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--[[message
超量召唤入门
]]
Debug.SetAIName("sample3")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,2600,0,0)
Debug.AddCard(32807846,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(40044918,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65367484,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(79979666,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(79979666,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)
Debug.AddCard(28150174,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82944432,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(60645181,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
Debug.AddCard(61344030,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(92125819,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(92125819,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(18964575,1,1,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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--[[message
超量召唤入门
]]
Debug.SetAIName("sample3")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)
Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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