Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
0313cb8dd2b5dff06d4774d01cc1fce1 |
User & Date: | 顽雨沉风 on 2024-07-20 13:33:47 |
Other Links: | manifest | tags |
Context
2024-07-20
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13:34 | 0 check-in: 710ee472d7 user: 顽雨沉风 tags: trunk | |
13:33 | 0 check-in: 0313cb8dd2 user: 顽雨沉风 tags: trunk | |
13:33 | 0 check-in: 73070f014f user: 顽雨沉风 tags: trunk | |
Changes
Modified single/X-LV-19.lua from [621ef2aed5] to [491c27387e].
1 2 3 4 5 6 7 8 9 10 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(68505803, 0, 0, k1, 2, k2) | > | 1 2 3 4 5 6 7 8 9 10 11 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(68505803, 0, 0, k1, 2, k2) |
︙ | ︙ | |||
19 20 21 22 23 24 25 26 | local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(23635815, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下超量召唤") | > | 20 21 22 23 24 25 26 27 28 | local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(23635815, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下超量召唤") |
Modified single/X-LV-20.lua from [affad5c2a6] to [3772662b7c].
1 2 3 4 5 6 7 8 9 10 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4900, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(55998462, 1, 1, k1, 0, k2) | > | 1 2 3 4 5 6 7 8 9 10 11 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4900, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(55998462, 1, 1, k1, 0, k2) |
︙ | ︙ | |||
20 21 22 23 24 25 26 27 | Debug.AddCard(67273917, 0, 0, k1, 0, k2) Debug.AddCard(67273917, 0, 0, k1, 0, k2) Debug.AddCard(67273917, 0, 0, k1, 0, k2) Debug.AddCard(96802306, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下灵摆召唤") | > | 21 22 23 24 25 26 27 28 29 | Debug.AddCard(67273917, 0, 0, k1, 0, k2) Debug.AddCard(67273917, 0, 0, k1, 0, k2) Debug.AddCard(67273917, 0, 0, k1, 0, k2) Debug.AddCard(96802306, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下灵摆召唤") |
Modified single/X-LV-21.lua from [780a971f0c] to [eb386aeaef].
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(59380081, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(93747864, 0, 0, k1, 1, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下反转召唤+反转") | > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(59380081, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(93747864, 0, 0, k1, 1, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下反转召唤+反转") |