游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [6ef9a38489]:

To Artifact [84e9eeda41]:


1
2
3
4
5
6
7
8
9
10
11

12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30




31
32
33
34
35
36
37
38
39
40
41
--[[message
#增殖的G抽 #02.Maxx C Draw
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, k2)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, k1, 3, k2)
Debug.AddCard(80036543, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7902349, 0, 0, k1, 0, k2)
Debug.AddCard(35112613, 0, 0, k1, 0, k2)
Debug.AddCard(8124921, 0, 0, k1, 0, k2)
Debug.AddCard(44519536, 0, 0, k1, 0, k2)
Debug.AddCard(70903634, 0, 0, k1, 0, k2)
Debug.AddCard(23434538, 0, 0, k1, 0, k2)
Debug.AddCard(33396948, 0, 0, k1, 0, k2)
Debug.AddCard(7526150, 0, 0, k1, 0, k2)
Debug.AddCard(33396948, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(74440055, 0, 0, k1, 0, k2)




local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(65737274, 0, 0, k1, 0, k2)
Debug.AddCard(51630558, 0, 0, k1, 0, k2)
Debug.AddCard(7902349, 1, 1, k1, 0, k2)
Debug.AddCard(8124921, 1, 1, k1, 0, k2)
Debug.AddCard(44519536, 1, 1, k1, 0, k2)
Debug.AddCard(70903634, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

<
|




|
|


>

|
<
<
<


<
<
<
<
|
<
<
<
<


|
>
>
>
>


|
|
<
<
<
<



1

2
3
4
5
6
7
8
9
10
11
12
13



14
15




16




17
18
19
20
21
22
23
24
25
26
27




28
29
30
--[[message

#[WCS2011]03
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, k2)



local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组




Debug.AddCard(92719314, 0, 0, k1, 0, k2)




local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(27869883, 0, 0, k1, 0, k2)
Debug.AddCard(27572350, 0, 0, k1, 0, k2, true)
Debug.AddCard(30312361, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(92719314, 0, 0, k1, 0, k2)
Debug.AddCard(6039967, 0, 0, k1, 0, k2)





Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)