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local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(81332143, 0, 0, k1, 0, k2)
Debug.AddCard(14731897, 0, 0, k1, 0, k2)
Debug.AddCard(24299458, 0, 0, k1, 0, k2)
Debug.ReloadFieldEnd("铁道王")
aux.BeginPuzzle()
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local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(81332143, 0, 0, k1, 0, k2)
Debug.AddCard(14731897, 0, 0, k1, 0, k2)
Debug.AddCard(24299458, 0, 0, k1, 0, k2)
Debug.ReloadFieldEnd("超重蒸鬼 铁道王-O")
aux.BeginPuzzle()
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