Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
08eaa180abc0c9113acbef51fe7a362d |
User & Date: | 顽雨沉风 on 2024-07-20 01:54:26 |
Other Links: | manifest | tags |
Context
2024-07-20
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01:56 | 0 check-in: 1ebd8c6476 user: 顽雨沉风 tags: trunk | |
01:54 | 0 check-in: 08eaa180ab user: 顽雨沉风 tags: trunk | |
01:53 | 0 check-in: e684b209f1 user: 顽雨沉风 tags: trunk | |
Changes
Deleted single/简化版1_310_24.lua version [d0b91cab03].
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Deleted single/简化版1_310_25.lua version [49d6883eba].
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Deleted single/简化版1_310_26.lua version [de4600912a].
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Added single/简化版1_510_40.lua version [d0b91cab03].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message #base-2 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) local k1 = LOCATION_MZONE local k1 = LOCATION_SZONE Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_GRAVE local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("副手驴") aux.BeginPuzzle() |
Added single/简化版1_510_41.lua version [49d6883eba].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message #MH-54 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) local k1 = LOCATION_MZONE Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP) Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN) Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK local k1 = LOCATION_EXTRA local k1 = LOCATION_GRAVE Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("循环") aux.BeginPuzzle() |
Added single/简化版1_510_42.lua version [de4600912a].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message #QB ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) local k1 = LOCATION_MZONE Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA local k1 = LOCATION_GRAVE Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("攻击力之差") aux.BeginPuzzle() |