游戏王残局简化版

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Diff

Differences From Artifact [6c37eae4fe]:

To Artifact [cd939d1bca]:


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--[[message
治安维持局最后防线·第25期!
在传说的尽头!
]]
Debug.SetAIName("zawcj25")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)
Debug.SetPlayerInfo(1,11100,0,0)

Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(15259703,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75014062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(36107810,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(83764718,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(63101919,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39910367,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(78121572,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(94256039,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(11508758,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
Debug.AddCard(75014062,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(89997728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(42386471,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(11868825,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
Debug.AddCard(40732515,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK)
Debug.AddCard(63014935,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(66436257,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(53183600,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(53239672,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()






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--[[message
治安维持局最后防线·第25期!
在传说的尽头!
]]
Debug.SetAIName("zawcj25")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 11100, 0, 0)

Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(63014935, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()