游戏王残局简化版

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Differences From Artifact [7326fff3ac]:

To Artifact [6e414d9d48]:


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<li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.30</span> </a></li>
<li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.31</span> </a></li>
<li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.32</span> </a></li>
<li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.33</span> </a></li>
<li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.34</span> </a></li>
<li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.35</span> </a></li>
<li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.36</span> </a></li>

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<h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
<h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)








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<li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.30</span> </a></li>
<li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.31</span> </a></li>
<li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.32</span> </a></li>
<li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.33</span> </a></li>
<li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.34</span> </a></li>
<li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.35</span> </a></li>
<li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.36</span> </a></li>
<li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.37</span> </a></li>
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<h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
<h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

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Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)


































Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
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Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h2 data-number="2.37" id="section-63"><span class="header-section-number">2.37</span> </h2>
<p>应该不能发动废品收集者效果。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

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Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)

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Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

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Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)

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Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
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