游戏王残局简化版

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Diff

Differences From Artifact [9581ba0d7f]:

To Artifact [c7fddf88bf]:


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--[[message
]]
Debug.SetAIName("「DMI2」Magical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,4000,0,0)
Debug.SetPlayerInfo(1,6600,0,0)

Debug.AddCard(95727991,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(34206604,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)

Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)

Debug.AddCard(14898066,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(04392470,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(04392470,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()



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--[[message
]]
Debug.SetAIName("「DMI2」Magical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 6600, 0, 0)

Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)

Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()