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--puzzle1
Debug.SetAIName("LV-044")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,2000,0,0)
Debug.AddCard(60082869,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(37011715,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(41420027,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(71413901,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(51452091,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
local m01=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local s01=Debug.AddCard(1435851,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.PreEquip(s01,m01)
Debug.AddCard(22046459,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(64389297,1,1,LOCATION_GRAVE,1,POS_FACEUP_ATTACK)
Debug.AddCard(73891874,1,1,LOCATION_GRAVE,2,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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--puzzle1
Debug.SetAIName("LV-044")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)
Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)
Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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