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str["对方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_HAND,nil)
str["对方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_PZONE,nil)
str["对方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_REMOVED,nil)
str["对方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_EXTRA,nil)
str["对方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_SZONE,nil)
str["对方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_OVERLAY,nil)
--~ Debug.ShowHint(Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil))
--~ local cache_1 = {}
--~ cache_2 = Duel.GetFieldGroup(0,LOCATION_DECK,0)
--~ cache_1:insert(cache_2)
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str["对方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_HAND,nil)
str["对方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_PZONE,nil)
str["对方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_REMOVED,nil)
str["对方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_EXTRA,nil)
str["对方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_SZONE,nil)
str["对方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_OVERLAY,nil)
str["这个残局的效果卡数量"]=0
--~ Debug.ShowHint(Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil))
--~ local cache_1 = {}
--~ cache_2 = Duel.GetFieldGroup(0,LOCATION_DECK,0)
--~ cache_1:insert(cache_2)
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--~ cache_2 = Duel.GetOverlayGroup(0,0,LOCATION_SZONE)
--~ cache_1:insert(cache_2)
--~ for i=1, #cache_1 do
--~ end
str["这个残局的效果卡数量"] = 0
--~ str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
--~ str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
--~ str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
--~ str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
--~ str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
--~ str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
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--~ cache_2 = Duel.GetOverlayGroup(0,0,LOCATION_SZONE)
--~ cache_1:insert(cache_2)
--~ for i=1, #cache_1 do
--~ end
--~ str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
--~ str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
--~ str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
--~ str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
--~ str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
--~ str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
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