUB=0x40000001 h1_0.OPCODE_MUL=0x40000002 h1_0.OPCODE_DIV=0x40000003 h1_0.OPCODE_AND=0x40000004 h1_0.OPCODE_OR=0x40000005 h1_0.OPCODE_NEG=0x40000006 h1_0.OPCODE_NOT=0x40000007 h1_0.OPCODE_ISCODE=0x40000100 h1_0.OPCODE_ISSETCARD=0x40000101 h1_0.OPCODE_ISTYPE=0x40000102 h1_0.OPCODE_ISRACE=0x40000103 h1_0.OPCODE_ISATTRIBUTE=0x40000104 h1_0.DOUBLE_DAMAGE=0x80000000 h1_0.HALF_DAMAGE=0x80000001 h1_0.HINTMSG_RELEASE=500 h1_0.HINTMSG_DISCARD=501 h1_0.HINTMSG_DESTROY=502 h1_0.HINTMSG_REMOVE=503 h1_0.HINTMSG_TOGRAVE=504 h1_0.HINTMSG_RTOHAND=505 h1_0.HINTMSG_ATOHAND=506 h1_0.HINTMSG_TODECK=507 h1_0.HINTMSG_SUMMON=508 h1_0.HINTMSG_SPSUMMON=509 h1_0.HINTMSG_SET=510 h1_0.HINTMSG_FMATERIAL=511 h1_0.HINTMSG_SMATERIAL=512 h1_0.HINTMSG_XMATERIAL=513 h1_0.HINTMSG_FACEUP=514 h1_0.HINTMSG_FACEDOWN=515 h1_0.HINTMSG_ATTACK=516 h1_0.HINTMSG_DEFENSE=517 h1_0.HINTMSG_EQUIP=518 h1_0.HINTMSG_REMOVEXYZ=519 h1_0.HINTMSG_CONTROL=520 h1_0.HINTMSG_DESREPLACE=521 h1_0.HINTMSG_FACEUPATTACK=522 h1_0.HINTMSG_FACEUPDEFENSE=523 h1_0.HINTMSG_FACEDOWNATTACK=524 h1_0.HINTMSG_FACEDOWNDEFENSE=525 h1_0.HINTMSG_CONFIRM=526 h1_0.HINTMSG_TOFIELD=527 h1_0.HINTMSG_POSCHANGE=528 h1_0.HINTMSG_SELF=529 h1_0.HINTMSG_OPPO=530 h1_0.HINTMSG_TRIBUTE=531 h1_0.HINTMSG_DEATTACHFROM=532 h1_0.HINTMSG_LMATERIAL=533 h1_0.HINTMSG_ATTACKTARGET=549 h1_0.HINTMSG_EFFECT=550 h1_0.HINTMSG_TARGET=551 h1_0.HINTMSG_COIN=552 h1_0.HINTMSG_DICE=553 h1_0.HINTMSG_CARDTYPE=554 h1_0.HINTMSG_OPTION=555 h1_0.HINTMSG_RESOLVEEFFECT=556 h1_0.HINTMSG_SELECT=560 h1_0.HINTMSG_POSITION=561 h1_0.HINTMSG_ATTRIBUTE=562 h1_0.HINTMSG_RACE=563 h1_0.HINTMSG_CODE=564 h1_0.HINGMSG_NUMBER=565 h1_0.HINGMSG_LVRANK=567 h1_0.HINTMSG_RESOLVECARD=568 h1_0.HINTMSG_ZONE=569 h1_0.HINTMSG_DISABLEZONE=570 h1_0.HINTMSG_TOZONE=571 h1_0.HINTMSG_COUNTER=572 h1_0.HINTMSG_DISABLE=573 h1_0.HINTMSG_OPERATECARD=574 h1_0.SELECT_HEADS=60 h1_0.SELECT_TAILS=61 h1_0.TIMING_DRAW_PHASE=0x1 h1_0.TIMING_STANDBY_PHASE=0x2 