游戏王残局简化版

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Diff

Differences From Artifact [3c65dabee1]:

To Artifact [ee2453e994]:


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--[[message
#[WCS2006]11_remove
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, k1, 3, k2)
local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷


local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(05758500, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(08628798, 0, 0, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.AddCard(80887952, 0, 0, k1, 0, k2)
Debug.AddCard(42703248, 0, 0, k1, 0, k2)
Debug.AddCard(54493213, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

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--[[message
#[WCS2011]09
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

Debug.AddCard(44508094, 1, 1, k1, 2, k2)


local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 2, k2)
Debug.AddCard(56120475, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(13474291, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(65749035, 0, 0, k1, 0, k2)
Debug.AddCard(50091196, 0, 0, k1, 0, k2)
Debug.AddCard(66698383, 0, 0, k1, 0, k2)
Debug.AddCard(52687916, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(93369354, 0, 0, k1, 0, k2)
Debug.AddCard(16197610, 0, 0, k1, 0, k2)
Debug.AddCard(13474291, 0, 0, k1, 0, k2)
Debug.AddCard(80825553, 0, 0, k1, 0, k2)
Debug.AddCard(80825553, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(80825553, 0, 0, k1, 0, k2)
Debug.AddCard(13474291, 0, 0, k1, 0, k2)
Debug.AddCard(96947648, 0, 0, k1, 0, k2)
Debug.AddCard(42709949, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)