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fun["Debug.ReloadFieldBegin"](str_1, str_2)
end --}
fun["aux.BeginPuzzle"] = aux.BeginPuzzle
aux.BeginPuzzle = deb
fun["通关邀请"] = function() --{
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
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fun["Debug.ReloadFieldBegin"](str_1, str_2)
end --}
fun["aux.BeginPuzzle"] = aux.BeginPuzzle
aux.BeginPuzzle = function() --{
fun["aux.BeginPuzzle"]()
fun["开局说明"]()
end --}
fun["通关邀请"] = function() --{
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
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