h1_0.TIMING_MAIN_END=0x4 h1_0.TIMING_BATTLE_START=0x8 h1_0.TIMING_BATTLE_END=0x10 h1_0.TIMING_END_PHASE=0x20 h1_0.TIMING_SUMMON=0x40 h1_0.TIMING_SPSUMMON=0x80 h1_0.TIMING_FLIPSUMMON=0x100 h1_0.TIMING_MSET=0x200 h1_0.TIMING_SSET=0x400 h1_0.TIMING_POS_CHANGE=0x800 h1_0.TIMING_ATTACK=0x1000 h1_0.TIMING_DAMAGE_STEP=0x2000 h1_0.TIMING_DAMAGE_CAL=0x4000 h1_0.TIMING_CHAIN_END=0x8000 h1_0.TIMING_DRAW=0x10000 h1_0.TIMING_DAMAGE=0x20000 h1_0.TIMING_RECOVER=0x40000 h1_0.TIMING_DESTROY=0x80000 h1_0.TIMING_REMOVE=0x100000 h1_0.TIMING_TOHAND=0x200000 h1_0.TIMING_TODECK=0x400000 h1_0.TIMING_TOGRAVE=0x800000 h1_0.TIMING_BATTLE_PHASE=0x1000000 h1_0.TIMING_EQUIP=0x2000000 h1_0.TIMING_BATTLE_STEP_END=0x4000000 h1_0.TIMING_BATTLED=0x8000000 h1_0.TIMINGS_CHECK_MONSTER=0x1c0 h1_0.GLOBALFLAG_DECK_REVERSE_CHECK=0x1 h1_0.GLOBALFLAG_BRAINWASHING_CHECK=0x2 h1_0.GLOBALFLAG_SCRAP_CHIMERA=0x4 h1_0.GLOBALFLAG_DELAYED_QUICKEFFECT=0x8 h1_0.GLOBALFLAG_DETACH_EVENT=0x10 h1_0.GLOBALFLAG_MUST_BE_SMATERIAL=0x20 h1_0.GLOBALFLAG_SPSUMMON_COUNT=0x40 h1_0.GLOBALFLAG_XMAT_COUNT_LIMIT=0x80 h1_0.GLOBALFLAG_SELF_TOGRAVE=0x100 h1_0.GLOBALFLAG_SPSUMMON_ONCE=0x200 h1_0.GLOBALFLAG_TUNE_MAGICIAN=0x400 h1_0.EFFECT_COUNT_CODE_OATH=0x10000000 h1_0.EFFECT_COUNT_CODE_DUEL=0x20000000 h1_0.EFFECT_COUNT_CODE_CHAIN=0x40000000 h1_0.EFFECT_COUNT_CODE_SINGLE=0x1 h1_0.DUEL_TEST_MODE=0x01 h1_0.DUEL_ATTACK_FIRST_TURN=0x02 h1_0.DUEL_OLD_REPLAY=0x04 h1_0.DUEL_OBSOLETE_RULING=0x08 h1_0.DUEL_PSEUDO_SHUFFLE=0x10 h1_0.DUEL_TAG_MODE=0x20 h1_0.DUEL_SIMPLE_AI=0x40 h1_0.DUEL_RETURN_DECK_TOP=0x80 h1_0.ACTIVITY_SUMMON=1 h1_0.ACTIVITY_NORMALSUMMON=2 h1_0.ACTIVITY_SPSUMMON=3 h1_0.ACTIVITY_FLIPSUMMON=4 h1_0.ACTIVITY_ATTACK=5 h1_0.ACTIVITY_BATTLE_PHASE=6 h1_0.ACTIVITY_CHAIN=7 h1_0.CARD_MARINE_DOLPHIN=78734254 h1_0.CARD_TWINKLE_MOSS=13857930 h1_0.CARD_QUESTION=38723936 return h1_0 |
Modified 残局文料/副_容冗/游戏王_则拟器_原版_残局_局名_字段.lua from [fbe34ef564] to [75af1cbaa0].
