游戏王残局简化版

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Diff

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--puzzle1
Debug.SetAIName("X-LV-52")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,2100,0,0)
Debug.SetPlayerInfo(1,19200,0,0)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

Debug.AddCard(85754829,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(39581190,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(29654737,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(92970404,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(19763315,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(36468556,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(16527176,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(16527176,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)

Debug.AddCard(68823957,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
Debug.AddCard(32012841,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
Debug.AddCard(32012841,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(49036338,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(68001309,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(68001309,0,0,LOCATION_SZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)


Debug.AddCard(65357623,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(43641473,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
local s1 = Debug.AddCard(242146,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(4064256,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(65357623,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)

Debug.AddCard(74762582,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(54773234,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(55713623,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Debug.PreEquip(s1,m1)
Debug.PreEquip(s1, m1)