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--[[message
1850
]]
Debug.SetAIName("X-LV-43")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 13600, 0, 0)
local e0 = Effect.GlobalEffect()
e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_ADJUST)
e0:SetCountLimit(1)
e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp)
return Duel.GetLP(0) > 0
end)
e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp)
local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil)
if g:GetCount() > 0 then
Duel.SendtoHand(g, nil, REASON_RULE)
end
end)
Duel.RegisterEffect(e0, 0)
--自己的怪兽区
--对方的怪兽区
Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙
Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者
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--[[message
1850
]]
Debug.SetAIName("X-LV-43")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 13600, 0, 0)
local e0 = Effect.GlobalEffect()
e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_ADJUST)
e0:SetCountLimit(1)
e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp)
return Duel.GetLP(0) > 0
end)
e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp)
local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil)
if g:GetCount() > 0 then
Duel.SendtoHand(g, nil, REASON_RULE)
end
end)
Duel.RegisterEffect(e0, 0)
--自己的怪兽区
--对方的怪兽区
Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙
Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者
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