1 2 3 | -- 不用这套方案了 --~ 卡对排 function d.荐名(o1_0) | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | -- 不用这套方案了 --~ 卡对排 function d.荐名(o1_0) local h1_0 --~ 卡名对 h1_0 = 历对库.历对(o1_0, d.卡对消重) return 对库.对长(h1_0) end --~ 卡对 function d.卡对消重(o1, o1_0) return o1_0.name, true end --~ 卡对排 function d.荐名(o1_0) local k1, k2 local h1_0 --~ 攻击力排 h1_0 = 历排库.历排(o1_0, 筛卡库.筛怪兽卡) h1_0 = 历排库.历排(h1_0, 筛卡库.筛攻击力) if h1_0[1] then --~ 攻击力均差阶 k1 = 排算库.均差(h1_0) if k1 > 0 then --~ 补值 k2 = 数库.指数(100, 基算库.除法(k1, 300)) k1 = 基算库.除法(基算库.加法(k1, k2), 100) if k1 > 1 then k1 = 数库.指数次(k1, 2) return 数库.向下取整(k1) |
︙ | ︙ | |||
50 51 52 53 54 55 56 | return k1 else return "请便" end end --~ 卡对排 function d.荐卡名(o1_0) | | | | | | | | | | | | | | | | | | 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | return k1 else return "请便" end end --~ 卡对排 function d.荐卡名(o1_0) local h1_0 --~ 卡名排 h1_0 = 历排库.历排(o1_0, d.取卡名) return 历排取一库.筛最短文(h1_0) end --~ 卡对 function d.取卡名(o1_0) return o1_0.name end --~ 卡对排 function d.取字段对(o1_0) local k1, k2, k3, k4 local h1_0 --~ 字段对 h1_0 = {} for o1 = 1, #o1_0 do --~ 字段数 k1 = 字节库.to_uint64(o1_0[o1].setcode) if k1 < 1 then else if k1 > 0xffffFFFFffff then k1 = k1 - 1 else for o2 = 1, 11112222 do if k1 < 1 then break else --~ 大字段号 k2 = 位算库.位和(k1, 0xffff) k1 = 位算库.位右移(k1, 基算库.乘法(4, 4)) --~ 字段名 k3 = 字段名对[tonumber(k2)] if k3 then if h1_0[k3] then h1_0[k3] = 基算库.加法(h1_0[k3], 1) else h1_0[k3] = 1 end if k2 > 0xfff then --~ 小字段号 k4 = 位算库.位和(k2, 0xfff) k3 = 字段名对[tonumber(k4)] if k3 then if h1_0[k3] then h1_0[k3] = 基算库.加法(h1_0[k3], 1) else h1_0[k3] = 1 end else end else end else end end end end end end return h1_0 end --~ 卡对排 function d.荐字段名(o1_0) local k1 local h1_0 --~ 字段对 h1_0 = d.取字段对(o1_0) --~ 最大的字段名数量 _, k1 = 历对取一库.筛最大值(h1_0) --~ 最高频字段名对 k2_0 = 历对库.历对(h1_0, 历对库.全等筛值, k1) return 历对取一库.筛最短键(k2_0) end |
Modified 残局文料/副_容冗/集YGOPro常量并据此产lua文件.lua from [6228214cb9] to [b7c3b4fbca].
