游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [519ea34e0c]:

To Artifact [f4c0ddce2d]:


16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
16
17
18
19
20
21
22

23
24
25
26
27
28
29







-







      end
  else
    str["规则"] = "大师2020 "
    end
  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end


fun["通关邀请"] = function()
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_DAMAGE)
  function cache_1()
    cache_1 = Duel.GetLP(1)
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
43
44
45
46
47
48
49

50
51
52
53
54
55
56







-







    return
    end
  effect_1:SetOperation(cache_1)
  Duel.RegisterEffect(effect_1
    , 0)
  end


fun["是否效果卡"] = function(card)
  cache_1 = Card.IsType(card, TYPE_SPELL)
  cache_2 = Card.IsType(card, TYPE_TRAP)
  cache_3 = Card.IsType(card, TYPE_EFFECT)
  if cache_1
  or cache_2
  or cache_3 then
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
68
69
70
71
72
73
74

75
76
77
78
79
80
81







-







    or cache_4 then
    else
      return true
      end
    end
  return false
  end


fun["开局说明"] = function()
  if str["开局说明吗"] == 1 then
    return
  else
    str["开局说明吗"] = 1
    end
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
119
120
121
122
123
124
125

126
127
128
129
130
131
132







-







  if str["印卡"] then
    str["开局说明"] = str["开局说明"] .. "印卡 "
    end
  Debug.ShowHint(str["开局说明"])
  fun["通关邀请"]()
  end


fun["开局添加手卡"] = function(str_1)
  str["开局添加手卡"] = str_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_ADJUST)
  effect_1:SetCountLimit(1)
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
155
156
157
158
159
160
161

162
163
164
165
166
167
168
169

170
171
172
173
174
175
176







-








-







    end
  effect_1:SetOperation(cache_1)
  Duel.RegisterEffect(effect_1
    , 0)
  fun["开局说明"]()
  end


fun["禁格"] = function(str_1)
  str["禁格"] = str_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD)
  effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
  effect_1:SetValue(str_1)
  Duel.RegisterEffect(effect_1,0)
  end


fun["印卡"] = function(str_1, str_2, str_3)
  str["印卡"] = 1
  if str_3 then
  else
    str_3 = str_2
    end