游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [b666e83f72]:

To Artifact [8e3f15b8a7]:


50
51
52
53
54
55
56
57
58

59

60
61
62
63
64
65
66
67
68

69

70

71
72
73
74
75

76
77
78
79
80
81
82
83
84
85
86
87
88
    end --}
  effect_1:SetOperation(cache_1)
  
  Duel.RegisterEffect(effect_1
  , 0)
  end --}

fun["是否效果卡"] = function(card)
cache_1 = Card.IsType(card, TYPE_SPELL)

cache_2 = Card.IsType(card, TYPE_TRAP)

cache_3 = Card.IsType(card, TYPE_EFFECT)
if cache_1
or cache_2
or cache_3 then
return true
end
cache_1 = Card.IsType(card, TYPE_PENDULUM)
if cache_1 then
cache_1 = Card.IsCode(card, 28363749)

cache_2 = Card.IsCode(card, 19474136)

cache_3 = Card.IsCode(card, 17390179)

cache_4 = Card.IsCode(card, 83980492)
if cache_1
or cache_2
or cache_3
or cache_4 then

else
return true
end
end
return false
end

fun["开局说明"] = function()
if str["开局说明吗"] == 1 then
return
else
str["开局说明吗"] = 1
end







|
|
>
|
>
|
|
|
|
|
|
|
|
|
>
|
>
|
>
|
|
|
|
|
>
|
|
|
|
|
|







50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
    end --}
  effect_1:SetOperation(cache_1)
  
  Duel.RegisterEffect(effect_1
  , 0)
  end --}

fun["是否效果卡"] = function(card) --{
  cache_1 = Card.IsType(card, TYPE_SPELL)
  
  cache_2 = Card.IsType(card, TYPE_TRAP)
  
  cache_3 = Card.IsType(card, TYPE_EFFECT)
  if cache_1
  or cache_2
  or cache_3 then --{
    return true
    end --}
  cache_1 = Card.IsType(card, TYPE_PENDULUM)
  if cache_1 then --{
    cache_1 = Card.IsCode(card, 28363749)
    
    cache_2 = Card.IsCode(card, 19474136)
    
    cache_3 = Card.IsCode(card, 17390179)
    
    cache_4 = Card.IsCode(card, 83980492)
    if cache_1
    or cache_2
    or cache_3
    or cache_4 then --{
      --}
    else --{
      return true
      end --}
    end --}
  return false
  end --}

fun["开局说明"] = function()
if str["开局说明吗"] == 1 then
return
else
str["开局说明吗"] = 1
end
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
Duel.SetLP(1,0)
end

effect_1:SetOperation(cache_1)

Duel.RegisterEffect(effect_1,0)
end

















<
<
<
<
<
<
<
<
<
<
256
257
258
259
260
261
262










Duel.SetLP(1,0)
end

effect_1:SetOperation(cache_1)

Duel.RegisterEffect(effect_1,0)
end