1 2 3 4 5 6 7 8 9 10 | package.path = [[.\lua_lib\?.lua;]] .. package.path package.cpath = [[.\lua_lib\?.dll;]] .. package.cpath local 字集码互转库 = require("u8_to_a") local u8 = 字集码互转库.u8_to_a local f = require(u8("常用库")) local d_3 = {} --~ 文件路 --~ 普常量文件名 function d_3.产普常量文件(o1, o2) local k1, k2 | | | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | package.path = [[.\lua_lib\?.lua;]] .. package.path package.cpath = [[.\lua_lib\?.dll;]] .. package.cpath local 字集码互转库 = require("u8_to_a") local u8 = 字集码互转库.u8_to_a local f = require(u8("常用库")) local d_3 = {} --~ 文件路 --~ 普常量文件名 function d_3.产普常量文件(o1, o2) local k1, k2 local h1_0 --~ 文 k1 = f.读文件(o1) k1 = string.gsub(k1, "%-%-" .. "[^\n]*", "") k1 = string.gsub(k1, "[ \t]", "") --~ 常量排 h1_0 = f.历文(k1, string.gmatch, "[^\n]+") for o1 = 1, #h1_0 do h1_0[o1] = f.加前缀(h1_0[o1], [[h1_0.]]) end --~ 文 k2 = f.加对限(h1_0) f.写文件(k2, o2) end --~ 文件路 --~ 字段名文件名 function d_3.产字段名文件(o1, o2) local k1, k2 local h1_0 --~ 文 k1 = f.读文件(o1) --~ 常量排 h1_0 = f.历文(k1, string.gmatch, "[^\n]+") h1_0 = f.历排(h1_0, f.全筛文, "^!setname") for o3 = 1, #h1_0 do h1_0[o3] = f.删左右空白(h1_0[o3]) h1_0[o3] = string.gsub(h1_0[o3], "^!setname ", "") h1_0[o3] = string.gsub(h1_0[o3], "[|\t].+", "") h1_0[o3] = string.gsub(h1_0[o3], " ", "=", 1) h1_0[o3] = string.gsub(h1_0[o3], "[0-9a-z]+", "h1_0[%1]", 1) h1_0[o3] = string.gsub(h1_0[o3], "=([^\n]+)", [[="%1"]], 1) end --~ 文 k2 = f.加对限(h1_0) f.写文件(k2, o2) end d_3.产普常量文件([[D:\install\YGOPro/script/constant.lua]], u8("普常量.lua")) d_3.产字段名文件([[D:\install\YGOPro/strings.conf]], u8("字段名.lua")) |
Modified 残局文料/游戏王_则拟器_原版_残局_局名_改名.lua from [be28ccce5f] to [6e42b050e5].
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35 36 37 38 39 40 41 | k1 = "[^\n]+" --~ 卡编所在函式 k2 = "Debug%.AddCard.+" --~ 卡编 k3 = "[0-9]+" --~ 文 function d.局筛卡编(o1) | | | | | | | | | | | | | | | | | | | 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 | k1 = "[^\n]+" --~ 卡编所在函式 k2 = "Debug%.AddCard.+" --~ 卡编 k3 = "[0-9]+" --~ 文 function d.局筛卡编(o1) local h1_0 --~ 卡编排 h1_0 = 历文库.历文(o1, string.gmatch, k1) h1_0 = 历排库.历排(h1_0, string.match, k2) return 历排库.历排(h1_0, string.match, k3) end end do local k1, k2, k3, k4 --~ 非空单行,且无换行符 k1 = "[^\n]+" --~ 玩家讯所在函式 k2 = "Debug%.SetPlayerInfo.+" --~ 玩家编号 k3 = "[0-9]+" --~ 玩家血量 k4 = "[0-9]+" --~ 文 function d.局筛血(o1) local h1_0 --~ 血排 h1_0 = 历文库.历文(o1, string.gmatch, k1) h1_0 = 历排库.历排(h1_0, string.match, k2) h1_0 = 历排库.