游戏王残局简化版

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Diff

Differences From Artifact [f8fb2baff4]:

To Artifact [38ae3b068d]:


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--created by ygopro puzzle maker 
Debug.SetAIName("QB011")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,4000,0,0)
Debug.SetPlayerInfo(1,12200,0,0)
Debug.AddCard(43641473,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(46195773,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(18013090,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(60800381,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(96182448,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(98273947,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
Debug.AddCard(9365703,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(67270095,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
c4=Debug.AddCard(97204936,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e4=Debug.AddCard(56747793,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(63977008,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
c1=Debug.AddCard(45815891,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e1=Debug.AddCard(56747793,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
c2=Debug.AddCard(45815891,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e2=Debug.AddCard(56747793,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
c3=Debug.AddCard(45815891,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e3=Debug.AddCard(56747793,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.PreEquip(e1,c1)
Debug.PreEquip(e2,c2)
Debug.PreEquip(e3,c3)
Debug.PreEquip(e4,c4)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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--created by ygopro puzzle maker
Debug.SetAIName("QB011")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 12200, 0, 0)
Debug.AddCard(43641473, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46195773, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(96182448, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(9365703, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(67270095, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
c4 = Debug.AddCard(97204936, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e4 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
c1 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
e1 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
c2 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
e2 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
c3 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
e3 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.PreEquip(e1, c1)
Debug.PreEquip(e2, c2)
Debug.PreEquip(e3, c3)
Debug.PreEquip(e4, c4)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()