游戏王残局简化版

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Differences From Artifact [8fc92c4e1a]:

To Artifact [7b9e0607de]:


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  83980492,
  }
d["数_所有区域"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA
do
  local k1
  --~ 这一局所适用规则的对
  k1 = {
    [3] = "大师规则 ",
    [4] = "新大师规则(2017) ",
    [5] = "大师规则(2020) ",
    [3] = "大师规则 ",
    [4] = "新大师规则(2017) ",
    [5] = "大师规则(2020) ",
    }
  f["Debug.ReloadFieldBegin"] = _G.Debug.ReloadFieldBegin
  --~ 这一局的模式
  --~ 规则参数
  function _G.Debug.ReloadFieldBegin(o1, o2)
    d["数_假洗卡"] = o1 & DUEL_PSEUDO_SHUFFLE
    d["数_战斗阶段"] = o1 & DUEL_ATTACK_FIRST_TURN
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      k2 = k2 + 1
      end
    end
  --~ 开局说明
  k1 = "" .. k2 .. "卡 " .. d["字_这一局的规则"]
  if d["数_假洗卡"] == 0 then
  else
    k1 = k1 .. "假洗卡 "
    k1 = k1 .. "假洗卡 "
    end
  if d["数_战斗阶段"] == 0 then
    k1 = k1 .. "无战斗阶段 "
    k1 = k1 .. "无战斗阶段 "
    end
  if d["数_人工智能"] == 0 then
    k1 = k1 .. "无人工智能 "
    k1 = k1 .. "无人工智能 "
    end
  if d["数_选卡"] then
    k1 = k1 .. "选" .. d["数_选卡"] .. "卡 "
    k1 = k1 .. "选" .. d["数_选卡"] .. "卡 "
    end
  if d["数_禁格"] then
    k1 = k1 .. "禁" .. d["数_禁格"] .. "怪格 "
    k1 = k1 .. "禁" .. d["数_禁格"] .. "怪格 "
    end
  Debug.ShowHint(k1)
  end
do
  f["aux.BeginPuzzle"] = _G.aux.BeginPuzzle
  --~ 开局选卡入手的数量
  --~ 禁几个我方主要怪兽格