历排(h1_0, string.gsub, k3, "", 1) return 历排库.历排(h1_0, string.match, k4) end end do local k1, k2, k3 --~ 非空单行,且无换行符 k1 = "[^\n]+" --~ 残局讯所在函式 k2 = 文库.连("Debug", "%.", "ReloadFieldBegin", ".+") --~ 则数 k3 = "[0-9]" --~ 文 function d.局筛则数(o1) local k4 local h1_0 --~ 则数排 h1_0 = 历文库.历文(o1, string.gmatch, k1) h1_0 = 历排库.历排(h1_0, string.match, k2) --~ 则数 k4 = string.match(h1_0[1], k3) assert(k4, o1) return k4 or 5 end end --~ 卡对排 --~ 血排 function d.荐名(o1_0, o2_0) local k1, k2, k3 local h1_0 --~ 攻击力排 h1_0 = 历排库.历排(o1_0, 筛卡库.筛怪兽卡) h1_0 = 历排库.历排(h1_0, 筛卡库.筛攻击力) --~ 总攻 k1 = 排算库.总和(h1_0) --~ 总血 k2 = 排算库.总和(o2_0) --~ 荐名 k3 = 基算库.除法(k1, k2) k3 = 数库.指数次(k3, 2) if 数库.是否错值(k3) then return 0 |
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118 119 120 121 122 123 124 | if k1 == o1 then else 写文件库.写文件(o3, k1) end end --~ 目对 function d.残局改名(o1_0) | | | | | | | | | | | 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 | if k1 == o1 then else 写文件库.写文件(o3, k1) end end --~ 目对 function d.残局改名(o1_0) local h1_0, k2_0, k3_0, k4_0, k5_0, k6_0, k7_0, k8_0, k9_0 local k10_0, k11_0, k12_0 --~ 文件名排 h1_0 = 历文库.历文(o1_0.文件目, 文件系库.dir) h1_0 = 历排库.历排(h1_0, 后缀库.全筛后缀, ".lua") --~ 文件排 k2_0 = 历排库.历排(h1_0, 后缀库.全筛后缀, ".lua") k2_0 = 历排库.历排(k2_0, 前缀库.加前缀, o1_0.文件目) k2_0 = 历排库.历排(k2_0, 读文件库.读文件) k2_0 = 历排库.历排(k2_0, 删注库.删注) --~ 则数排 k3_0 = 历排库.历排(k2_0, d.局筛则数) --~ 各文件的卡编排 k4_0 = 历排库.历排(k2_0, d.局筛卡编) --~ 各文件的卡对排 k5_0 = 历排库.历排(k4_0, d.取卡对_一维) --~ 有效果卡的卡对排 k6_0 = 历排库.历排(k5_0, d.筛有效果卡) --~ 有效果卡的张数排 k7_0 = 历排库.历排(k6_0, table.maxn) --~ 血排 k11_0 = 历排库.历排(k2_0, d.局筛血) --~ 荐名排 k8_0 = 历排库.历二排(k6_0, k11_0, d.荐名) --~ 新名排 k9_0 = 历排库.历排(h1_0, string.gsub, 字集库.u8_to_a(文库.连(" ", ".+")), "") --~ 编号排 k10_0 = 历排库.历排(h1_0, string.gsub, 字集库.u8_to_a(文库.连(" ", ".+")), "") k9_0 = 历排库.历排(k9_0, string.gsub, 文库.连("%.", "lua", "$"), "") for o1 = 1, #h1_0 do k9_0[o1] = 文库.连(字集库.a_to_u8(o1_0.文件目), 字集库.a_to_u8(k9_0[o1]), " ", k3_0[o1], "_", 数库.几位整数(k7_0[o1], 2)) if k8_0[o1] == 0 then k9_0[o1] = 文库.连(k9_0[o1], ".", "lua") else k9_0[o1] = 文库.连(k9_0[o1], "_", k8_0[o1], ".", "lua") end end h1_0 = 历排库.历排(h1_0, 前缀库.加前缀, o1_0.文件目) k9_0 = 历排库.历排(k9_0, 字集库.u8_to_a) 历排库.历二排(h1_0, k9_0, os.rename) k10_0 = 历排库.历排(k10_0, 字集库.a_to_u8) --~ 文排 k12_0 = 历排库.历排(k9_0, 读文件库.读文件) 历排库.历三排(k12_0, k10_0, k9_0, d.察编号) end d.目对 = { ["文件目"] = "../single/" , ["卡档路"] = [[D:\install\YGOPro\cards.cdb]] } d.目对 = 历对库.历值(d.目对, 基类库.操类, "string", 字集库.u8_to_a) 卡档库.启卡档(d.目对.卡档路) d.残局改名(d.目对) |