游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [75a3833f3e]:

To Artifact [3f4d56ab29]:


1
2
3
4



5
6
7
8
9
10
11
--[[message
卡数:7
规则:大师3
]]



Debug.SetAIName("[WCS2006]01_ankokukai")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
Debug.SetPlayerInfo(1,7000,0,0)

Debug.AddCard(07459013,0,0,LOCATION_DECK,0,POS_FACEDOWN)

<
<

>
>
>







1


2
3
4
5
6
7
8
9
10
11
12
--[[message


]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("[WCS2006]01_ankokukai")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
Debug.SetPlayerInfo(1,7000,0,0)

Debug.AddCard(07459013,0,0,LOCATION_DECK,0,POS_FACEDOWN)
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(41142615,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("1回合內取得勝利")
aux.BeginPuzzle()

local cache1

local e999
e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
function cache1(e,tp,eg,ep,ev,re,r,rp)
  return Duel.GetLP(1)<=0
  end
e999:SetCondition(cache1)
function cache1(e,tp,eg,ep,ev,re,r,rp)
  Debug.ShowHint("残局群181175613")
  return
  end
e999:SetOperation(cache1)
Duel.RegisterEffect(e999,0)










|
<

<
<
<
<
<
<
<
<
<
<
<
<
<
<

<
<
22
23
24
25
26
27
28
29

30














31


Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(41142615,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("1回合內取得勝利")
aux.BeginPuzzle()
fun["开局说明"]()